The current manifest stamped package.json's version into itself (9 lines),
so every RC/stable version bump made the committed artifact stale on every
open branch: lint failed until authors committed content-free regeneration
diffs, which also dragged the resources/skills-filtered update-roundtrip
matrix onto unrelated PRs. Cutting a release tag whose skills tree changed
had the same effect through release-mapping.json.
- current-manifest.json is now schema 2 and content-only; the generator no
longer reads package.json. Registry and mapping stay schema 1 so the
append-only released-history guard keeps its schema gate.
- The running build's version enters at the IPC boundary
(skills:freshnessInventory passes app.getVersion()) and threads through
the inventory to placement observation; current-revision placements are
labeled with it while historical revisions keep resolving through the
release mapping. The artifact loader and its cache stay content-only.
- verify tolerates a committed release mapping that is a byte-exact prefix
of the derived one when every missing trailing row's revisions equal the
current manifest (a just-cut tag over unchanged-since bytes); such rows
are provably redundant until the next real regeneration adds them.
Artifacts now change only when skills/ content changes.
* fix(skills): hide split icon and stop update-terminal respawn on refocus
The "Update skills" modal embeds a one-off command terminal via
OnboardingInlineCommandTerminal. Two issues:
1. The pane header showed the regular terminal's split ("Split Terminal
Right") icon, which makes no sense for an ephemeral single-command
terminal. Add an `allowSplit` prop (default true) threaded
TerminalPane -> TerminalPaneHeaderOverlay, and have all onboarding
inline command terminals pass `allowSplit={false}` to omit it.
2. Alt-tabbing out of Orca and back respawned the terminal. On window
focus, useSkillFreshness republishes {inventory: null, loading: true}
to retract stale update authority; the dialog reacts by nulling the
draft command, then re-sets it after the scan, and the
`key={terminalCommand}` remount spawns a fresh PTY. Add a ref-counted
suspendSkillFreshnessFocusRescan(); the dialog holds focus rescans
while a live terminal is showing so refocus no longer tears it down.
Explicit Re-check and install-changed refreshes still run.
* fix(skills): preserve freshness checks without respawning terminal
* fix(skills): keep revalidated terminal safe and focused
* Add safe skill freshness detection
* Accept observed copy-mode rail outcomes
* chore(skills): regenerate snapshot artifacts for the merged guide content
The rebase onto main picked up the reviewed guide fixes (#8624), so the
current manifest hashes and a new appended snapshot generation must
match those bytes; the registry keeps all prior snapshots so existing
installs classify as outdated rather than unrecognized.
* fix(skills): canonicalize snapshot file order and guard released history
Historical snapshots kept git ls-tree byte-order while the working-tree
walk and runtime observation use the sorted depth-first order, so any
future multi-file skill would misclassify older installs as unrecognized
and churn spurious registry revisions; all producers now share one
canonical order (no digest changes for today's single-file packages).
Also rejects executable files from shipped skills (Windows observation
cannot see execute bits, which would misclassify pristine Windows
installs) and adds an explicit append-only invariant for released
snapshots so a generation-logic change cannot rewrite them silently.
* fix(skills): throttle focus rescans and correct self-blocked placement copy
Every window focus re-read and re-hashed all installed packages, and the
nudge and panel each forced their own trailing rescan for one event; a
15s cooldown plus a shared invalidation latch keep one bounded scan per
event while install-change events stay immediate. Bundle artifacts are
now loaded once per run instead of re-parsed on every scan. A read-only
or otherwise unsupported outdated placement now explains that it blocks
itself instead of blaming a phantom sibling placement; the supported
topology set moved to shared so eligibility and copy cannot drift.
* feat(skills): move freshness surfacing to a lingering toast and update modal
The Skills page has been unreachable since its toolbox menu entry was
removed (#4535), so surfacing freshness there buried the feature behind
its own nudge. The nudge now lingers until acted on (ignoring it records
nothing; only the explicit close persists dismissal keys) and opens an
update modal hosting the pre-filled editable terminal, an honest
current/blocked summary, and the per-placement rows in a collapsed
Details section. A compact 'Check for skill updates' row in CLI settings
is the manual re-entry point. Skills page restored to main; design-doc
surfacing section records the venue decision.
* fix(skills): mount update dialog inside the link-routing provider and fold freshness into the setup rails
The dialog hosts a live terminal pane that requires the link-routing
preference context; mounted outside the provider it crashed the renderer
the moment an eligible update existed (caught by live QA — unit tests
mock the terminal). It now mounts inside the provider behind its own
recoverable boundary.
The separate 'Check for skill updates' settings button is gone: the
setup rails' own pill now carries freshness (Update available / Up to
date, falling back to Installed for blocked or unrecognized copies and
for non-local runtimes the local-only scan cannot vouch for), and
Re-check refreshes both installation detection and the freshness
inventory. Wired for the CLI, Orchestration, Computer Use, and
Per-Workspace Environments rails.
* fix(skills): use the sleek scrollbar style in the update dialog
* chore(skills): regenerate manifest for merged main (v1.4.142-rc.1)
Main advanced to 1.4.142-rc.1 with a v1.4.141 release, so the embedded
appVersion and release mapping were stale on the PR's merged tree. Only
appVersion and the new release entry change; no snapshot digests move
(released history preserved).
* fix(skills): bound and batch freshness work
* fix(skills): harden freshness integrity checks
* fix(skills): accept observed copy topology outcomes
* chore(skills): regenerate manifest for current main
* fix(skills): preserve update terminal lifecycle
* chore(skills): regenerate manifest for current main
* fix(skills): fail closed on stale freshness scans
* chore(skills): regenerate manifest for current main
* fix(skills): preserve freshness safety under focus churn
* feat(skills): group the update modal by skill with plain-language status
The Update skills modal now lists only skills that will update or that can't
(with why), grouped by skill with their install locations nested underneath —
no more one row per placement.
- Statuses collapse to "Update available" / "Can't update" at the skill level.
- A location's problem is a chip (Duplicate, Unrecognized, Inaccessible, Read
only, In a repo, External/Broken link, Plugin cache) with a hover tooltip
that explains what it means for the user and what to do.
- Up-to-date, unrecognized-only, and unreadable-only skills are hidden; a
current/unrecognized/etc. location only appears when it explains a shown skill.
- Copy is de-jargoned (drops "copy"/"placement"/"snapshot"/"official copy") and
names the mechanism as the npx skills update command, not "Orca's update".
- Rename the section to "Update details"; drop the unreachable newer-known state.
Renderer-only: derivation is a pure module (groupSkillFreshness) with unit tests;
no IPC or main-process change. Locales updated for all five languages.
* chore(skills): regenerate manifest for current main (v1.4.143-rc.0)
* feat(skills): don't let a duplicate block the update; clearer skipped copy
- Eligibility: a clean standalone duplicate no longer poisons the whole
name — the canonical copy still updates and the duplicate is flagged;
a duplicate-only skill stays unoffered.
- Update modal: "Can't update" -> "Skipped" with a reason-specific
sentence (edited/read-only/in-a-repo/plugin/link); chips describe only
the location state; footer "Check now" -> "Re-check".
- Settings sidebar nav pills go amber "Update available" when a skill is
updatable, matching the setup cards.
- Localized new strings across en/es/ja/ko/zh.
* chore(skills): regenerate manifest for merged main (v1.4.144-rc.1)
* Add native macOS menu bar status item with settings toggle
Extend the Windows-only system tray into a shared status-item module
so macOS gets a template menu bar icon (Open/Settings/Check for
Updates/Quit), a theme-aware attention dot, and a "Show Menu Bar
Icon" appearance setting. Also fixes a startup race where a tray
"Settings…" click could fire before the renderer's ui:openSettings
listener attached, by queuing a one-shot pending-open-settings intent
the renderer consumes on mount.
* Fix Retina blur, race conditions, and menu-label duplication in tray Set
- Rebuild the tray attention icon's @2x representation since toBitmap only
read 1x pixels, blurring the glyph on Retina displays
- Fix premultiplied-alpha math so light-glyph tinting uses per-pixel alpha
instead of a flat 0xff, keeping antialiased edges valid
- Always push ui:openSettings and leave a longer-lived pending flag, since
there was no reliable signal that a renderer's listener was attached
- Preserve tray attention state across macOS menu-bar hide/show toggles
instead of resetting it on tray destroy
- Route macOS tray creation through syncMacMenuBarIcon so startup and the
live toggle share one visibility policy
- Reuse app-menu translation keys for tray Settings/Check for Updates and
drop the now-duplicate tray-scoped locale strings
* Make menu bar icon default on and platform-independent in settings
Previously showMenuBarIcon was hardcoded to darwin-only in both the
default settings and the sanitize/load paths, so a profile written on
macOS lost its opt-out when touched from another OS. Store the raw
boolean everywhere and let darwin-specific consumers decide whether
to act on it, so the value round-trips unchanged across platforms.
* Fix Settings menu click being silently dropped after a slow cold rendere
Replace the 60s pendingOpenSettings TTL with an untimed intent, since a
cold renderer start can outrun any fixed timeout and cause the flag to
expire before the click is consumed. webContents-id scoping plus
consume-on-read still prevent the intent from leaking to an unrelated
renderer. Adds a test covering the queued-before-mount pull path.
The Windows ICO was rasterized straight from the untrimmed 1024px macOS
render, inheriting Icon Composer's transparent safe-area inset (glyph only
~83% of the canvas). Windows scales the largest ICO frame down for the
taskbar/"Open with" list without compensating, so the icon looked visibly
small next to native apps.
Add config/scripts/trim-windows-icon-source.mjs (pngjs-based): trims the
transparent inset, re-squares with a small 2% margin, and emits a filled
multi-size ICO (~96% fill). Regenerate resources/build/icon.ico from it and
update generate.sh to delegate to the script so the committed binary stays
in sync regardless of whether ImageMagick is installed.
Fixes#5357
Co-authored-by: brennanb2025 <brennanb2025@users.noreply.github.com>
Adds OpenClaude as a distinct CLI agent across detection, launch, settings, status, hooks, orchestration, telemetry identifiers, notifications, and README badges. Installs OpenClaude hooks under its own ~/.openclaude config root, handles StopFailure API/model-error events so statuses clear correctly, and keeps OpenClaude tab/status icons distinct from Claude.
Adds an RPM Linux package target and renames the Linux CLI command to orca-ide to avoid shadowing GNOME Orca, while preserving macOS and Windows CLI command behavior.\n\nFollow-up hardening keeps the Linux launcher executable, removes only old Orca-managed Linux/WSL orca launchers during migration, preserves AppImage/deb artifact names, and updates package/release tests for the RPM asset.
* feat: add experimental pet overlay
Adds an opt-in 3D pet overlay pinned to the bottom-right. Gated behind
an experimental flag so three.js + GLB models stay out of the renderer
bundle for users who never enable the feature. Ships with four bundled
models plus user-uploaded custom GLBs via a pet:import IPC; a status-bar
segment provides model picker + hide toggle.
See docs/design/pet-overlay.md for the full design.
Co-authored-by: Orca <help@stably.ai>
* refactor(pet): replace 3D GLB models with 2D webp images
Co-authored-by: Orca <help@stably.ai>
* chore(pet): compress pet webp images and remove unused assets
Reduce resources/claude.webp, gremlin.webp, opencode.webp sizes; drop
the obsolete pet-overlay design doc and compress-pet-glb script now
that the GLB pipeline has been replaced by 2D webp images.
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Orca <help@stably.ai>
* feat(settings): add Ghostty config import
Add safe one-shot Ghostty import with preview and success summary,
and probe documented Ghostty config paths before applying changes.
Refs #958
* chore(git): ignore atl artifacts
* feat(settings): map font-weight, cursor-blink and focus-follows-mouse from Ghostty
Adds three safe direct-mapping Ghostty keys that have clear equivalents
in GlobalSettings: font-weight, cursor-style-blink, and focus-follows-mouse.
Refs #958
* feat(settings): expand Ghostty import to support colors, opacity and option-as-alt
- Add TerminalColorOverrides type grouping 21 optional xterm ITheme fields
- Add terminalBackgroundOpacity, terminalPanePaddingColor, terminalPaddingBalance
to GlobalSettings
- Extend parser to collect repeated keys as string[] (needed for palette lines)
- Map background-opacity, background, foreground, cursor-color,
selection-background/foreground, palette (0-15), window-padding-color,
window-padding-balance, macos-option-as-alt in mapper
- Merge terminalColorOverrides into xterm ITheme at theme resolution; apply
opacity as rgba() with allowTransparency enabled
- Accept hex colors with or without leading # (Ghostty omits it)
- Fix preview diff to use deep equality for object values so already-applied
color overrides no longer reappear on next import
* feat(settings): support background-blur-radius and window-padding-color extend in Ghostty import
- Map background-blur-radius > 0 to windowBackgroundBlur: true; apply
vibrancy on macOS and backgroundMaterial acrylic on Windows at window
creation (blur requires restart — no hot-reload IPC exists)
- Accept window-padding-color = extend/background as valid Ghostty values;
both map to default Orca padding behavior (undefined field) instead of
landing in unsupportedKeys
- Split mapper.test.ts into domain-scoped describes to stay under 300-line limit
* feat(settings): add Window section to Terminal settings panel
Expose terminalBackgroundOpacity, windowBackgroundBlur, terminalPaddingBalance,
terminalPanePaddingColor, and terminalColorOverrides in the settings UI so
imported Ghostty values can be viewed and changed manually.
- New TerminalWindowSection component (extracted from TerminalPane to stay
under the 400-line limit)
- Collapsible color overrides sub-section with ColorField for all 21 xterm
ITheme fields grouped as base, ANSI normal, and ANSI bright
- Reset button clears all color overrides at once
- Window blur toggle shows restart-required note (blur applies at window
creation, no hot-reload IPC exists)
- Search entries added for all new controls
* feat(settings): expand Ghostty import with scrollback, padding, divider, cursor and word-chars keys
Map 9 additional Ghostty keys to Orca settings:
- split-divider-color → terminalDividerColorDark + terminalDividerColorLight
(single value applies to both; Ghostty has no dark/light distinction)
- unfocused-split-opacity → terminalInactivePaneOpacity (direct float 0-1)
- scrollback-limit → terminalScrollbackLimit; applied to xterm scrollback option
- window-padding-x / window-padding-y → terminalPaddingX/Y; applied as CSS
vars --pane-padding-x / --pane-padding-y in terminal.css
- cursor-text → terminalColorOverrides.cursorAccent (xterm ITheme field)
- bold-color → terminalColorOverrides.bold (persisted; xterm ITheme has no
bold field yet — stored for future xterm upgrade)
- cursor-opacity → terminalCursorOpacity; blended into cursor rgba at theme
resolution time
- selection-word-chars → terminalWordSeparator; applied to xterm wordSeparator
- mouse-hide-while-typing → terminalMouseHideWhileTyping field added; renderer
application deferred (needs per-pane disposable + global mousemove listener)
* feat(settings): expose new Ghostty-imported settings in Terminal Settings UI
- Window section: scrollback limit, horizontal/vertical padding, hide mouse
while typing toggle, cursor text and bold color in Color Overrides
- Cursor section: cursor opacity NumberField
- Advanced section: word separators text input
- Search entries added for all new controls
- terminalDividerColorDark/Light and terminalInactivePaneOpacity skipped —
already present in Theme and Pane Styling sections respectively
* feat(terminal): implement mouse-hide-while-typing per pane
Register terminal.onData → cursor:none and mousemove → restore, scoped to
the pane container element. Uses the existing IDisposable per-pane pattern
(same as selectionDisposablesRef). Cleans up on pane close and effect teardown.
* refactor(settings): address ghostty import code review findings
- Centralize GhosttyImportPreview type in shared/types (remove duplicate from mapper)
- Fix parser to strip inline comments without breaking hex color values (#1a1a1a)
- Extract HEX_COLOR_RE to shared/color-validation to avoid duplication
- Remove redundant Number.isNaN checks after Number.isFinite (4 sites)
- Replace unsafe catch-all assignment with explicit font-family branch
- Migrate 280-line if-chain in mapGhosttyToOrca to FIELD_PARSERS registry
- Add human-readable setting labels in GhosttyImportModal via setting-labels map
- Add clarifying comment in index.ts re JSON.stringify undefined behavior
* fix(settings): harden ghostty import from judgment-day review
- Surface readFile errors in GhosttyImportPreview.error instead of
showing misleading 'No config found' on permission denied
- Guard handleApply against double-apply when already applied
- Strip surrounding quotes from parsed config values (font-family)
- Return null from palette handler when all entries fail validation
- Inform user when background-blur-radius radius is not preserved
- Add valuesEqual key-order stability via stableStringify
- Normalize hex colors to #-prefixed format across all color mappers
- Reject blank values before numeric parsing (Number('') === 0 trap)
- Remove selection-word-chars mapping (inverted xterm semantics)
- Guard window-padding-x/y against negative integers
- Reactive mouse-hide-while-typing on existing panes when setting toggles
- Merge terminalColorOverrides on import instead of replacing
* fix(ghostty): drop broken imports, tighten parsing, prompt restart for blur
Review found three high-impact issues in the Ghostty import: scrollback-limit
semantics are inverted/rescaled (Ghostty is bytes with 0=unlimited, xterm is
rows with 0=disabled), and window-padding-color + window-padding-balance set
CSS custom properties (--pane-padding-color, --pane-padding-balance) that
have no consuming rule anywhere in the tree — so users confirming "changes"
to those keys would see nothing happen.
Because none of the three keys have a safe mapping today, drop them from the
import and remove the dead UI controls + GlobalSettings fields + CSS var
plumbing. The mapper now lists them as unsupportedKeys alongside the
existing window-decoration / keybind / custom-shader entries.
Other fixes in the same review:
- allowTransparency now clears when background-opacity returns to 1 (prior
code only ever set it to true, leaving a stale flag with measurable render
cost).
- background-blur-radius = 0 no longer emits a misleading "radius value not
preserved" note (0 cleanly maps to blur=false with no radius to lose).
- Add a 1 MB size cap on the config read so a pathological or symlinked file
cannot OOM the main process.
- Make handleApply async and surface IPC errors inline in the modal instead
of flipping straight to "Import complete" on failure.
- Type settings.previewGhosttyImport as Promise<GhosttyImportPreview> in
preload so shape drift is caught at compile time.
- Make stableStringify recursive so future nested settings round-trip
cleanly through valuesEqual.
- Restrict window-padding-x/y and background-blur-radius to decimal ints;
prior code accepted exponent notation (1e10 sails through Number.isInteger)
and would have landed absurd values in the store.
- Window blur now shows a "Restart required" banner with a Restart now
button when the setting differs from the mount-time snapshot, mirroring
the ExperimentalPane daemon pattern. Blur only applies at BrowserWindow
creation on macOS/Windows.
Co-authored-by: Orca <help@stably.ai>
* feat(settings): move Ghostty import trigger to Terminal section header
Per review feedback: the "Import from Ghostty" row was taking its own slot
in the Terminal settings list alongside real configuration sections. Move
the trigger into the Terminal section's header (upper-right corner) as a
headerAction, next to the Terminal heading — it's a one-shot action, not a
setting.
- SettingsSection gains an optional `headerAction` slot rendered to the
right of the section title/description.
- The useGhosttyImport hook is lifted from TerminalPane into Settings.tsx
so the section header button (owned by Settings.tsx) and the modal
(still rendered inside TerminalPane) share one state instance.
- TerminalPane drops its own "Import" section + the TERMINAL_GHOSTTY_IMPORT
search entry group is no longer referenced there.
- Button carries the official Ghostty mark as a 16x16 icon so it reads
clearly as a cross-app import even before users parse the label.
useGhosttyImport now accepts `GlobalSettings | null` so the parent can call
it above the pre-load spinner guard without violating hook ordering; the
apply path no-ops until settings arrive. Related test file updated to
pass the new `ghostty` prop and to assert the trigger is *not* rendered
inside TerminalPane anymore.
Co-authored-by: Orca <help@stably.ai>
---------
Co-authored-by: Neil <4138956+nwparker@users.noreply.github.com>
Co-authored-by: Orca <help@stably.ai>
Move build resources to resources/build/, icon source files to
resources/icon-source/, scripts to config/scripts/, and patches
to config/patches/ for a cleaner top-level directory layout.