* Add first user prompt to AI Vault session history rows Re-parse transcripts on demand to extract and display the untruncated first user prompt for copy/reuse. List scans omit the body (payload/perf); UI loads it when session details expand. Grok sessions extract the typed ask from <user_query> envelope, skipping injected <user_info> bootstrap rows. Supports Claude, Codex, Grok, and OpenCode agents. * fix(ai-vault): split SessionTime out to pass max-lines lint AiVaultSessionDetails exceeded the 400-line oxlint limit after adding first-prompt UI; move SessionTime into its own module. * fix(ai-vault): handle corrupt transcripts and fix OpenCode prompt captur Corrupt transcripts now resolve null instead of rejecting the IPC call, matching behavior for other unavailable cases. OpenCode SQLite parsing now correctly captures all text parts from the earliest user message only, fixing truncation of large prompts and padding of small ones. Add stale-response guard in the UI to prevent late results from overwriting the current session when tabs switch. Consolidate text slicing via `sliceAtCodeUnitLimit` to avoid surrogate-pair splits across all callers. * test(ai-vault): add first-user-prompt UTF-16 safety tests Ensure truncation at safety limits doesn't split UTF-16 surrogate pairs, preventing corruption of astral characters in captured prompts. * fix(ai-vault): key first-prompt-card by session.id Remounting the card on session switches prevents late responses from a previous load from writing stale data into the component's refs. Also improves conversation-turn key stability. * fix(ai-vault): preserve first prompt after preview truncation * refactor(ai-vault): improve first user prompt capture robustness and per - Add 15s timeout to full-prompt load to prevent indefinite loading states - Extract seedFullFirstUserPrompt helper for reuse across parsers - Prevent AI-generated summaries from becoming the copyable first prompt - Fix truncation detection in OpenCode SQLite by probing for N+1 rows - Optimize text bounding to apply safety limit before toLowerCase - Gate synthetic OpenCode path detection on agent type, not just # presence - Add test coverage for remote execution host handling * Fix FirstPromptCard loading state stranded by stale promise reuse Clears loadPromiseRef during cleanup to prevent the dedupe handle from causing StrictMode remounts to await stale in-flight requests. Stops loading when session becomes non-loadable mid-request. Adds tests for StrictMode double-invoke resolution and main-process timeout scenarios. * refactor(ai-vault): split session parsers into modular files Split secondary-parsers into individual files per agent type (copilot, cursor, hermes, opencode) for improved modularity. Add test coverage for first-user-prompt envelope handling: unwrap user_query tags and reject bare user_info dumps. * fix(ci): clear max-lines and flaky portal readiness check Collapse an accidental multi-line regex wrap in ssh-connection-utils that pushed counted lines to 301. Harden the latched-readiness test's ready transition so CI load can re-observe attach after MutationObserver gaps. * fix(ssh): extract proxy command helpers to pass max-lines Move resolveEffectiveProxy/spawnProxyCommand out of ssh-connection-utils so oxfmt line wrapping cannot push that file over the 300-line lint cap. * capture first user prompt by ordering OpenCode messages by creation time - Add `readOpenCodeMessagesInOrder` to rebuild transcript by timestamp, handling corrupt/partial files gracefully instead of discarding sessions - Extract SSH proxy command tests to dedicated file; add backpressure handling and stderr draining to prevent proxy process stalls - On Windows, reject unsafe characters in ProxyCommand values instead of pretending to escape them; properly format cmd.exe invocation with verbatim arguments - Expand ProxyJump chains into -J plus final hop, mirroring OpenSSH behavior - Decouple portal readiness reapply budget from flip-count budget via explicit constant |
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|---|---|---|
| .. | ||
| app | ||
| assets | ||
| fastlane | ||
| packages/expo-two-way-audio | ||
| plugins | ||
| scripts | ||
| src | ||
| .gitignore | ||
| .oxlintrc.json | ||
| Gemfile | ||
| README.md | ||
| app.json | ||
| issue-5049-unresponsive-session-findings.md | ||
| metro.config.js | ||
| mobile-terminal-direct-input-default.md | ||
| mock-homepage.html | ||
| mock-tasks.html | ||
| package.json | ||
| pnpm-lock.yaml | ||
| pnpm-workspace.yaml | ||
| terminal-output-streaming-findings.md | ||
| tsconfig.json | ||
| vitest.config.ts | ||
README.md
Orca Mobile
React Native companion app for Orca. Monitor worktrees, view terminal output, and send commands from your phone.
Local development uses two processes:
- Orca desktop/Electron from the repo root. This hosts the mobile WebSocket RPC server on port
6768. - Expo Metro from
mobile/. This serves the React Native app on port8081.
Unless a command says otherwise, run mobile app commands from the mobile/ directory.
Prerequisites
- Node.js 24+
- pnpm
- Xcode and/or Android Studio tooling for simulator or device builds
- Expo Go on your phone, or a development client build when native modules are needed
- Phone and desktop on the same LAN when testing a physical phone
Start Desktop Orca
From the repository root:
pnpm install
pnpm dev
Confirm the mobile RPC server is listening:
lsof -nP -iTCP:6768 -sTCP:LISTEN
Restart pnpm dev after changing Electron main-process code. Metro hot reload only applies to the mobile JavaScript bundle.
Start The Mobile App
cd mobile
pnpm install
pnpm start
Scan the Expo QR code with your phone's camera on iOS, or Expo Go on Android.
For a native dev-client build:
pnpm exec expo run:android
pnpm exec expo run:ios
pnpm start --dev-client
Pair With Desktop Orca
- Open Orca desktop.
- Go to Settings > Mobile.
- Scan the pairing QR code from the mobile app.
- Confirm the mobile host endpoint is
ws://<desktop-ip>:6768.
For the Android emulator, use ws://10.0.2.2:6768. For a physical phone, use the desktop LAN IP, for example ws://192.168.0.179:6768.
If the phone has a stale host entry, remove it from the app and pair again.
Development Paths
Android Phone
- Install Expo Go from Google Play
- Run
pnpm start, scan QR with Expo Go - For native modules:
pnpm exec expo run:android - Run with
pnpm start --dev-client
iOS Simulator
- Install Xcode from the App Store
- Run
pnpm start --iosto open in iOS Simulator
Physical Phone Debugging
The phone can be inspected through the connected device tooling:
orca snapshot --json
orca click --element @e3 --json
orca fill --element @e1 --value "ls" --json
orca screenshot --json
Use snapshot first to find the current element refs, then click/fill those refs. After mobile file edits, Metro usually hot reloads automatically, but navigating out of and back into the session screen can be useful because it re-runs terminal.subscribe.
Terminal Streaming Repro Without A Phone
Use this when terminal output does not render on device and you need to split server streaming bugs from WebView/UI bugs:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64>
You can pass a worktree selector as the third argument:
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "path:/absolute/worktree/path"
pnpm exec tsx scripts/test-subscribe.ts <deviceToken> <serverPublicKeyB64> "name:my-worktree"
The expected result includes:
streamSawMarker: true
readSawMarker: true
If this repro fails, debug the desktop runtime/PTY path before the mobile WebView. If it passes but the phone is blank, debug the session screen or TerminalWebView readiness/queueing path.
Terminal Color Repro Without A Phone
Use this when terminal colors disappear after switching tabs. Open a Claude Code terminal and at least one other terminal in the target worktree, then run:
cd mobile
ORCA_MOBILE_WS_URL=ws://127.0.0.1:6768 pnpm exec tsx scripts/repro-terminal-colors.ts \
<deviceToken> <serverPublicKeyB64> "id:<worktreeId>"
The script captures terminal.subscribe snapshots in an A → B → A sequence and writes raw snapshots to mobile/terminal-color-repro/. If the two A snapshots have different sgrColor counts, the desktop snapshot changed during the switch. If they match, the ANSI color data is still present and the bug is in mobile replay/rendering.
Validation
Run these checks before committing mobile terminal changes:
cd mobile
pnpm exec tsc --noEmit
pnpm lint
cd ..
pnpm typecheck:node
Protocol Version Compatibility
Mobile and desktop talk over a versioned protocol. Because mobile updates lag desktop by 24-48h via the App Store, both sides exchange version numbers on status.get so a genuinely incompatible combo can hard-block instead of silently misbehaving.
Constants live in two files (Metro can't resolve outside mobile/):
src/shared/protocol-version.ts—DESKTOP_PROTOCOL_VERSION,MIN_COMPATIBLE_MOBILE_VERSIONmobile/src/transport/protocol-version.ts—MOBILE_PROTOCOL_VERSION,MIN_COMPATIBLE_DESKTOP_VERSION
Today all four are set so evaluateCompat always returns { kind: 'ok' } — nothing blocks. The wire format is in place to flip a switch when needed.
When to bump
Bump DESKTOP_PROTOCOL_VERSION (and the mobile mirror MOBILE_PROTOCOL_VERSION when relevant) for breaking changes:
- Removed RPC method or required parameter that mobile uses
- Changed meaning (units, nullability) of an existing field mobile reads
- Changed encryption, framing, or auth handshake
Do not bump for additive changes:
- New RPC methods
- New optional fields on existing methods
- New event types in
terminal.subscribe
Set MIN_COMPATIBLE_MOBILE_VERSION (kill-switch) when desktop ships a change that requires a minimum mobile version to function safely. Same for MIN_COMPATIBLE_DESKTOP_VERSION from the mobile side.
When a verdict is blocked, mobile/src/components/ProtocolBlockScreen.tsx renders a screen pointing the user at either the App Store (mobile too old) or GitHub Releases (desktop too old).
To exercise the block screen locally: set MIN_COMPATIBLE_DESKTOP_VERSION = 999 in mobile/src/transport/protocol-version.ts, rebuild, pair to any desktop. Revert before merging.
Mock Server
Develop the mobile app without a running Orca desktop instance:
pnpm mock-server # starts mock WebSocket server on port 6768
Connect from the app using endpoint ws://localhost:6768 and token mock-device-token.
Environment variables
MOCK_NATIVE_CHAT=1— serve the native-chat scenario (one live agent tab, empty transcript, image upload) instead of the default terminal fixtures.MOCK_SERVER_KEY_FILE— persist the server keypair across restarts so a paired device keeps its public-key pin. A missing or invalid file is re-keyed with a warning, which forces a re-pair.
Scenario control files
Read on every request, so behaviour can be flipped mid-session without a restart (a restart would re-key E2EE and force a re-pair). Write the mode into the file, or delete it for the default.
MOCK_SEND_MODE_FILE(defaultorca-mock-send-modein the system temporary directory) —accept(default) accepts the send,errorfails it withmobile_input_floor_unavailable, anything else reports the send as rejected.MOCK_TERMINAL_LIST_MODE_FILE(defaultorca-mock-terminal-list-modein the system temporary directory) —omitreturns an empty terminal list,otherreturns a list that omits the chat handle, anything else lists it.MOCK_TERMINAL_STREAM_MODE_FILE(defaultorca-mock-terminal-stream-modein the system temporary directory) —deadanswers a subscribe withsubscribedthenend(a gone PTY), which is what exercises the rearm bound and terminal prune; anything else streams normally.
Connecting to Real Orca
- Start Orca desktop with WebSocket transport enabled
- In Orca, go to Settings > Mobile and scan the QR code with this app
- The QR encodes the connection endpoint, device token, and TLS fingerprint
Project Structure
mobile/
├── app/ # Expo Router screens (file-based routing)
│ ├── _layout.tsx # Root layout with navigation stack
│ ├── index.tsx # Home screen — paired hosts list
│ └── pair-scan.tsx # QR code scanning screen
├── src/
│ ├── terminal/ # Terminal WebView and xterm bridge
│ └── transport/ # WebSocket RPC client
├── scripts/
│ ├── test-subscribe.ts # Desktop streaming repro without a phone
│ └── mock-server.ts # Standalone mock WebSocket server
└── assets/ # App icons and splash screen