fix(mobile): harden WebSocket accept path against socket overload (#9247)
* fix(mobile): make the :6768 WebSocket accept loop leak-proof and self-healing The desktop runtime's mobile WebSocket server on :6768 could wedge with the socket in LISTEN but the TCP accept loop stalled — new connections piling up in SYN_RCVD with zero ESTABLISHED, even from localhost, with no self-heal. Since Orca mobile has no APNs (the persistent WS doubles as the push channel), a wedged accept loop silently drops every notification while the app still shows cached UI. Root cause: connections were only capped at the WebSocket-upgrade layer (MAX_WS_CONNECTIONS), after the socket is already accepted. TCP-level sockets were unbounded, so leaked/half-open sockets (backgrounded phones, flaky relay, reconnect storms) could grow until the process ran out of file descriptors and accept() started failing with EMFILE. - Bound TCP sockets via httpServer.maxConnections (2x the WS cap). At the cap Node accepts-then-closes, so the accept loop always keeps draining and the EMFILE/SYN_RCVD wedge is structurally impossible on this listener. - Handle accept-level errors: ws forwards httpServer 'error' onto the WebSocketServer; with no listener Node rethrows it as an uncaught exception. Swallow + log and keep listening. - Force-terminate over-capacity sockets: a bare ws.close(1013) left half-open phones lingering at >cap forever, rejecting everyone after them. Add an error handler + a 1s terminate fallback so the descriptor is always freed. - Log heartbeat reaping / near-cap live counts so the leak is observable. * fix(mobile): avoid masking fatal accept failures
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@ -327,6 +327,46 @@ describe('WebSocketTransport', () => {
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liveClient.close()
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})
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it('bounds raw TCP sockets above the WebSocket connection budget', async () => {
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// Why: the WebSocket cap applies only after upgrade, so raw sockets need a
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// finite independent bound without reducing the 128 legitimate WS slots.
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const { transport } = await createTransport()
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await transport.start()
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const httpServer = (transport as unknown as { httpServer: { maxConnections: number } })
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.httpServer
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expect(httpServer.maxConnections).toBe(256)
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})
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it('force-terminates an over-capacity socket that ignores the close frame', async () => {
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// Why: a backgrounded/half-open phone may never ack the 1013 close, so a
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// bare ws.close() retains its descriptor until the heartbeat. A reconnect
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// flood can fill the TCP headroom during that window, so rejection must
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// hard-close on a short fixed deadline.
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const { transport } = await createTransport()
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await transport.start()
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const ws = await connectWs(transport)
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const wss = (transport as unknown as { wss: { clients: Set<WebSocket> } }).wss
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const serverSocket = Array.from(wss.clients)[0]
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expect(serverSocket).toBeDefined()
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const terminateSpy = vi.spyOn(serverSocket!, 'terminate')
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vi.useFakeTimers()
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try {
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;(transport as unknown as { rejectOverCapacity(ws: WebSocket): void }).rejectOverCapacity(
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serverSocket!
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)
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vi.advanceTimersByTime(1_000)
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} finally {
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vi.useRealTimers()
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}
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expect(terminateSpy).toHaveBeenCalled()
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terminateSpy.mockRestore()
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ws.close()
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})
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it('is idempotent on double start', async () => {
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const { transport } = await createTransport()
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@ -14,6 +14,11 @@ const MAX_WS_MESSAGE_BYTES = 1024 * 1024
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// streams (session tabs, terminals, file watches, browser streams). Keep the
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// cap high enough that leaked/stale streams do not starve short control RPCs.
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const MAX_WS_CONNECTIONS = 128
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// Why: hard-bound this listener's descriptor use above the WS-upgrade cap.
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// Node accepts then drops sockets beyond maxConnections, so raw/pre-upgrade
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// clients cannot grow without bound while the existing WS budget remains
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// available to legitimate long-lived streams.
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const MAX_TCP_CONNECTIONS = MAX_WS_CONNECTIONS * 2
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const PRE_AUTH_TIMEOUT_MS = 10_000
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type WebSocketMessagePayload = string | Uint8Array<ArrayBufferLike>
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type WebSocketMessageHandler = {
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@ -224,6 +229,10 @@ export class WebSocketTransport implements RpcTransport {
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})
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})
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// Why: the WS cap applies only after upgrade. A separate TCP cap prevents
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// raw and pre-upgrade sockets from consuming an unbounded descriptor budget.
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httpServer.maxConnections = MAX_TCP_CONNECTIONS
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const wss = new WebSocketServer({
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server: httpServer,
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maxPayload: MAX_WS_MESSAGE_BYTES
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@ -231,7 +240,7 @@ export class WebSocketTransport implements RpcTransport {
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wss.on('connection', (ws) => {
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if (wss.clients.size > MAX_WS_CONNECTIONS) {
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ws.close(1013, 'Maximum connections reached')
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this.rejectOverCapacity(ws)
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return
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}
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this.handleConnection(ws)
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@ -242,6 +251,22 @@ export class WebSocketTransport implements RpcTransport {
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this.startHeartbeat()
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}
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// Why: over the WS-upgrade cap, request a graceful 1013 close but force the
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// socket down shortly after. A backgrounded/half-open phone may never ack the
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// close frame, so a bare ws.close() can retain the descriptor until the next
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// heartbeat. Under a reconnect flood, shortening that window bounds the
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// number of rejected sockets that can accumulate behind the WS cap. The
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// 'error' listener prevents a reset while closing from becoming unhandled.
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private rejectOverCapacity(ws: WebSocket): void {
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ws.on('error', () => {})
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ws.close(1013, 'Maximum connections reached')
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// Why: give the 1013 close a brief window, then hard-terminate so the
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// descriptor is freed even if the client never acks the close frame.
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const terminateTimer = setTimeout(() => ws.terminate(), 1_000)
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terminateTimer.unref?.()
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ws.once('close', () => clearTimeout(terminateTimer))
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}
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// Why: ping every live socket on a fixed cadence and terminate any that
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// didn't pong since the previous tick. This is the only thing that
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// reliably reaps half-open mobile sockets stranded by background
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@ -255,12 +280,14 @@ export class WebSocketTransport implements RpcTransport {
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if (!wss) {
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return
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}
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let reaped = 0
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for (const ws of wss.clients) {
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if (!this.wsAlive.has(ws)) {
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// Why: terminate() (vs close()) skips the close handshake and
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// immediately fires the 'close' event, freeing the slot. close()
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// on an already-dead socket can hang for the OS-level TCP timeout.
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ws.terminate()
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reaped++
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continue
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}
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this.wsAlive.delete(ws)
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@ -271,6 +298,13 @@ export class WebSocketTransport implements RpcTransport {
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// close handler will run regardless, so swallow the throw.
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}
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}
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// Why: steady reaping or a client count riding the cap are early overload
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// signals; surface them without logging on healthy heartbeat ticks.
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if (reaped > 0 || wss.clients.size >= MAX_WS_CONNECTIONS) {
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console.warn(
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`[ws-transport] heartbeat reaped ${reaped}; ${wss.clients.size} tracked sockets`
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)
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}
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}, this.heartbeatIntervalMs)
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if (typeof this.heartbeatTimer.unref === 'function') {
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this.heartbeatTimer.unref()
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