* test(e2e): prove the terminal daemon survives a main-process crash on Windows (#7742)
Add a win-crash-survival e2e harness (sibling to win-update-e2e) that
force-kills ONLY the packaged app's real Electron main (resolved via
app.evaluate -> process.pid, /F no /T) and asserts the detached
orca-terminal-daemon.exe plus its ConPTY shell survive with no pwsh
0xE9 FailFast, then that a relaunch re-adopts the SAME daemon and the
reattached UI binds to the SAME survivor shell (proved via a per-shell
env sentinel read back through the restored terminal).
This guards the #7742 fix (standalone relocated daemon that outlives
main death) against regression. A directional `--expect orphaned`
profile fails on a fixed build, keeping the survival assertions honest.
Windows-only; reuses win-update-e2e app-driver/daemon-process modules.
* test(e2e): harden Windows crash-survival proof
* test(ci): keep crash survival gate durable
* test(e2e): tolerate restart hydration navigation
* test(e2e): prove exact shell input after crash
* perf(ci): avoid crash harness installer rebuilds
* test(ci): harden crash survival evidence and cost
* test(e2e): fail closed on authoritative crash target
* test(e2e): fail closed on crash liveness evidence
---------
Co-authored-by: Brennan Benson <79079362+brennanb2025@users.noreply.github.com>
* feat(terminal): add flag-gated render-desync sentinel for WebGL panes
Detects the buffer-clean/render-stale glyph garble class in the field: per
visible WebGL pane, compare the cells the xterm buffer says hold glyphs
against the ink actually present on the canvas, sampled in the same task as
a forced synchronous redraw so a divergence proves the render model/atlas is
wrong rather than a missed present. A trip requires the same screen cells to
stay divergent across three samples (real desync is pinned; scroll lag moves),
then records a webgl-render-desync breadcrumb, stashes evidence (canvas PNG +
buffer text) for bug reports, and runs the same shared-atlas recovery a tab
reveal performs, so a stuck-garbled pane self-heals within seconds.
Off by default; arm on any build via
localStorage.setItem('orca:render-desync-sentinel', '1') and reload.
* fix(terminal): invalidate glyph cache on atlas replacement
Reproduce the WebGL atlas identity mismatch with two live terminals and force cached geometry to rebuild whenever a different shared atlas is attached. Persist flag-gated render-desync evidence and retain the investigation tooling used to validate the field signature.
* fix(terminal): harden render desync diagnostics
* docs(reliability): clarify Linux WebGL evidence gap
* Add safe skill freshness detection
* Accept observed copy-mode rail outcomes
* chore(skills): regenerate snapshot artifacts for the merged guide content
The rebase onto main picked up the reviewed guide fixes (#8624), so the
current manifest hashes and a new appended snapshot generation must
match those bytes; the registry keeps all prior snapshots so existing
installs classify as outdated rather than unrecognized.
* fix(skills): canonicalize snapshot file order and guard released history
Historical snapshots kept git ls-tree byte-order while the working-tree
walk and runtime observation use the sorted depth-first order, so any
future multi-file skill would misclassify older installs as unrecognized
and churn spurious registry revisions; all producers now share one
canonical order (no digest changes for today's single-file packages).
Also rejects executable files from shipped skills (Windows observation
cannot see execute bits, which would misclassify pristine Windows
installs) and adds an explicit append-only invariant for released
snapshots so a generation-logic change cannot rewrite them silently.
* fix(skills): throttle focus rescans and correct self-blocked placement copy
Every window focus re-read and re-hashed all installed packages, and the
nudge and panel each forced their own trailing rescan for one event; a
15s cooldown plus a shared invalidation latch keep one bounded scan per
event while install-change events stay immediate. Bundle artifacts are
now loaded once per run instead of re-parsed on every scan. A read-only
or otherwise unsupported outdated placement now explains that it blocks
itself instead of blaming a phantom sibling placement; the supported
topology set moved to shared so eligibility and copy cannot drift.
* feat(skills): move freshness surfacing to a lingering toast and update modal
The Skills page has been unreachable since its toolbox menu entry was
removed (#4535), so surfacing freshness there buried the feature behind
its own nudge. The nudge now lingers until acted on (ignoring it records
nothing; only the explicit close persists dismissal keys) and opens an
update modal hosting the pre-filled editable terminal, an honest
current/blocked summary, and the per-placement rows in a collapsed
Details section. A compact 'Check for skill updates' row in CLI settings
is the manual re-entry point. Skills page restored to main; design-doc
surfacing section records the venue decision.
* fix(skills): mount update dialog inside the link-routing provider and fold freshness into the setup rails
The dialog hosts a live terminal pane that requires the link-routing
preference context; mounted outside the provider it crashed the renderer
the moment an eligible update existed (caught by live QA — unit tests
mock the terminal). It now mounts inside the provider behind its own
recoverable boundary.
The separate 'Check for skill updates' settings button is gone: the
setup rails' own pill now carries freshness (Update available / Up to
date, falling back to Installed for blocked or unrecognized copies and
for non-local runtimes the local-only scan cannot vouch for), and
Re-check refreshes both installation detection and the freshness
inventory. Wired for the CLI, Orchestration, Computer Use, and
Per-Workspace Environments rails.
* fix(skills): use the sleek scrollbar style in the update dialog
* chore(skills): regenerate manifest for merged main (v1.4.142-rc.1)
Main advanced to 1.4.142-rc.1 with a v1.4.141 release, so the embedded
appVersion and release mapping were stale on the PR's merged tree. Only
appVersion and the new release entry change; no snapshot digests move
(released history preserved).
* fix(skills): bound and batch freshness work
* fix(skills): harden freshness integrity checks
* fix(skills): accept observed copy topology outcomes
* chore(skills): regenerate manifest for current main
* fix(skills): preserve update terminal lifecycle
* chore(skills): regenerate manifest for current main
* fix(skills): fail closed on stale freshness scans
* chore(skills): regenerate manifest for current main
* fix(skills): preserve freshness safety under focus churn
* feat(skills): group the update modal by skill with plain-language status
The Update skills modal now lists only skills that will update or that can't
(with why), grouped by skill with their install locations nested underneath —
no more one row per placement.
- Statuses collapse to "Update available" / "Can't update" at the skill level.
- A location's problem is a chip (Duplicate, Unrecognized, Inaccessible, Read
only, In a repo, External/Broken link, Plugin cache) with a hover tooltip
that explains what it means for the user and what to do.
- Up-to-date, unrecognized-only, and unreadable-only skills are hidden; a
current/unrecognized/etc. location only appears when it explains a shown skill.
- Copy is de-jargoned (drops "copy"/"placement"/"snapshot"/"official copy") and
names the mechanism as the npx skills update command, not "Orca's update".
- Rename the section to "Update details"; drop the unreachable newer-known state.
Renderer-only: derivation is a pure module (groupSkillFreshness) with unit tests;
no IPC or main-process change. Locales updated for all five languages.
* chore(skills): regenerate manifest for current main (v1.4.143-rc.0)
* feat(skills): don't let a duplicate block the update; clearer skipped copy
- Eligibility: a clean standalone duplicate no longer poisons the whole
name — the canonical copy still updates and the duplicate is flagged;
a duplicate-only skill stays unoffered.
- Update modal: "Can't update" -> "Skipped" with a reason-specific
sentence (edited/read-only/in-a-repo/plugin/link); chips describe only
the location state; footer "Check now" -> "Re-check".
- Settings sidebar nav pills go amber "Update available" when a skill is
updatable, matching the setup cards.
- Localized new strings across en/es/ja/ko/zh.
* chore(skills): regenerate manifest for merged main (v1.4.144-rc.1)
* Preserve original markdown style when editing in the rich editor
The rich markdown editor re-serialized the whole document into a canonical
style on the first edit, so a one-character change rewrote every non-canonical
construct (`_x_`->`*x*`, `__x__`->`**x**`, `* item`->`- item`, dropped trailing
newline) and produced a large, unexpected diff.
Reconcile the canonical getMarkdown() output back toward the original source
bytes at every disk-bound serialize site (debounced autosave, flush, Cmd/Ctrl+S)
so untouched regions keep their markup and only the edited region changes. A
divergent-base fuzzy patch (diff-match-patch) carries the user's edit onto the
original style; a safety re-parse requires the result to render-equal what the
editor shows, else it falls back to today's canonical output — so content
semantics can never change. The rich editor stays the default for markdown.
Fixes#6080
* Bound markdown reconciliation diff work
* fix(terminal): keep WebGL glyph atlas pages within the shader sampler budget
The fragment shader has sampler slots for maxAtlasPages (16 on most Macs)
and leaves outColor uninitialized for any higher page index, so glyphs
rasterized onto pages past the budget render as garbled pixels. Long
sessions grow past the budget via the merge fallback, and the previous
wipe fix re-activated those unbindable pages, so every atlas wipe
re-allocated glyphs onto them (post-wipe allocation prefers the last,
highest-index active page) and garbled whole panes mid-stream.
Fix, matching the direction xterm.js maintainers are pursuing upstream
(xtermjs/xterm.js#6043): a shared _evictAllPages resets the atlas to one
fresh page, called from clearTexture and from the two allocation paths
that could otherwise push a page past the budget (merge fallback and
oversized-glyph page creation), so the page count can never exceed the
renderer's texture capacity. Defensive backstops: a one-time warn plus
bind-loop clamp, and an else branch in the generated shader so an
unexpected overflow renders blank instead of undefined pixels.
* test(terminal): cover WebGL atlas sampler budget
* fix(terminal): align WebGL atlas invalidation source
* Add version-matched bundled skill guides
* Clarify skill freshness rollout PRs
* Add canonical skills show alias
* fix(skills): address guide review feedback
* fix(skills): make guide commands cross-platform
* fix(skills): apply the ORCA convention to the emulator guides
Review follow-up: the emulator guides still instructed literal
`orca emulator ...` in sh fences with no Linux disambiguation, so on
unmanaged Linux they could launch the GNOME screen reader — the exact
failure the executable-selection preamble prevents. Both emulator
guides now carry the preamble and ORCA placeholder across fences,
tables, and prose, and the cross-platform safety test covers all four
converted guides. Also replaces computer-use's "unless a block names a
shell" carve-out, which contradicted its own POSIX example, with the
unconditional placeholder rule.
* Add a Docker SSH watcher-isolation E2E test to verify remote relay-watch
- Covers two scenarios: crashed watcher children are respawned under the
same relay without dropping the terminal PTY or file-explorer view, and
a missing deployed relay-watcher.js artifact is repaired on reconnect
- Extracts shared connect/disconnect/reconnect logic out of the perf spec
into docker-ssh-relay-connection.ts, and adds docker-ssh-relay-processes.ts
for inspecting/signaling remote relay and watcher PIDs
- Wires the new spec into a dedicated CI job and pnpm script
* Fix Windows and Linux-only issues in Docker SSH watcher-isolation E2E ha
- node-gyp override only applies on Linux runners now, since the CI job
moved to ubuntu-latest but shares the workflow with non-Linux jobs
- spawn the e2e runner scripts through a shell on win32 to satisfy
Node's CVE-2024-27980 restriction on unshelled .cmd spawns
- harden relay process row parsing against empty pid/ppid fields so a
vanished /proc entry fails loudly instead of coercing to pid 0
- dedupe the reconnect helpers and export shellQuote for reuse across
the docker-ssh-relay test helpers