orca/mobile
OrcaWin fb1259a09d
fix(mobile): keep cached workspace counts across a transient RPC failure (#12408)
* fix(mobile): keep cached workspace counts across a transient RPC failure

The Home host card showed "12 worktrees · 2 active" until any worktree.ps
failed — a backgrounded app, a Wi-Fi→cellular handoff, or a sleep/resume
that kills the socket mid-request. Two things then went wrong:

- render dropped the counts: `markHomeWorktreeCatalogUnavailable` kept the
  proven numbers in state, but the card only rendered them when
  `catalogUnavailable` was unset, so the line collapsed to "Worktree list
  unavailable" even though the last successful counts were right there.
- nothing re-drove the fetch: the per-host wiring latched a `statsFetched`
  boolean on the first connect, and the logical client survives socket
  drops, so its reconnect never re-read the catalog. The card stayed wrong
  until the user navigated away and back.

Keep the proven counts and flag them stale (`staleCounts`), rendered as
"Last known: 12 worktrees · 2 active"; a host whose catalog never loaded
still reads "Worktree list unavailable" (STA-3123). Replace the one-shot
latch with createHostConnectRefetchGate, which fires on each transition
INTO 'connected' — one refetch per reconnect, no polling timer — mirroring
useWorktreeResync on the host screen. fetchHomeHostWorktreeInfo moves out
of app/index.tsx so its rejection path is covered by tests.

* fix(mobile): bound "Last known" counts and survive a path cutover

Review found two ways the home host card's stale-count fix misbehaves.

1. A migrateTo cutover (relay->direct probe, forced replacement) rejects
   in-flight requests with LogicalClientCutoverError and republishes
   'connected' from 'connected', so the connect gate never re-arms and the
   card latched on "Last known: ..." with nothing left to clear it.
   worktree.ps now re-issues on the authenticated replacement, bounded,
   like runtime-capability-probe and worktree-create-retry already do.

2. "Last known: N worktrees" had no age bound. The home snapshot is
   persisted, so a cold start whose first worktree.ps failed rendered
   counts proven days ago exactly like counts proven seconds ago - the case
   STA-3123 deliberately rendered as "Worktree list unavailable". Counts now
   carry countsProvenAt and expire out of the "last known" wording after
   10 minutes; counts persisted by an older build count as expired.

Also, per review: the card derives its own worktree line from
HostWorktreeInfo, so a caller can no longer re-gate the counts away (that
was the original defect), and the derivation is covered by a render test -
mobile/vitest.config.ts never collected *.test.tsx, so component tests
were silently dead. Home stats are keyed by host and summed instead of
letting whichever desktop replied last overwrite the shared header row,
which the per-reconnect refetch made churn on flaky links.

* fix(mobile): age bounds liveness, not the counts; scope the header total to paired hosts

Round-2 review follow-up.

Age bound was anchored on proof time inside the failure branch only, so a
session connected past the window that then hit one failed refresh rendered
the pre-fix "Worktree list unavailable" — the exact case this PR exists for —
while identically aged counts still rendered unlabeled as live whenever the
refresh was merely pending. Age now decides live vs "Last known" and the
failure branch keeps whatever the host last proved; "Worktree list unavailable"
is reserved for a catalog that never loaded.

Header stats summed every entry ever cached, so removing a desktop left its
lifetime numbers in the total for the rest of the session. totalHomeStats now
sums the hosts still paired, which also covers removal from the host screen.

wireHostSubscriptions is the effect body moved verbatim out of useEffect;
react-doctor's effect-needs-cleanup false-positives on `subscribe` inside one
and the changed-code gate has no working suppression path (an inline directive
reads as unused to the plugin-less scan).

---------

Co-authored-by: OrcaWin <293788423+OrcaWin@users.noreply.github.com>
2026-08-03 23:26:02 -07:00
..
app fix(mobile): keep cached workspace counts across a transient RPC failure (#12408) 2026-08-03 23:26:02 -07:00
assets
fastlane fix(mobile): unblock iOS releases and prepare 0.0.36 (#10888) 2026-07-27 01:53:11 -07:00
packages/expo-two-way-audio chore(lint): upgrade oxlint to 1.71 + enable 7 new rules (autofixed backlog) (#6841) 2026-06-29 22:38:29 -07:00
plugins
scripts fix(mobile): render Mermaid diagrams in MobileMarkdown (#11185) 2026-08-03 20:05:16 -07:00
src fix(mobile): keep cached workspace counts across a transient RPC failure (#12408) 2026-08-03 23:26:02 -07:00
.gitignore fix(mobile): render Mermaid diagrams in MobileMarkdown (#11185) 2026-08-03 20:05:16 -07:00
.oxlintrc.json fix(mobile): avoid SF Mono fallback on iOS terminal (#6761) 2026-07-03 17:11:24 -07:00
Gemfile Build and ship iOS to TestFlight from CI (#5468) 2026-06-15 21:38:00 -07:00
README.md fix(mobile): harden native chat send budgets, streams, and stop (#10814) 2026-07-26 22:08:38 -07:00
app.json chore(mobile): bump to 0.0.37 (versionCode 10) (#12365) 2026-08-03 23:24:25 -07:00
issue-5049-unresponsive-session-findings.md
metro.config.js refs/heads/handle-mobile-pull-request-issues (#6598) 2026-06-28 00:58:17 -07:00
mobile-terminal-direct-input-default.md Default first-seen mobile terminal tabs to direct input mode (#6509) 2026-06-27 12:12:46 -07:00
mock-homepage.html
mock-tasks.html
package.json fix(mobile): render Mermaid diagrams in MobileMarkdown (#11185) 2026-08-03 20:05:16 -07:00
pnpm-lock.yaml fix(mobile): render Mermaid diagrams in MobileMarkdown (#11185) 2026-08-03 20:05:16 -07:00
pnpm-workspace.yaml feat(mobile): match desktop's Smart workspace source picker exactly (#7985) 2026-07-13 15:38:02 -07:00
terminal-output-streaming-findings.md
tsconfig.json fix(mobile): keep TypeScript 6 for Expo Metro bundling (#8243) 2026-07-11 00:04:03 -07:00
vitest.config.ts fix(mobile): keep cached workspace counts across a transient RPC failure (#12408) 2026-08-03 23:26:02 -07:00

README.md

Orca Mobile

React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.

Local development uses two processes:

  • Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port 6768.
  • Expo Metro from mobile/. This serves the React Native app on port 8081.

Unless a command says otherwise, run mobile app commands from the mobile/ directory.

Prerequisites

  • Node.js 24+
  • pnpm
  • Xcode and/or Android Studio tooling for simulator or device builds
  • Expo Go on your phone, or a development client build when native modules are needed
  • Phone and desktop on the same LAN when testing a physical phone

Start Desktop Orca

From the repository root:

pnpm install
pnpm dev

Confirm the mobile RPC server is listening:

lsof -nP -iTCP:6768 -sTCP:LISTEN

Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.

Start The Mobile App

cd mobile
pnpm install
pnpm start

Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.

For a native dev-client build:

pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client

Pair With Desktop Orca

  1. Open Orca desktop.
  2. Go to Settings > Mobile.
  3. Scan the pairing QR code from the mobile app.
  4. Confirm the mobile host endpoint is ws://<desktop-ip>:6768.

For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.

If the phone has a stale host entry, remove it from the app and pair again.

Development Paths

Android Phone

  1. Install Expo Go from Google Play
  2. Run pnpm start, scan QR with Expo Go
  3. For native modules: pnpm exec expo run:android
  4. Run with pnpm start --dev-client

iOS Simulator

  1. Install Xcode from the App Store
  2. Run pnpm start --ios to open in iOS Simulator

Physical Phone Debugging

The phone can be inspected through the connected device tooling:

orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json

Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.

Terminal Streaming Repro Without A Phone

Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>

You can pass a worktree selector as the third argument:

pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"

The expected result includes:

streamSawMarker: true
readSawMarker: true

If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.

Terminal Color Repro Without A Phone

Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:

cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
  <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"

The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.

Validation

Run these checks before committing mobile terminal changes:

cd mobile
pnpm exec tsc --noEmit
pnpm lint
cd ..
pnpm typecheck:node

Protocol Version Compatibility

Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.

Constants live in two files (Metro can't resolve outside mobile/):

  • src/shared/protocol-version.tsDESKTOP_PROTOCOL_VERSION, MIN_COMPATIBLE_MOBILE_VERSION
  • mobile/src/transport/protocol-version.tsMOBILE_PROTOCOL_VERSION, MIN_COMPATIBLE_DESKTOP_VERSION

Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.

When to bump

Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:

  • Removed RPC method or required parameter that mobile uses
  • Changed meaning (units, nullability) of an existing field mobile reads
  • Changed encryption, framing, or auth handshake

Do not bump for additive changes:

  • New RPC methods
  • New optional fields on existing methods
  • New event types in terminal.subscribe

Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.

When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at either the App Store (mobile too old) or GitHub Releases (desktop too old).

To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.

Mock Server

Develop the mobile app without a running Orca desktop instance:

pnpm mock-server           # starts mock WebSocket server on port 6768

Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.

Environment variables

  • MOCK_NATIVE_CHAT=1 — serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.
  • MOCK_SERVER_KEY_FILE — persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.

Scenario control files

Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.

  • MOCK_SEND_MODE_FILE (default orca-mock-send-mode in the system temporary directory) — accept (default) accepts the send, error fails it with mobile_input_floor_unavailable, anything else reports the send as rejected.
  • MOCK_TERMINAL_LIST_MODE_FILE (default orca-mock-terminal-list-mode in the system temporary directory) — omit returns an empty terminal list, other returns a list that omits the chat handle, anything else lists it.
  • MOCK_TERMINAL_STREAM_MODE_FILE (default orca-mock-terminal-stream-mode in the system temporary directory) — dead answers a subscribe with subscribed then end (a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.

Connecting to Real Orca

  1. Start Orca desktop with WebSocket transport enabled
  2. In Orca, go to Settings > Mobile and scan the QR code with this app
  3. The QR encodes the connection endpoint, device token, and TLS fingerprint

Project Structure

mobile/
├── app/                   # Expo Router screens (file-based routing)
│   ├── _layout.tsx        # Root layout with navigation stack
│   ├── index.tsx          # Home screen — paired hosts list
│   └── pair-scan.tsx      # QR code scanning screen
├── src/
│   ├── terminal/          # Terminal WebView and xterm bridge
│   └── transport/         # WebSocket RPC client
├── scripts/
│   ├── test-subscribe.ts  # Desktop streaming repro without a phone
│   └── mock-server.ts     # Standalone mock WebSocket server
└── assets/                # App icons and splash screen