2531 lines
96 KiB
Rust
2531 lines
96 KiB
Rust
//! Headless server mode — runs the herdr event loop without a real terminal.
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//!
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//! The server:
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//! - Does not enter raw mode or read stdin
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//! - Creates and listens on both `herdr.sock` (existing JSON API) and
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//! `herdr-client.sock` (new binary protocol)
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//! - Initializes AppState and all PTYs from session restore or fresh state
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//! - Runs the main event loop (drain events, drain API requests, scheduled tasks)
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//! - Renders to a virtual ratatui Buffer in memory
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//! - Accepts client connections on the client socket
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//! - Streams frames to connected clients after each render
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//! - Routes client input events through the existing input pipeline
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//! - Continues running after client disconnect
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//! - Handles stale socket cleanup, explicit server stop, minimum terminal size,
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//! and pane spawn failure during restore
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use std::collections::HashMap;
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use std::fs;
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use std::io::{self, Write};
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use std::os::unix::net::{UnixListener, UnixStream};
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use std::path::{Path, PathBuf};
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use std::sync::atomic::{AtomicBool, Ordering};
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use std::sync::Arc;
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use std::time::{Duration, Instant};
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use ratatui::backend::{Backend, ClearType, TestBackend, WindowSize};
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use ratatui::layout::{Position, Rect, Size};
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use tokio::sync::mpsc;
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use tracing::{debug, error, info, warn};
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use base64::Engine;
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use crate::api;
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use crate::app;
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use crate::app::state::AppState;
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use crate::config;
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use crate::events::AppEvent;
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use crate::server::protocol::{
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self, ClientMessage, CursorState, FrameData, ServerMessage, MAX_FRAME_SIZE, PROTOCOL_VERSION,
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};
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// ---------------------------------------------------------------------------
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// Loop event enum for the headless server event loop
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// ---------------------------------------------------------------------------
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/// Events that the headless server event loop can process.
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enum LoopEvent {
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Timer,
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Internal(AppEvent),
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Api(api::ApiRequestMessage),
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ServerEvent(ServerEvent),
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RenderRequested,
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}
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// ---------------------------------------------------------------------------
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// Constants
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// ---------------------------------------------------------------------------
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/// Default shared runtime size (columns, rows) when no clients are attached.
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const MIN_COLS: u16 = 80;
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const MIN_ROWS: u16 = 24;
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/// Minimum accepted attached client size.
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///
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/// Narrow observers must be allowed to drive narrow renders, otherwise the
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/// server wraps pane content against a wider width and the client sees the
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/// right edge clipped.
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const MIN_CLIENT_COLS: u16 = 1;
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const MIN_CLIENT_ROWS: u16 = 1;
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/// Legacy environment variable for overriding the client socket path.
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///
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/// Contractual override behavior for auto-detect uses `HERDR_SOCKET_PATH`.
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/// This variable is kept as a fallback for callers that explicitly need a
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/// client-only override when `HERDR_SOCKET_PATH` is not set.
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const CLIENT_SOCKET_PATH_ENV_VAR: &str = "HERDR_CLIENT_SOCKET_PATH";
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/// Socket permission mode (owner read/write only).
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const SOCKET_PERMISSION_MODE: u32 = 0o600;
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/// Timeout for in-flight API requests during shutdown.
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#[allow(dead_code)]
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const SHUTDOWN_API_TIMEOUT: Duration = Duration::from_secs(5);
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/// How long to wait for a client handshake before closing the connection.
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/// Set to 4 seconds (rather than 5) to guarantee the connection is closed
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/// within the 5-second deadline, even with
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/// OS timer slack, thread scheduling, and cleanup overhead.
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const HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(4);
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/// Maximum input payload size (bytes) for a single `ClientMessage::Input`.
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const MAX_INPUT_PAYLOAD: usize = 1024 * 1024; // 1 MB
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/// How often the idle headless loop wakes to poll the std UnixListener for new
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/// client connections.
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///
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/// The listener is non-blocking and not integrated into `tokio::select!`, so
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/// a low-frequency wake is required to notice new thin-client attaches while
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/// otherwise idle. Keep this much slower than the old resize-poll cadence to
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/// avoid reintroducing the idle CPU spin.
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const CLIENT_ACCEPT_POLL_INTERVAL: Duration = Duration::from_millis(250);
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// ---------------------------------------------------------------------------
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// Socket path helpers
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// ---------------------------------------------------------------------------
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/// Returns the path for the client protocol socket.
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///
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/// Contract-aligned override behavior:
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/// 1. If `HERDR_SOCKET_PATH` is set, derive the client socket path from it by
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/// inserting `-client` before `.sock` (e.g. `herdr.sock` -> `herdr-client.sock`).
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/// This keeps JSON API and client socket overrides consistent.
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/// 2. Otherwise, honor `HERDR_CLIENT_SOCKET_PATH` (legacy/testing fallback).
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/// 3. Otherwise, use the app config directory.
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pub fn client_socket_path() -> PathBuf {
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client_socket_path_from_overrides(
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std::env::var(api::SOCKET_PATH_ENV_VAR).ok().as_deref(),
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std::env::var(CLIENT_SOCKET_PATH_ENV_VAR).ok().as_deref(),
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)
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}
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fn client_socket_path_from_overrides(
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api_socket_override: Option<&str>,
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client_socket_override: Option<&str>,
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) -> PathBuf {
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if let Some(api_socket_override) = api_socket_override {
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return derive_client_socket_from_api_socket(Path::new(api_socket_override));
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}
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if let Some(client_socket_override) = client_socket_override {
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return PathBuf::from(client_socket_override);
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}
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config::config_dir().join("herdr-client.sock")
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}
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fn derive_client_socket_from_api_socket(api_socket_path: &Path) -> PathBuf {
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let stem = api_socket_path
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.file_stem()
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.and_then(|s| s.to_str())
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.unwrap_or("herdr");
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let parent = api_socket_path.parent().unwrap_or_else(|| Path::new(""));
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if api_socket_path
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.extension()
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.and_then(|ext| ext.to_str())
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.is_some_and(|ext| ext == "sock")
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{
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return parent.join(format!("{stem}-client.sock"));
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}
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parent.join(format!("{stem}-client.sock"))
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}
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/// Clamp client-reported terminal dimensions to a minimum viable size.
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pub fn clamp_terminal_size(cols: u16, rows: u16) -> (u16, u16) {
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let clamped_cols = cols.max(MIN_CLIENT_COLS);
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let clamped_rows = rows.max(MIN_CLIENT_ROWS);
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(clamped_cols, clamped_rows)
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}
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// ---------------------------------------------------------------------------
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// Connected client state
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// ---------------------------------------------------------------------------
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/// A connected client tracked by the server.
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struct ClientConnection {
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/// The client's terminal size (after clamping).
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terminal_size: (u16, u16),
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/// Last known host terminal default colors for this client.
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host_terminal_theme: crate::terminal_theme::TerminalTheme,
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/// Monotonic activity stamp used to choose the fallback foreground client.
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last_activity: u64,
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/// Last frame sent to this client. Used to skip identical frame sends.
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last_frame: Option<FrameData>,
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/// Channel for sending framed ServerMessage data to the client writer thread.
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writer: Option<std::sync::mpsc::Sender<Vec<u8>>>,
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}
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// ---------------------------------------------------------------------------
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// Stale socket cleanup
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// ---------------------------------------------------------------------------
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/// Prepares a socket path for binding: creates parent directories,
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/// removes stale socket files (where no server is listening), and
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/// returns an error if a live server is already bound.
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fn prepare_socket_path(path: &Path) -> io::Result<()> {
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crate::ipc::prepare_socket_path(path, |path| {
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format!(
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"herdr server is already running (socket busy at {})",
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path.display()
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)
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})
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}
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/// Restricts socket file permissions to owner-only (0o600).
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fn restrict_socket_permissions(path: &Path) -> io::Result<()> {
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crate::ipc::restrict_socket_permissions(path, SOCKET_PERMISSION_MODE)
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}
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// ---------------------------------------------------------------------------
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// Virtual rendering
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// ---------------------------------------------------------------------------
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struct CursorTrackingBackend {
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inner: TestBackend,
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rendered_cursor: Option<Position>,
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}
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impl CursorTrackingBackend {
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fn new(width: u16, height: u16) -> Self {
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Self {
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inner: TestBackend::new(width, height),
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rendered_cursor: None,
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}
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}
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fn buffer(&self) -> &ratatui::buffer::Buffer {
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self.inner.buffer()
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}
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fn rendered_cursor(&self) -> Option<CursorState> {
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self.rendered_cursor.map(|pos| CursorState {
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x: pos.x,
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y: pos.y,
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visible: true,
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})
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}
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}
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impl Backend for CursorTrackingBackend {
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type Error = std::convert::Infallible;
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fn draw<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
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where
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I: Iterator<Item = (u16, u16, &'a ratatui::buffer::Cell)>,
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{
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self.inner.draw(content)
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}
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fn append_lines(&mut self, n: u16) -> Result<(), Self::Error> {
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self.inner.append_lines(n)
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}
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fn hide_cursor(&mut self) -> Result<(), Self::Error> {
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self.inner.hide_cursor()?;
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self.rendered_cursor = None;
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Ok(())
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}
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fn show_cursor(&mut self) -> Result<(), Self::Error> {
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self.inner.show_cursor()
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}
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fn get_cursor_position(&mut self) -> Result<Position, Self::Error> {
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self.inner.get_cursor_position()
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}
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fn set_cursor_position<P: Into<Position>>(&mut self, position: P) -> Result<(), Self::Error> {
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let position = position.into();
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self.inner.set_cursor_position(position)?;
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self.rendered_cursor = Some(position);
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Ok(())
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}
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fn clear(&mut self) -> Result<(), Self::Error> {
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self.inner.clear()
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}
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fn clear_region(&mut self, clear_type: ClearType) -> Result<(), Self::Error> {
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self.inner.clear_region(clear_type)
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}
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fn size(&self) -> Result<Size, Self::Error> {
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self.inner.size()
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}
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fn window_size(&mut self) -> Result<WindowSize, Self::Error> {
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self.inner.window_size()
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}
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fn flush(&mut self) -> Result<(), Self::Error> {
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self.inner.flush()
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}
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}
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/// Renders the AppState to an in-memory ratatui Buffer.
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///
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/// This produces the same output as the monolithic binary's terminal draw,
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/// but writes to a `Buffer` instead of stdout. Cursor visibility is captured
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/// from explicit frame cursor intent rather than incidental backend state.
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fn render_virtual(
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app_state: &mut AppState,
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area: Rect,
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resize_panes: bool,
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) -> (ratatui::buffer::Buffer, Option<CursorState>) {
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if resize_panes {
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crate::ui::compute_view(app_state, area);
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} else {
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crate::ui::compute_view_without_resizing_panes(app_state, area);
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}
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let backend = CursorTrackingBackend::new(area.width, area.height);
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let mut terminal = ratatui::Terminal::new(backend).expect("TestBackend::new should never fail");
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terminal
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.draw(|frame| {
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crate::ui::render(app_state, frame);
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})
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.expect("render to TestBackend should never fail");
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let buffer = terminal.backend().buffer().clone();
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let cursor = terminal.backend().rendered_cursor();
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(buffer, cursor)
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}
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// ---------------------------------------------------------------------------
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// Headless server
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// ---------------------------------------------------------------------------
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/// The headless server — runs the herdr event loop without a real terminal.
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pub struct HeadlessServer {
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app: app::App,
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client_listener: UnixListener,
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client_socket_path: PathBuf,
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clients: HashMap<u64, ClientConnection>,
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next_client_id: u64,
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/// The client currently driving the shared pane runtime size and theme.
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foreground_client_id: Option<u64>,
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/// Monotonic activity counter used to pick the most recently active client.
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next_activity_stamp: u64,
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/// Shared pane runtime size derived from the foreground client,
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/// or MIN_COLS × MIN_ROWS when no clients are connected.
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effective_size: (u16, u16),
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/// Flag set when shutdown is initiated.
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shutting_down: bool,
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/// Flag set by Ctrl+C or `server stop` signal.
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should_quit: Arc<AtomicBool>,
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/// Channel for receiving server events from client connection threads.
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server_event_rx: mpsc::Receiver<ServerEvent>,
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/// Sender for server events (cloned for each client thread).
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server_event_tx: mpsc::Sender<ServerEvent>,
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}
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impl HeadlessServer {
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/// Creates and starts the headless server.
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///
|
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/// This:
|
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/// 1. Prepares the client socket path (cleans up stale sockets)
|
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/// 2. Binds the client socket listener
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/// 3. Returns the server ready to run
|
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pub fn new(app: app::App) -> io::Result<Self> {
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let client_path = client_socket_path();
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prepare_socket_path(&client_path)?;
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let listener = UnixListener::bind(&client_path)?;
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restrict_socket_permissions(&client_path)?;
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info!(path = %client_path.display(), "client protocol socket listening");
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// Set non-blocking on the listener so we can poll it from the event loop.
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listener.set_nonblocking(true)?;
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let should_quit = Arc::new(AtomicBool::new(false));
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// Channel for server events from client threads.
|
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let (server_event_tx, server_event_rx) = mpsc::channel(64);
|
||
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Ok(Self {
|
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app,
|
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client_listener: listener,
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client_socket_path: client_path,
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clients: HashMap::new(),
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next_client_id: 1,
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foreground_client_id: None,
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next_activity_stamp: 1,
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effective_size: (MIN_COLS, MIN_ROWS),
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shutting_down: false,
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should_quit,
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server_event_rx,
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server_event_tx,
|
||
})
|
||
}
|
||
|
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/// Runs the headless server event loop until shutdown.
|
||
///
|
||
/// This is the server's main loop — analogous to `App::run()` but without
|
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/// a real terminal. It:
|
||
/// - Drains internal events (pane death, state changes)
|
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/// - Drains API requests (from the JSON socket)
|
||
/// - Accepts new client connections
|
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/// - Reads client messages and routes input
|
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/// - Handles scheduled tasks (resize poll, animation, session save, etc.)
|
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/// - Renders virtually and streams frames to clients
|
||
pub async fn run(&mut self) -> io::Result<()> {
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info!("headless server starting");
|
||
|
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// Register SIGINT handler for graceful shutdown.
|
||
let should_quit = self.should_quit.clone();
|
||
let quit_notify = self.server_event_tx.clone();
|
||
ctrlc_handler(should_quit, quit_notify);
|
||
|
||
// No input_rx needed — server doesn't read stdin.
|
||
// We use None for input_rx so the event loop doesn't try to read from stdin.
|
||
self.app.input_rx = None;
|
||
|
||
let mut needs_render = true;
|
||
|
||
loop {
|
||
// If shutdown has been initiated, complete it and exit.
|
||
if self.shutting_down {
|
||
self.complete_shutdown()?;
|
||
break;
|
||
}
|
||
|
||
// Check if we should start shutting down.
|
||
if self.app.state.should_quit || self.should_quit.load(Ordering::Acquire) {
|
||
self.initiate_shutdown();
|
||
continue;
|
||
}
|
||
|
||
// 1. Check render_dirty flag from PTY reader tasks.
|
||
if self.app.render_dirty.load(Ordering::Acquire) {
|
||
needs_render = true;
|
||
}
|
||
|
||
// 2. Drain internal events.
|
||
if self.drain_internal_events_with_forwarding() {
|
||
needs_render = true;
|
||
}
|
||
|
||
// 3. Drain API requests.
|
||
if self.drain_api_requests_with_shutdown_check() {
|
||
needs_render = true;
|
||
}
|
||
|
||
self.app.sync_focus_events();
|
||
self.app.sync_session_save_schedule();
|
||
|
||
// 4. Accept new client connections.
|
||
self.accept_client_connections()?;
|
||
|
||
// 5. Drain server events from client threads.
|
||
if self.drain_server_events() {
|
||
needs_render = true;
|
||
}
|
||
|
||
// 6. Handle scheduled tasks.
|
||
let now = Instant::now();
|
||
if self.handle_scheduled_tasks_headless(now) {
|
||
needs_render = true;
|
||
}
|
||
|
||
// Handle deferred requests.
|
||
if self.app.state.request_complete_onboarding {
|
||
self.app.state.request_complete_onboarding = false;
|
||
self.app.open_settings_from_onboarding();
|
||
needs_render = true;
|
||
}
|
||
|
||
if self.app.state.request_new_workspace {
|
||
self.app.state.request_new_workspace = false;
|
||
self.app.create_workspace();
|
||
needs_render = true;
|
||
}
|
||
|
||
if self.app.state.request_new_tab {
|
||
self.app.state.request_new_tab = false;
|
||
self.app.create_tab();
|
||
needs_render = true;
|
||
}
|
||
|
||
if self.app.state.request_reload_keybinds {
|
||
self.app.state.request_reload_keybinds = false;
|
||
self.app.reload_keybinds();
|
||
needs_render = true;
|
||
}
|
||
|
||
self.app.sync_headless_animation_timer(now);
|
||
|
||
// 7. Render virtually and stream frames.
|
||
if needs_render && self.app.can_render_now(now) {
|
||
self.app.render_dirty.swap(false, Ordering::AcqRel);
|
||
self.render_and_stream();
|
||
self.app.last_render_at = Some(now);
|
||
needs_render = false;
|
||
continue;
|
||
}
|
||
|
||
// 8. Wait for next event.
|
||
let next_deadline = self
|
||
.app
|
||
.next_headless_loop_deadline(now, needs_render)
|
||
.map(|deadline| deadline.min(now + CLIENT_ACCEPT_POLL_INTERVAL))
|
||
.or(Some(now + CLIENT_ACCEPT_POLL_INTERVAL));
|
||
let event = {
|
||
tokio::select! {
|
||
maybe_api = self.app.api_rx.recv() => match maybe_api {
|
||
Some(msg) => LoopEvent::Api(msg),
|
||
None => LoopEvent::Timer,
|
||
},
|
||
maybe_ev = self.app.event_rx.recv() => match maybe_ev {
|
||
Some(ev) => LoopEvent::Internal(ev),
|
||
None => LoopEvent::Timer,
|
||
},
|
||
maybe_server_ev = self.server_event_rx.recv() => match maybe_server_ev {
|
||
Some(ev) => LoopEvent::ServerEvent(ev),
|
||
None => LoopEvent::Timer,
|
||
},
|
||
_ = sleep_until_or_pending(next_deadline) => LoopEvent::Timer,
|
||
_ = self.app.render_notify.notified() => LoopEvent::RenderRequested,
|
||
}
|
||
};
|
||
|
||
match event {
|
||
LoopEvent::Timer => {}
|
||
LoopEvent::Internal(ev) => {
|
||
if self.handle_internal_event_with_forwarding(ev) {
|
||
needs_render = true;
|
||
}
|
||
}
|
||
LoopEvent::Api(msg) => {
|
||
if self.handle_api_request_with_shutdown_check(msg) {
|
||
needs_render = true;
|
||
}
|
||
}
|
||
LoopEvent::ServerEvent(ev) => {
|
||
if self.handle_server_event(ev) {
|
||
needs_render = true;
|
||
}
|
||
}
|
||
LoopEvent::RenderRequested => {
|
||
if self.app.render_dirty.load(Ordering::Acquire) {
|
||
needs_render = true;
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
// Save session on exit.
|
||
if !self.app.no_session {
|
||
self.app.save_session_now();
|
||
}
|
||
|
||
info!("headless server exiting");
|
||
Ok(())
|
||
}
|
||
|
||
fn allocate_activity_stamp(&mut self) -> u64 {
|
||
let stamp = self.next_activity_stamp;
|
||
self.next_activity_stamp = self.next_activity_stamp.saturating_add(1);
|
||
stamp
|
||
}
|
||
|
||
fn resize_shared_runtime_to_effective_size(&mut self) {
|
||
if self.foreground_client_id.is_none() {
|
||
return;
|
||
}
|
||
let (cols, rows) = self.effective_size;
|
||
let area = Rect::new(0, 0, cols, rows);
|
||
crate::ui::compute_view(&mut self.app.state, area);
|
||
|
||
// Shared runtime size changes affect pane wrapping and foreground-driven
|
||
// rendering semantics. Force one fresh frame to every remaining client
|
||
// even if the next rendered buffer compares equal to its cached frame.
|
||
for client in self.clients.values_mut() {
|
||
client.last_frame = None;
|
||
}
|
||
}
|
||
|
||
fn sync_foreground_client_state(&mut self) {
|
||
let Some(client_id) = self.foreground_client_id else {
|
||
self.effective_size = (MIN_COLS, MIN_ROWS);
|
||
return;
|
||
};
|
||
let Some(client) = self.clients.get(&client_id) else {
|
||
self.foreground_client_id = None;
|
||
self.effective_size = (MIN_COLS, MIN_ROWS);
|
||
return;
|
||
};
|
||
|
||
self.effective_size = client.terminal_size;
|
||
if !client.host_terminal_theme.is_empty() {
|
||
self.app.set_host_terminal_theme(client.host_terminal_theme);
|
||
}
|
||
}
|
||
|
||
fn promote_client_to_foreground(&mut self, client_id: u64) -> bool {
|
||
let stamp = self.allocate_activity_stamp();
|
||
let Some(client) = self.clients.get_mut(&client_id) else {
|
||
return false;
|
||
};
|
||
client.last_activity = stamp;
|
||
|
||
let changed = self.foreground_client_id != Some(client_id);
|
||
self.foreground_client_id = Some(client_id);
|
||
self.sync_foreground_client_state();
|
||
changed
|
||
}
|
||
|
||
fn promote_latest_remaining_client(&mut self) -> bool {
|
||
let next_foreground = self
|
||
.clients
|
||
.iter()
|
||
.max_by_key(|(_, client)| client.last_activity)
|
||
.map(|(&client_id, _)| client_id);
|
||
let changed = next_foreground != self.foreground_client_id;
|
||
self.foreground_client_id = next_foreground;
|
||
self.sync_foreground_client_state();
|
||
changed
|
||
}
|
||
|
||
fn remove_client(&mut self, client_id: u64) -> bool {
|
||
let was_foreground = self.foreground_client_id == Some(client_id);
|
||
self.clients.remove(&client_id);
|
||
if was_foreground {
|
||
self.promote_latest_remaining_client()
|
||
} else {
|
||
false
|
||
}
|
||
}
|
||
|
||
fn update_client_host_theme_from_events(
|
||
&mut self,
|
||
client_id: u64,
|
||
events: &[crate::raw_input::RawInputEvent],
|
||
) -> bool {
|
||
let Some(client) = self.clients.get_mut(&client_id) else {
|
||
return false;
|
||
};
|
||
|
||
let mut next_theme = client.host_terminal_theme;
|
||
for event in events {
|
||
if let crate::raw_input::RawInputEvent::HostDefaultColor { kind, color } = event {
|
||
next_theme = next_theme.with_color(*kind, *color);
|
||
}
|
||
}
|
||
|
||
if next_theme == client.host_terminal_theme {
|
||
return false;
|
||
}
|
||
|
||
client.host_terminal_theme = next_theme;
|
||
if self.foreground_client_id == Some(client_id) {
|
||
self.app.set_host_terminal_theme(next_theme)
|
||
} else {
|
||
false
|
||
}
|
||
}
|
||
|
||
fn events_include_interaction(events: &[crate::raw_input::RawInputEvent]) -> bool {
|
||
events.iter().any(|event| {
|
||
matches!(
|
||
event,
|
||
crate::raw_input::RawInputEvent::Key(_)
|
||
| crate::raw_input::RawInputEvent::Mouse(_)
|
||
| crate::raw_input::RawInputEvent::Paste(_)
|
||
)
|
||
})
|
||
}
|
||
|
||
/// Accepts pending client connections from the non-blocking listener.
|
||
fn accept_client_connections(&mut self) -> io::Result<()> {
|
||
loop {
|
||
match self.client_listener.accept() {
|
||
Ok((stream, _addr)) => {
|
||
let client_id = self.next_client_id;
|
||
self.next_client_id += 1;
|
||
|
||
if let Err(err) = stream.set_nonblocking(true) {
|
||
warn!(err = %err, "failed to set client stream nonblocking");
|
||
continue;
|
||
}
|
||
|
||
// Spawn a thread for the handshake and read loop.
|
||
let should_quit = self.should_quit.clone();
|
||
let server_event_tx = self.server_event_tx.clone();
|
||
std::thread::spawn(move || {
|
||
if let Err(err) = handle_client_handshake(
|
||
stream,
|
||
client_id,
|
||
&server_event_tx,
|
||
&should_quit,
|
||
) {
|
||
debug!(client_id, err = %err, "client handshake failed");
|
||
}
|
||
});
|
||
}
|
||
Err(ref err) if err.kind() == io::ErrorKind::WouldBlock => {
|
||
// No more pending connections.
|
||
break;
|
||
}
|
||
Err(err) => {
|
||
error!(err = %err, "client listener accept failed");
|
||
break;
|
||
}
|
||
}
|
||
}
|
||
Ok(())
|
||
}
|
||
|
||
/// Drains server events from the dedicated channel.
|
||
///
|
||
/// Returns true if any input was processed (requiring a re-render).
|
||
fn drain_server_events(&mut self) -> bool {
|
||
let mut changed = false;
|
||
while let Ok(ev) = self.server_event_rx.try_recv() {
|
||
changed |= self.handle_server_event(ev);
|
||
}
|
||
changed
|
||
}
|
||
|
||
/// Handles a single internal event with forwarding logic for clipboard,
|
||
/// sound, and toast notifications to connected clients.
|
||
///
|
||
/// ALL internal events MUST be routed through this method to ensure
|
||
/// clipboard/notify forwarding is never bypassed. Do not call
|
||
/// `self.app.handle_internal_event()` directly for any internal event
|
||
/// in the headless server — use this method instead.
|
||
///
|
||
/// Returns true if the event changed visual state (requiring a re-render).
|
||
fn handle_internal_event_with_forwarding(&mut self, ev: AppEvent) -> bool {
|
||
match &ev {
|
||
AppEvent::ClipboardWrite { content } => {
|
||
// Clipboard writes are client-local side effects. Forward them only to
|
||
// the foreground client instead of broadcasting to every attached client.
|
||
if let Some(client_id) = self.foreground_client_id {
|
||
let data = base64::engine::general_purpose::STANDARD.encode(content.as_slice());
|
||
self.send_to_client(client_id, ServerMessage::Clipboard { data });
|
||
}
|
||
// ClipboardWrite doesn't change visual state — no render needed.
|
||
false
|
||
}
|
||
AppEvent::StateChanged {
|
||
pane_id,
|
||
agent,
|
||
state,
|
||
} => {
|
||
// Capture toast before handling.
|
||
let toast_before = self.app.state.toast.clone();
|
||
let pane_id_val = *pane_id;
|
||
let agent_val = *agent;
|
||
let state_val = *state;
|
||
|
||
// Find the previous state of this pane before the event
|
||
// is processed. We need this to determine if a sound
|
||
// notification would be triggered.
|
||
let prev_state = self
|
||
.app
|
||
.state
|
||
.workspaces
|
||
.iter()
|
||
.find_map(|ws| {
|
||
ws.tabs
|
||
.iter()
|
||
.find_map(|tab| tab.panes.get(&pane_id_val).map(|p| p.state))
|
||
})
|
||
.unwrap_or(crate::detect::AgentState::Unknown);
|
||
|
||
// Handle the state change (updates pane state, sets toast on AppState).
|
||
// Note: apply_pane_state_change inside handle_internal_event will try
|
||
// to play sounds, but sound.enabled=false in the headless server, so
|
||
// sound::play is never called. Toast may still be set on AppState if
|
||
// toast_config.enabled is true.
|
||
self.app.handle_internal_event(ev);
|
||
|
||
// Forward sound notification to clients.
|
||
// We check the agent-specific sound setting but NOT sound.enabled,
|
||
// because the server sets enabled=false to prevent local playback —
|
||
// clients should still receive sound notifications and decide
|
||
// locally whether to play them based on their own config.
|
||
let is_active_tab = self
|
||
.app
|
||
.state
|
||
.active
|
||
.and_then(|ws_idx| self.app.state.workspaces.get(ws_idx))
|
||
.is_some_and(|ws| {
|
||
ws.find_tab_index_for_pane(pane_id_val)
|
||
.is_some_and(|tab_idx| ws.active_tab_index() == tab_idx)
|
||
});
|
||
|
||
if !matches!(
|
||
self.app.state.sound.agents.for_agent(agent_val),
|
||
crate::config::AgentSoundSetting::Off
|
||
) {
|
||
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
|
||
is_active_tab,
|
||
prev_state,
|
||
state_val,
|
||
) {
|
||
let msg = match sound {
|
||
crate::sound::Sound::Done => "agent done",
|
||
crate::sound::Sound::Request => "agent attention",
|
||
};
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Sound,
|
||
message: msg.to_owned(),
|
||
});
|
||
}
|
||
}
|
||
|
||
let toast_msg =
|
||
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
|
||
self.app
|
||
.state
|
||
.toast
|
||
.as_ref()
|
||
.map(|toast| format!("{}: {}", toast.title, toast.context))
|
||
} else if matches!(
|
||
self.app.state.toast_config.delivery,
|
||
crate::config::ToastDelivery::Terminal
|
||
) {
|
||
self.app
|
||
.state
|
||
.workspaces
|
||
.iter()
|
||
.enumerate()
|
||
.find_map(|(ws_idx, ws)| {
|
||
ws.tabs.iter().find_map(|tab| {
|
||
tab.panes.get(&pane_id_val).and_then(|pane| {
|
||
pane.effective_agent_label().and_then(|agent_label| {
|
||
crate::app::actions::notification_toast_for_state_change(
|
||
is_active_tab,
|
||
prev_state,
|
||
state_val,
|
||
)
|
||
.map(|kind| {
|
||
let event_text = match kind {
|
||
crate::app::state::ToastKind::NeedsAttention => {
|
||
"needs attention"
|
||
}
|
||
crate::app::state::ToastKind::Finished => {
|
||
"finished"
|
||
}
|
||
crate::app::state::ToastKind::UpdateInstalled => {
|
||
"updated"
|
||
}
|
||
};
|
||
format!(
|
||
"{} {}: {}",
|
||
agent_label,
|
||
event_text,
|
||
crate::app::actions::notification_context(
|
||
ws,
|
||
ws_idx,
|
||
pane_id_val,
|
||
)
|
||
)
|
||
})
|
||
})
|
||
})
|
||
})
|
||
})
|
||
} else {
|
||
None
|
||
};
|
||
|
||
if let Some(msg) = toast_msg {
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Toast,
|
||
message: msg,
|
||
});
|
||
}
|
||
|
||
true
|
||
}
|
||
AppEvent::HookStateReported {
|
||
pane_id,
|
||
agent_label,
|
||
state,
|
||
..
|
||
} => {
|
||
// The hook authority may not change the effective pane state if
|
||
// the detected agent doesn't match. We forward based on the
|
||
// hook-reported state transition regardless.
|
||
let toast_before = self.app.state.toast.clone();
|
||
let pane_id_val = *pane_id;
|
||
let agent_val = crate::detect::parse_agent_label(agent_label);
|
||
let hook_state_val = *state;
|
||
|
||
// Capture the previous hook authority state for this pane.
|
||
// If no hook authority exists, use the effective state.
|
||
let prev_hook_state = self
|
||
.app
|
||
.state
|
||
.workspaces
|
||
.iter()
|
||
.find_map(|ws| {
|
||
ws.tabs.iter().find_map(|tab| {
|
||
tab.panes.get(&pane_id_val).map(|p| {
|
||
p.hook_authority
|
||
.as_ref()
|
||
.map(|h| h.state)
|
||
.unwrap_or(p.state)
|
||
})
|
||
})
|
||
})
|
||
.unwrap_or(crate::detect::AgentState::Unknown);
|
||
|
||
self.app.handle_internal_event(ev);
|
||
|
||
// Forward sound notification based on hook state transition.
|
||
// This ensures API-reported state changes (pane.report_agent)
|
||
// produce notifications even before fallback detection confirms.
|
||
let is_active_tab = self
|
||
.app
|
||
.state
|
||
.active
|
||
.and_then(|ws_idx| self.app.state.workspaces.get(ws_idx))
|
||
.is_some_and(|ws| {
|
||
ws.find_tab_index_for_pane(pane_id_val)
|
||
.is_some_and(|tab_idx| ws.active_tab_index() == tab_idx)
|
||
});
|
||
|
||
if !matches!(
|
||
self.app.state.sound.agents.for_agent(agent_val),
|
||
crate::config::AgentSoundSetting::Off
|
||
) {
|
||
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
|
||
is_active_tab,
|
||
prev_hook_state,
|
||
hook_state_val,
|
||
) {
|
||
let msg = match sound {
|
||
crate::sound::Sound::Done => "agent done",
|
||
crate::sound::Sound::Request => "agent attention",
|
||
};
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Sound,
|
||
message: msg.to_owned(),
|
||
});
|
||
}
|
||
}
|
||
|
||
let toast_msg =
|
||
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
|
||
self.app
|
||
.state
|
||
.toast
|
||
.as_ref()
|
||
.map(|toast| format!("{}: {}", toast.title, toast.context))
|
||
} else if matches!(
|
||
self.app.state.toast_config.delivery,
|
||
crate::config::ToastDelivery::Terminal
|
||
) {
|
||
self.app
|
||
.state
|
||
.workspaces
|
||
.iter()
|
||
.enumerate()
|
||
.find_map(|(ws_idx, ws)| {
|
||
ws.tabs.iter().find_map(|tab| {
|
||
tab.panes.get(&pane_id_val).and_then(|pane| {
|
||
pane.effective_agent_label().and_then(|agent_label| {
|
||
crate::app::actions::notification_toast_for_state_change(
|
||
is_active_tab,
|
||
prev_hook_state,
|
||
hook_state_val,
|
||
)
|
||
.map(|kind| {
|
||
let event_text = match kind {
|
||
crate::app::state::ToastKind::NeedsAttention => {
|
||
"needs attention"
|
||
}
|
||
crate::app::state::ToastKind::Finished => {
|
||
"finished"
|
||
}
|
||
crate::app::state::ToastKind::UpdateInstalled => {
|
||
"updated"
|
||
}
|
||
};
|
||
format!(
|
||
"{} {}: {}",
|
||
agent_label,
|
||
event_text,
|
||
crate::app::actions::notification_context(
|
||
ws,
|
||
ws_idx,
|
||
pane_id_val,
|
||
)
|
||
)
|
||
})
|
||
})
|
||
})
|
||
})
|
||
})
|
||
} else {
|
||
None
|
||
};
|
||
|
||
if let Some(msg) = toast_msg {
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Toast,
|
||
message: msg,
|
||
});
|
||
}
|
||
|
||
true
|
||
}
|
||
AppEvent::UpdateReady { version } => {
|
||
let toast_before = self.app.state.toast.clone();
|
||
let version = version.clone();
|
||
|
||
self.app.handle_internal_event(ev);
|
||
|
||
let toast_msg =
|
||
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
|
||
self.app
|
||
.state
|
||
.toast
|
||
.as_ref()
|
||
.map(|toast| format!("{}: {}", toast.title, toast.context))
|
||
} else if matches!(
|
||
self.app.state.toast_config.delivery,
|
||
crate::config::ToastDelivery::Terminal
|
||
) {
|
||
Some(format!(
|
||
"v{version} available: detach, then run `herdr update`"
|
||
))
|
||
} else {
|
||
None
|
||
};
|
||
|
||
if let Some(msg) = toast_msg {
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Toast,
|
||
message: msg,
|
||
});
|
||
}
|
||
|
||
true
|
||
}
|
||
_ => {
|
||
self.app.handle_internal_event(ev);
|
||
true
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Drains internal events, forwarding clipboard, sound, and toast
|
||
/// notifications to connected clients instead of processing them locally.
|
||
///
|
||
/// In the monolithic mode:
|
||
/// - `ClipboardWrite` events are written to stdout via `write_osc52_bytes`.
|
||
/// - Sound notifications are played locally via `sound::play`.
|
||
/// - Toast notifications are set on AppState and rendered into the frame.
|
||
///
|
||
/// In the headless server, there is no stdout terminal or audio subsystem,
|
||
/// so we:
|
||
/// - Forward `ClipboardWrite` as `ServerMessage::Clipboard` to the
|
||
/// foreground client only.
|
||
/// - Detect when a sound would be played and forward as
|
||
/// `ServerMessage::Notify { kind: Sound }` to all clients.
|
||
/// - Detect when a toast is set on AppState and forward as
|
||
/// `ServerMessage::Notify { kind: Toast }` to all clients.
|
||
fn drain_internal_events_with_forwarding(&mut self) -> bool {
|
||
let mut changed = false;
|
||
while let Ok(ev) = self.app.event_rx.try_recv() {
|
||
changed |= self.handle_internal_event_with_forwarding(ev);
|
||
}
|
||
changed
|
||
}
|
||
|
||
/// Encodes a server message into a length-prefixed frame.
|
||
fn frame_server_message(msg: &ServerMessage) -> Result<Vec<u8>, protocol::FramingError> {
|
||
let mut framed = Vec::new();
|
||
protocol::write_message(&mut framed, msg)?;
|
||
Ok(framed)
|
||
}
|
||
|
||
/// Sends a message to all connected clients.
|
||
/// Broken connections are tracked and cleaned up.
|
||
fn send_to_all_clients(&mut self, msg: ServerMessage) {
|
||
let serialized = match Self::frame_server_message(&msg) {
|
||
Ok(framed) => framed,
|
||
Err(err) => {
|
||
warn!(err = %err, "failed to serialize message for clients");
|
||
return;
|
||
}
|
||
};
|
||
|
||
let mut broken_clients: Vec<u64> = Vec::new();
|
||
for (&client_id, client) in &mut self.clients {
|
||
if let Some(writer) = &client.writer {
|
||
if writer.send(serialized.clone()).is_err() {
|
||
debug!(client_id, "client writer channel closed during broadcast");
|
||
broken_clients.push(client_id);
|
||
}
|
||
}
|
||
}
|
||
|
||
// Remove broken clients.
|
||
for client_id in broken_clients {
|
||
let foreground_changed = self.remove_client(client_id);
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Sends a message to a specific client. Returns false if the client
|
||
/// was not found or the send failed (client removed).
|
||
fn send_to_client(&mut self, client_id: u64, msg: ServerMessage) -> bool {
|
||
let serialized = match Self::frame_server_message(&msg) {
|
||
Ok(framed) => framed,
|
||
Err(err) => {
|
||
warn!(client_id, err = %err, "failed to serialize message for client");
|
||
return false;
|
||
}
|
||
};
|
||
|
||
if let Some(client) = self.clients.get(&client_id) {
|
||
if let Some(writer) = &client.writer {
|
||
if writer.send(serialized).is_err() {
|
||
debug!(
|
||
client_id,
|
||
"client writer channel closed during targeted send"
|
||
);
|
||
let foreground_changed = self.remove_client(client_id);
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
return false;
|
||
}
|
||
}
|
||
true
|
||
} else {
|
||
false
|
||
}
|
||
}
|
||
|
||
/// Handles a server event. Returns true if the event requires a re-render.
|
||
fn handle_server_event(&mut self, ev: ServerEvent) -> bool {
|
||
match ev {
|
||
ServerEvent::ClientConnected {
|
||
client_id,
|
||
cols,
|
||
rows,
|
||
writer,
|
||
} => {
|
||
info!(client_id, cols, rows, "client connected");
|
||
let last_activity = self.allocate_activity_stamp();
|
||
self.clients.insert(
|
||
client_id,
|
||
ClientConnection {
|
||
terminal_size: (cols, rows),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity,
|
||
last_frame: None,
|
||
writer: Some(writer),
|
||
},
|
||
);
|
||
self.foreground_client_id = Some(client_id);
|
||
self.sync_foreground_client_state();
|
||
self.resize_shared_runtime_to_effective_size();
|
||
true
|
||
}
|
||
ServerEvent::ClientInput { client_id, data } => {
|
||
debug!(client_id, len = data.len(), "client input received");
|
||
if let Some(client) = self.clients.get_mut(&client_id) {
|
||
// Ensure the next render after client input is delivered even if the
|
||
// current frame buffer still compares equal. Input can change cursor or
|
||
// PTY state asynchronously, and thin clients should not stall waiting for
|
||
// a post-input frame behind identical-frame dedupe.
|
||
client.last_frame = None;
|
||
}
|
||
let events = crate::raw_input::parse_raw_input_bytes_sync(&data);
|
||
let interaction = Self::events_include_interaction(&events);
|
||
let foreground_changed = if interaction {
|
||
self.promote_client_to_foreground(client_id)
|
||
} else {
|
||
false
|
||
};
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
let theme_changed = self.update_client_host_theme_from_events(client_id, &events);
|
||
self.app
|
||
.route_client_events(events, self.foreground_client_id == Some(client_id));
|
||
|
||
// Check if the detach keybind was triggered during input processing.
|
||
if self.app.state.detach_requested {
|
||
self.app.state.detach_requested = false;
|
||
info!(client_id, "client detach requested via keybind");
|
||
|
||
// Send a ServerShutdown with "detached" reason to this client
|
||
// so it exits cleanly (not with a connection-lost error).
|
||
// The client will close its connection after receiving this,
|
||
// which triggers a ClientDisconnected event that removes it.
|
||
self.send_to_client(
|
||
client_id,
|
||
ServerMessage::ServerShutdown {
|
||
reason: Some("detached".to_owned()),
|
||
},
|
||
);
|
||
|
||
// Don't remove the client here — let the client disconnect
|
||
// naturally after receiving the ServerShutdown. The client's
|
||
// read loop will see EOF and the server will get a
|
||
// ClientDisconnected event which handles cleanup.
|
||
//
|
||
// However, we do need to stop sending frames to this client
|
||
// since it's detaching. Drop the writer channel so no more
|
||
// frames are queued for this client.
|
||
if let Some(client) = self.clients.get_mut(&client_id) {
|
||
client.writer = None;
|
||
}
|
||
|
||
// No re-render needed for remaining clients.
|
||
false
|
||
} else {
|
||
foreground_changed || theme_changed || interaction
|
||
}
|
||
}
|
||
ServerEvent::ClientResize {
|
||
client_id,
|
||
cols,
|
||
rows,
|
||
} => {
|
||
info!(client_id, cols, rows, "client resize");
|
||
if let Some(client) = self.clients.get_mut(&client_id) {
|
||
client.terminal_size = (cols, rows);
|
||
}
|
||
self.promote_client_to_foreground(client_id);
|
||
self.resize_shared_runtime_to_effective_size();
|
||
true
|
||
}
|
||
ServerEvent::ClientDetach { client_id } => {
|
||
info!(client_id, "client detached");
|
||
let foreground_changed = self.remove_client(client_id);
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
true
|
||
}
|
||
ServerEvent::ClientDisconnected { client_id } => {
|
||
info!(client_id, "client disconnected");
|
||
let foreground_changed = self.remove_client(client_id);
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
true
|
||
}
|
||
ServerEvent::QuitSignal => {
|
||
// The quit check at the top of the loop handles this.
|
||
// No render needed — the next iteration will initiate shutdown.
|
||
false
|
||
}
|
||
}
|
||
}
|
||
|
||
/// Drains API requests with shutdown awareness.
|
||
///
|
||
/// During shutdown, remaining requests get a `server_unavailable` error.
|
||
fn drain_api_requests_with_shutdown_check(&mut self) -> bool {
|
||
let mut changed = false;
|
||
while let Ok(msg) = self.app.api_rx.try_recv() {
|
||
changed |= self.handle_api_request_with_shutdown_check(msg);
|
||
}
|
||
changed
|
||
}
|
||
|
||
/// Handles a single API request with shutdown awareness.
|
||
///
|
||
/// Also forwards any toast/sound notifications that result from the API
|
||
/// request to connected clients. API methods like `pane.report_agent`
|
||
/// trigger internal events that may set toast state or would normally
|
||
/// play sounds — in headless mode we forward these to clients instead.
|
||
fn handle_api_request_with_shutdown_check(&mut self, msg: api::ApiRequestMessage) -> bool {
|
||
if self.shutting_down {
|
||
// During shutdown, respond with server_unavailable.
|
||
let response = serde_json::to_string(&api::schema::ErrorResponse {
|
||
id: msg.request.id,
|
||
error: api::schema::ErrorBody {
|
||
code: "server_unavailable".into(),
|
||
message: "server is shutting down".into(),
|
||
},
|
||
})
|
||
.unwrap_or_else(|_| {
|
||
r#"{"id":"","error":{"code":"server_unavailable","message":"server is shutting down"}}"#
|
||
.to_string()
|
||
});
|
||
let _ = msg.respond_to.send(response);
|
||
return false;
|
||
}
|
||
|
||
let changed = api::request_changes_ui(&msg.request);
|
||
|
||
// Capture toast and pane agent states before the API call so we can
|
||
// forward any resulting notifications to connected clients.
|
||
// API requests like pane.report_agent trigger handle_internal_event
|
||
// internally, which bypasses drain_internal_events_with_forwarding.
|
||
// Since sound.enabled=false in the headless server, sounds would be
|
||
// silently dropped; toasts may be set but not forwarded.
|
||
//
|
||
// Note: pane.report_agent sets hook_authority on the pane, but the
|
||
// effective state may not change until the fallback detector confirms
|
||
// the agent (detected_agent must match). So we capture both the
|
||
// effective state AND the hook authority state for comparison.
|
||
let toast_before = self.app.state.toast.clone();
|
||
let pane_states_before: Vec<(
|
||
usize,
|
||
crate::layout::PaneId,
|
||
crate::detect::AgentState,
|
||
Option<crate::detect::AgentState>,
|
||
)> = self
|
||
.app
|
||
.state
|
||
.workspaces
|
||
.iter()
|
||
.enumerate()
|
||
.flat_map(|(ws_idx, ws)| {
|
||
ws.tabs.iter().flat_map(move |tab| {
|
||
tab.panes.iter().map(move |(&pane_id, pane)| {
|
||
(
|
||
ws_idx,
|
||
pane_id,
|
||
pane.state,
|
||
pane.hook_authority.as_ref().map(|h| h.state),
|
||
)
|
||
})
|
||
})
|
||
})
|
||
.collect();
|
||
|
||
let response = self.app.handle_api_request(msg.request);
|
||
let _ = msg.respond_to.send(response);
|
||
|
||
// Forward any new toast as a notification to clients.
|
||
let toast_after = self.app.state.toast.clone();
|
||
let forwarded_toast_from_state = if toast_after.is_some() && toast_after != toast_before {
|
||
if let Some(toast) = &toast_after {
|
||
let msg_text = format!("{}: {}", toast.title, toast.context);
|
||
debug!(msg = %msg_text, "forwarding toast notification from API request");
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Toast,
|
||
message: msg_text,
|
||
});
|
||
true
|
||
} else {
|
||
false
|
||
}
|
||
} else {
|
||
false
|
||
};
|
||
|
||
// Forward sound notifications for any pane state changes that occurred
|
||
// during the API request. Compare before/after pane states (including
|
||
// hook authority state) to find transitions that would trigger a sound.
|
||
//
|
||
// pane.report_agent sets hook_authority on the pane, but the effective
|
||
// state may not change until the fallback detector confirms the agent
|
||
// (detected_agent must match hook_authority.agent). We check BOTH the
|
||
// effective state AND the hook authority state so that API-reported
|
||
// state changes trigger notifications even before fallback confirmation.
|
||
for (ws_idx, pane_id, prev_effective_state, prev_hook_state) in &pane_states_before {
|
||
let pane_after = self
|
||
.app
|
||
.state
|
||
.workspaces
|
||
.get(*ws_idx)
|
||
.and_then(|ws| ws.tabs.iter().find_map(|tab| tab.panes.get(pane_id)));
|
||
|
||
let Some(pane_after) = pane_after else {
|
||
continue;
|
||
};
|
||
|
||
let new_effective_state = pane_after.state;
|
||
let new_hook_state = pane_after.hook_authority.as_ref().map(|h| h.state);
|
||
|
||
// Check effective state change first.
|
||
let effective_changed = new_effective_state != *prev_effective_state;
|
||
// Check hook authority state change — this catches API-reported
|
||
// state changes that haven't been confirmed by fallback detection.
|
||
let hook_changed = new_hook_state != *prev_hook_state;
|
||
|
||
if effective_changed || hook_changed {
|
||
// Use the hook state if available (it reflects the API-reported
|
||
// state), otherwise use the effective state.
|
||
let prev_state = prev_hook_state.unwrap_or(*prev_effective_state);
|
||
let new_state = new_hook_state.unwrap_or(new_effective_state);
|
||
|
||
// Skip if the derived transition is a no-op.
|
||
if prev_state == new_state {
|
||
continue;
|
||
}
|
||
|
||
let is_active_tab = self.app.state.pane_is_in_active_tab(*ws_idx, *pane_id);
|
||
|
||
// Get the known agent for sound settings. Unknown custom labels
|
||
// fall back to None so clients use the generic sound behavior.
|
||
let agent = pane_after.effective_known_agent();
|
||
|
||
debug!(
|
||
ws_idx,
|
||
pane_id = pane_id.raw(),
|
||
prev_state = ?prev_state,
|
||
new_state = ?new_state,
|
||
agent = ?agent,
|
||
effective_changed,
|
||
hook_changed,
|
||
"pane state changed during API request, checking sound notification"
|
||
);
|
||
|
||
if !forwarded_toast_from_state
|
||
&& matches!(
|
||
self.app.state.toast_config.delivery,
|
||
crate::config::ToastDelivery::Terminal
|
||
)
|
||
{
|
||
if let Some(kind) = crate::app::actions::notification_toast_for_state_change(
|
||
is_active_tab,
|
||
prev_state,
|
||
new_state,
|
||
) {
|
||
if let Some(agent_label) = pane_after.effective_agent_label() {
|
||
let event_text = match kind {
|
||
crate::app::state::ToastKind::NeedsAttention => "needs attention",
|
||
crate::app::state::ToastKind::Finished => "finished",
|
||
crate::app::state::ToastKind::UpdateInstalled => "updated",
|
||
};
|
||
let msg_text = format!(
|
||
"{} {}: {}",
|
||
agent_label,
|
||
event_text,
|
||
crate::app::actions::notification_context(
|
||
&self.app.state.workspaces[*ws_idx],
|
||
*ws_idx,
|
||
*pane_id,
|
||
)
|
||
);
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Toast,
|
||
message: msg_text,
|
||
});
|
||
}
|
||
}
|
||
}
|
||
|
||
// Check agent-specific sound setting but NOT sound.enabled,
|
||
// because the server sets enabled=false to prevent local playback.
|
||
// Clients decide locally whether to play sounds.
|
||
if !matches!(
|
||
self.app.state.sound.agents.for_agent(agent),
|
||
crate::config::AgentSoundSetting::Off
|
||
) {
|
||
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
|
||
is_active_tab,
|
||
prev_state,
|
||
new_state,
|
||
) {
|
||
let msg_text = match sound {
|
||
crate::sound::Sound::Done => "agent done",
|
||
crate::sound::Sound::Request => "agent attention",
|
||
};
|
||
debug!(sound = ?sound, "forwarding sound notification from API request");
|
||
self.send_to_all_clients(ServerMessage::Notify {
|
||
kind: protocol::NotifyKind::Sound,
|
||
message: msg_text.to_owned(),
|
||
});
|
||
}
|
||
}
|
||
}
|
||
}
|
||
|
||
changed
|
||
}
|
||
|
||
/// Renders the current state to client-sized virtual buffers and streams
|
||
/// frames to all connected clients.
|
||
fn render_and_stream(&mut self) {
|
||
let foreground_client_id = self.foreground_client_id;
|
||
let mut render_targets: Vec<(u64, (u16, u16), bool)> = self
|
||
.clients
|
||
.iter()
|
||
.filter(|(_, client)| client.writer.is_some())
|
||
.map(|(&client_id, client)| {
|
||
(
|
||
client_id,
|
||
client.terminal_size,
|
||
foreground_client_id == Some(client_id),
|
||
)
|
||
})
|
||
.collect();
|
||
|
||
render_targets.sort_by_key(|(client_id, _, is_foreground)| (*is_foreground, *client_id));
|
||
|
||
if render_targets.is_empty() {
|
||
let (cols, rows) = self.effective_size;
|
||
let area = Rect::new(0, 0, cols, rows);
|
||
let _ = render_virtual(&mut self.app.state, area, true);
|
||
debug!(
|
||
cols,
|
||
rows, "rendered virtual frame with no attached clients"
|
||
);
|
||
return;
|
||
}
|
||
|
||
let mut broken_clients: Vec<u64> = Vec::new();
|
||
for (client_id, (cols, rows), is_foreground) in render_targets {
|
||
let area = Rect::new(0, 0, cols, rows);
|
||
let (buffer, cursor) = render_virtual(&mut self.app.state, area, is_foreground);
|
||
let frame = FrameData::from_ratatui_buffer(&buffer, cursor);
|
||
|
||
let Some(client) = self.clients.get_mut(&client_id) else {
|
||
continue;
|
||
};
|
||
let Some(writer) = client.writer.as_ref().cloned() else {
|
||
continue;
|
||
};
|
||
|
||
if client.last_frame.as_ref() == Some(&frame) {
|
||
continue;
|
||
}
|
||
|
||
let message = ServerMessage::Frame(frame.clone());
|
||
let serialized = match Self::frame_server_message(&message) {
|
||
Ok(framed) => framed,
|
||
Err(err) => {
|
||
warn!(client_id, err = %err, "failed to serialize frame for client");
|
||
broken_clients.push(client_id);
|
||
continue;
|
||
}
|
||
};
|
||
|
||
if writer.send(serialized).is_err() {
|
||
debug!(client_id, "client writer channel closed, marking as broken");
|
||
broken_clients.push(client_id);
|
||
continue;
|
||
}
|
||
|
||
client.last_frame = Some(frame);
|
||
}
|
||
|
||
if !broken_clients.is_empty() {
|
||
for client_id in broken_clients {
|
||
let foreground_changed = self.remove_client(client_id);
|
||
if foreground_changed {
|
||
self.resize_shared_runtime_to_effective_size();
|
||
}
|
||
}
|
||
}
|
||
|
||
let (cols, rows) = self.effective_size;
|
||
debug!(cols, rows, foreground_client_id = ?self.foreground_client_id, "rendered virtual frame(s)");
|
||
}
|
||
|
||
/// Handle scheduled tasks for the headless server.
|
||
///
|
||
/// Similar to `App::handle_scheduled_tasks` but without resize polling
|
||
/// (the server doesn't have a terminal to resize).
|
||
fn handle_scheduled_tasks_headless(&mut self, now: Instant) -> bool {
|
||
let mut changed = false;
|
||
|
||
self.app.sync_headless_animation_timer(now);
|
||
|
||
// No resize polling needed — server has no terminal.
|
||
// Client resize messages drive size changes instead.
|
||
|
||
if self
|
||
.app
|
||
.config_diagnostic_deadline
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
self.app.config_diagnostic_deadline = None;
|
||
self.app.state.config_diagnostic = None;
|
||
changed = true;
|
||
}
|
||
|
||
if self
|
||
.app
|
||
.toast_deadline
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
self.app.toast_deadline = None;
|
||
self.app.state.toast = None;
|
||
changed = true;
|
||
}
|
||
|
||
if self
|
||
.app
|
||
.next_animation_tick
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
self.app.state.spinner_tick = self
|
||
.app
|
||
.state
|
||
.spinner_tick
|
||
.wrapping_add(app::HEADLESS_ANIMATION_TICK_STEP);
|
||
self.app.next_animation_tick = Some(now + app::HEADLESS_ANIMATION_INTERVAL);
|
||
changed = true;
|
||
}
|
||
|
||
if self
|
||
.app
|
||
.git_refresh_deadline()
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
for ws in &mut self.app.state.workspaces {
|
||
ws.refresh_git_ahead_behind();
|
||
}
|
||
self.app.last_git_remote_status_refresh = now;
|
||
changed = true;
|
||
}
|
||
|
||
if self
|
||
.app
|
||
.next_auto_update_check
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
self.app.run_auto_update_check();
|
||
}
|
||
|
||
if self
|
||
.app
|
||
.session_save_deadline
|
||
.is_some_and(|deadline| now >= deadline)
|
||
{
|
||
self.app.save_session_now();
|
||
}
|
||
|
||
self.app.sync_headless_animation_timer(now);
|
||
changed
|
||
}
|
||
|
||
/// Initiates graceful shutdown.
|
||
fn initiate_shutdown(&mut self) {
|
||
if self.shutting_down {
|
||
return;
|
||
}
|
||
info!("server shutdown initiated");
|
||
self.shutting_down = true;
|
||
|
||
// Send ServerShutdown to all connected clients.
|
||
let shutdown_msg = ServerMessage::ServerShutdown {
|
||
reason: Some("server is shutting down".to_owned()),
|
||
};
|
||
self.send_to_all_clients(shutdown_msg);
|
||
|
||
// Give client writer threads a moment to flush the shutdown message.
|
||
// A short sleep ensures the message is written to the socket before
|
||
// we close the connections.
|
||
std::thread::sleep(Duration::from_millis(50));
|
||
|
||
// Signal the main loop to exit.
|
||
self.should_quit.store(true, Ordering::Release);
|
||
self.app.state.should_quit = true;
|
||
}
|
||
|
||
/// Completes the shutdown sequence: send ServerShutdown to clients,
|
||
/// close client connections, remove socket files, and clean up.
|
||
fn complete_shutdown(&mut self) -> io::Result<()> {
|
||
info!("completing server shutdown");
|
||
|
||
// Send ServerShutdown to all remaining clients.
|
||
if !self.clients.is_empty() {
|
||
let shutdown_msg = ServerMessage::ServerShutdown {
|
||
reason: Some("server is shutting down".to_owned()),
|
||
};
|
||
self.send_to_all_clients(shutdown_msg);
|
||
|
||
// Give writer threads a moment to flush before closing.
|
||
std::thread::sleep(Duration::from_millis(50));
|
||
}
|
||
|
||
// Drain remaining API requests with server_unavailable.
|
||
self.drain_api_requests_with_shutdown_check();
|
||
|
||
// Close all client connections.
|
||
self.clients.clear();
|
||
|
||
// Remove socket files.
|
||
self.cleanup_sockets()?;
|
||
|
||
Ok(())
|
||
}
|
||
|
||
/// Removes socket files created by the server.
|
||
fn cleanup_sockets(&self) -> io::Result<()> {
|
||
if let Err(err) = fs::remove_file(&self.client_socket_path) {
|
||
if err.kind() != io::ErrorKind::NotFound {
|
||
warn!(
|
||
path = %self.client_socket_path.display(),
|
||
err = %err,
|
||
"failed to remove client socket on shutdown"
|
||
);
|
||
}
|
||
}
|
||
Ok(())
|
||
}
|
||
}
|
||
|
||
impl Drop for HeadlessServer {
|
||
fn drop(&mut self) {
|
||
let _ = self.cleanup_sockets();
|
||
}
|
||
}
|
||
|
||
// ---------------------------------------------------------------------------
|
||
// Client handshake
|
||
// ---------------------------------------------------------------------------
|
||
|
||
/// Internal event sent from the handshake thread to the main event loop.
|
||
#[derive(Debug)]
|
||
pub enum ServerEvent {
|
||
/// A new client completed the handshake.
|
||
ClientConnected {
|
||
client_id: u64,
|
||
cols: u16,
|
||
rows: u16,
|
||
writer: std::sync::mpsc::Sender<Vec<u8>>,
|
||
},
|
||
/// A client sent an input message.
|
||
ClientInput { client_id: u64, data: Vec<u8> },
|
||
/// A client sent a resize message.
|
||
ClientResize {
|
||
client_id: u64,
|
||
cols: u16,
|
||
rows: u16,
|
||
},
|
||
/// A client detached gracefully.
|
||
ClientDetach { client_id: u64 },
|
||
/// A client connection was lost.
|
||
ClientDisconnected { client_id: u64 },
|
||
/// Ctrl+C or external shutdown signal received.
|
||
QuitSignal,
|
||
}
|
||
|
||
/// Handles the client handshake on a blocking thread.
|
||
///
|
||
/// Reads the `Hello` message, validates the version, sends `Welcome`,
|
||
/// and then enters a read loop forwarding messages to the server event channel.
|
||
fn handle_client_handshake(
|
||
mut stream: UnixStream,
|
||
client_id: u64,
|
||
server_event_tx: &mpsc::Sender<ServerEvent>,
|
||
should_quit: &Arc<AtomicBool>,
|
||
) -> io::Result<()> {
|
||
// Reset to blocking mode — the accept loop sets nonblocking but
|
||
// the handshake thread needs blocking I/O for read_message/write_message.
|
||
stream.set_nonblocking(false)?;
|
||
|
||
// Set a read timeout for the handshake.
|
||
stream.set_read_timeout(Some(HANDSHAKE_TIMEOUT))?;
|
||
|
||
// Read the Hello message.
|
||
let hello: ClientMessage = match protocol::read_message(&mut stream, MAX_FRAME_SIZE) {
|
||
Ok(msg) => msg,
|
||
Err(protocol::FramingError::UnexpectedEof) => {
|
||
debug!(client_id, "client disconnected before handshake");
|
||
return Ok(());
|
||
}
|
||
Err(protocol::FramingError::Oversized { claimed, max }) => {
|
||
warn!(client_id, claimed, max, "oversized handshake from client");
|
||
return Ok(());
|
||
}
|
||
Err(err) => {
|
||
debug!(client_id, err = %err, "failed to read client hello");
|
||
return Ok(());
|
||
}
|
||
};
|
||
|
||
let (client_cols, client_rows) = match hello {
|
||
ClientMessage::Hello {
|
||
version,
|
||
cols,
|
||
rows,
|
||
} => {
|
||
// Version check.
|
||
match protocol::check_client_version(version) {
|
||
protocol::VersionCheck::Compatible => {}
|
||
protocol::VersionCheck::Incompatible(reason) => {
|
||
// Send rejection Welcome.
|
||
let welcome = ServerMessage::Welcome {
|
||
version: PROTOCOL_VERSION,
|
||
error: Some(reason),
|
||
};
|
||
let _ = protocol::write_message(&mut stream, &welcome);
|
||
return Ok(());
|
||
}
|
||
}
|
||
|
||
// Clamp size.
|
||
let (clamped_cols, clamped_rows) = clamp_terminal_size(cols, rows);
|
||
(clamped_cols, clamped_rows)
|
||
}
|
||
_ => {
|
||
// First message must be Hello.
|
||
debug!(client_id, "first message was not Hello, closing");
|
||
let welcome = ServerMessage::Welcome {
|
||
version: PROTOCOL_VERSION,
|
||
error: Some("expected Hello as first message".to_owned()),
|
||
};
|
||
let _ = protocol::write_message(&mut stream, &welcome);
|
||
return Ok(());
|
||
}
|
||
};
|
||
|
||
// Send Welcome.
|
||
let welcome = ServerMessage::Welcome {
|
||
version: PROTOCOL_VERSION,
|
||
error: None,
|
||
};
|
||
protocol::write_message(&mut stream, &welcome)
|
||
.map_err(|e| io::Error::new(io::ErrorKind::Other, e.to_string()))?;
|
||
|
||
// Clear read timeout for normal operation.
|
||
stream.set_read_timeout(None)?;
|
||
|
||
// Create a channel for writing frames back to the client.
|
||
let (frame_tx, frame_rx) = std::sync::mpsc::channel::<Vec<u8>>();
|
||
|
||
// Notify the main loop about the new client.
|
||
let _ = server_event_tx.blocking_send(ServerEvent::ClientConnected {
|
||
client_id,
|
||
cols: client_cols,
|
||
rows: client_rows,
|
||
writer: frame_tx,
|
||
});
|
||
|
||
// Spawn a writer thread that forwards frames from the channel to the stream.
|
||
let write_stream = stream.try_clone()?;
|
||
let write_quit = should_quit.clone();
|
||
std::thread::spawn(move || {
|
||
client_writer_loop(write_stream, frame_rx, &write_quit);
|
||
});
|
||
|
||
// Enter read loop — read client messages and forward to main loop.
|
||
client_read_loop(stream, client_id, server_event_tx, should_quit)
|
||
}
|
||
|
||
/// The client writer loop — sends frames from the channel to the client stream.
|
||
fn client_writer_loop(
|
||
mut stream: UnixStream,
|
||
frame_rx: std::sync::mpsc::Receiver<Vec<u8>>,
|
||
should_quit: &Arc<AtomicBool>,
|
||
) {
|
||
while !should_quit.load(Ordering::Acquire) {
|
||
match frame_rx.recv_timeout(Duration::from_millis(100)) {
|
||
Ok(data) => {
|
||
if let Err(err) = stream.write_all(&data) {
|
||
debug!(err = %err, "client write failed, closing writer");
|
||
break;
|
||
}
|
||
if let Err(err) = stream.flush() {
|
||
debug!(err = %err, "client flush failed, closing writer");
|
||
break;
|
||
}
|
||
}
|
||
Err(std::sync::mpsc::RecvTimeoutError::Timeout) => continue,
|
||
Err(std::sync::mpsc::RecvTimeoutError::Disconnected) => break,
|
||
}
|
||
}
|
||
debug!("client writer thread exiting");
|
||
}
|
||
|
||
/// The client read loop — reads messages from the client and forwards to the server event channel.
|
||
fn client_read_loop(
|
||
mut stream: UnixStream,
|
||
client_id: u64,
|
||
server_event_tx: &mpsc::Sender<ServerEvent>,
|
||
should_quit: &Arc<AtomicBool>,
|
||
) -> io::Result<()> {
|
||
while !should_quit.load(Ordering::Acquire) {
|
||
let msg: ClientMessage = match protocol::read_message(&mut stream, MAX_FRAME_SIZE) {
|
||
Ok(msg) => msg,
|
||
Err(protocol::FramingError::UnexpectedEof) => {
|
||
// Client disconnected.
|
||
let _ =
|
||
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
|
||
break;
|
||
}
|
||
Err(protocol::FramingError::Oversized { claimed, max }) => {
|
||
warn!(
|
||
client_id,
|
||
claimed, max, "oversized message from client, closing"
|
||
);
|
||
let _ =
|
||
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
|
||
break;
|
||
}
|
||
Err(err) => {
|
||
debug!(client_id, err = %err, "client read error, closing");
|
||
let _ =
|
||
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
|
||
break;
|
||
}
|
||
};
|
||
|
||
let event = match msg {
|
||
ClientMessage::Input { data } => {
|
||
// Validate input size.
|
||
if data.len() > MAX_INPUT_PAYLOAD {
|
||
warn!(
|
||
client_id,
|
||
size = data.len(),
|
||
"oversized input from client, closing"
|
||
);
|
||
ServerEvent::ClientDisconnected { client_id }
|
||
} else {
|
||
ServerEvent::ClientInput { client_id, data }
|
||
}
|
||
}
|
||
ClientMessage::Resize { cols, rows } => {
|
||
let (clamped_cols, clamped_rows) = clamp_terminal_size(cols, rows);
|
||
ServerEvent::ClientResize {
|
||
client_id,
|
||
cols: clamped_cols,
|
||
rows: clamped_rows,
|
||
}
|
||
}
|
||
ClientMessage::Detach => ServerEvent::ClientDetach { client_id },
|
||
ClientMessage::Hello { .. } => {
|
||
// Duplicate Hello — ignore.
|
||
continue;
|
||
}
|
||
};
|
||
|
||
if server_event_tx.blocking_send(event).is_err() {
|
||
break; // Main loop gone.
|
||
}
|
||
}
|
||
|
||
debug!(client_id, "client read thread exiting");
|
||
Ok(())
|
||
}
|
||
|
||
// ---------------------------------------------------------------------------
|
||
// Helpers
|
||
// ---------------------------------------------------------------------------
|
||
|
||
/// Installs a Ctrl+C handler that sets the should_quit flag and wakes up
|
||
/// the event loop by sending a QuitSignal on the server event channel.
|
||
fn ctrlc_handler(should_quit: Arc<AtomicBool>, server_event_tx: mpsc::Sender<ServerEvent>) {
|
||
let _ = ctrlc::set_handler(move || {
|
||
should_quit.store(true, Ordering::Release);
|
||
// Wake up the event loop so the quit flag is checked promptly.
|
||
let _ = server_event_tx.try_send(ServerEvent::QuitSignal);
|
||
});
|
||
}
|
||
|
||
/// Sleep until a deadline, or return pending if none.
|
||
async fn sleep_until_or_pending(deadline: Option<Instant>) {
|
||
match deadline {
|
||
Some(deadline) => tokio::time::sleep_until(tokio::time::Instant::from_std(deadline)).await,
|
||
None => std::future::pending().await,
|
||
}
|
||
}
|
||
|
||
// ---------------------------------------------------------------------------
|
||
// Entry point
|
||
// ---------------------------------------------------------------------------
|
||
|
||
/// Run the headless server. This is the entry point called from main.rs.
|
||
pub fn run_server() -> io::Result<()> {
|
||
init_logging();
|
||
|
||
let loaded_config = config::Config::load();
|
||
let (api_tx, api_rx) = tokio::sync::mpsc::unbounded_channel();
|
||
let event_hub = api::EventHub::default();
|
||
|
||
// Start the JSON API socket server.
|
||
let _api_server = match api::start_server(api_tx, event_hub.clone()) {
|
||
Ok(server) => server,
|
||
Err(err) if err.kind() == io::ErrorKind::AddrInUse => {
|
||
eprintln!("error: herdr server is already running");
|
||
eprintln!("api socket: {}", api::socket_path().display());
|
||
std::process::exit(1);
|
||
}
|
||
Err(err) => return Err(err),
|
||
};
|
||
|
||
let no_session = false; // Server always does session persistence.
|
||
let _show_changelog = false;
|
||
|
||
let rt = tokio::runtime::Builder::new_multi_thread()
|
||
.enable_all()
|
||
.build()
|
||
.map_err(|e| io::Error::new(io::ErrorKind::Other, e))?;
|
||
|
||
let result = rt.block_on(async {
|
||
// Create the App (with AppState, event channels, etc.).
|
||
let mut app = app::App::new(
|
||
&loaded_config.config,
|
||
no_session,
|
||
None, // config_diagnostic
|
||
None, // startup_release_notes
|
||
api_rx,
|
||
event_hub,
|
||
);
|
||
|
||
// The server runs headless — disable local sound playback.
|
||
// Sound notifications are forwarded to connected clients as
|
||
// ServerMessage::Notify instead of played locally.
|
||
app.state.sound.enabled = false;
|
||
|
||
// Create the headless server.
|
||
let mut server = match HeadlessServer::new(app) {
|
||
Ok(server) => server,
|
||
Err(err) if err.kind() == io::ErrorKind::AddrInUse => {
|
||
eprintln!("error: herdr server is already running");
|
||
eprintln!("client socket: {}", client_socket_path().display());
|
||
std::process::exit(1);
|
||
}
|
||
Err(err) => return Err(err),
|
||
};
|
||
|
||
info!(
|
||
api_socket = %api::socket_path().display(),
|
||
client_socket = %client_socket_path().display(),
|
||
"herdr server started"
|
||
);
|
||
|
||
server.run().await
|
||
});
|
||
|
||
rt.shutdown_timeout(Duration::from_millis(100));
|
||
result
|
||
}
|
||
|
||
/// Initialize logging for the server process.
|
||
fn init_logging() {
|
||
crate::logging::init_file_logging("herdr-server.log");
|
||
}
|
||
|
||
// ---------------------------------------------------------------------------
|
||
// Tests
|
||
// ---------------------------------------------------------------------------
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use super::*;
|
||
|
||
use crate::server::protocol::CursorState;
|
||
|
||
fn test_headless_server() -> HeadlessServer {
|
||
let config = crate::config::Config::default();
|
||
let (_api_tx, api_rx) = tokio::sync::mpsc::unbounded_channel();
|
||
let app = crate::app::App::new(&config, true, None, None, api_rx, api::EventHub::default());
|
||
|
||
let dir = std::env::temp_dir().join(format!(
|
||
"hh-{}-{}",
|
||
std::process::id(),
|
||
std::time::SystemTime::now()
|
||
.duration_since(std::time::UNIX_EPOCH)
|
||
.map(|d| d.as_nanos())
|
||
.unwrap_or(0)
|
||
));
|
||
let _ = fs::create_dir_all(&dir);
|
||
let socket_path = dir.join("client.sock");
|
||
let _ = fs::remove_file(&socket_path);
|
||
let listener = UnixListener::bind(&socket_path).expect("bind test listener");
|
||
listener
|
||
.set_nonblocking(true)
|
||
.expect("set listener nonblocking");
|
||
let (server_event_tx, server_event_rx) = mpsc::channel(64);
|
||
|
||
HeadlessServer {
|
||
app,
|
||
client_listener: listener,
|
||
client_socket_path: socket_path,
|
||
clients: HashMap::new(),
|
||
next_client_id: 1,
|
||
foreground_client_id: None,
|
||
next_activity_stamp: 1,
|
||
effective_size: (MIN_COLS, MIN_ROWS),
|
||
shutting_down: false,
|
||
should_quit: Arc::new(AtomicBool::new(false)),
|
||
server_event_rx,
|
||
server_event_tx,
|
||
}
|
||
}
|
||
|
||
fn read_server_message(bytes: Vec<u8>) -> ServerMessage {
|
||
let mut cursor = std::io::Cursor::new(bytes);
|
||
protocol::read_message(&mut cursor, MAX_FRAME_SIZE).expect("decode server message")
|
||
}
|
||
|
||
fn read_server_frame(bytes: Vec<u8>) -> FrameData {
|
||
match read_server_message(bytes) {
|
||
ServerMessage::Frame(frame) => frame,
|
||
other => panic!("expected frame, got {other:?}"),
|
||
}
|
||
}
|
||
|
||
#[test]
|
||
fn clamp_terminal_size_zero_zero() {
|
||
assert_eq!(
|
||
clamp_terminal_size(0, 0),
|
||
(MIN_CLIENT_COLS, MIN_CLIENT_ROWS)
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn clamp_terminal_size_one_one() {
|
||
assert_eq!(clamp_terminal_size(1, 1), (1, 1));
|
||
}
|
||
|
||
#[test]
|
||
fn clamp_terminal_size_preserves_narrow_client_size() {
|
||
assert_eq!(clamp_terminal_size(40, 12), (40, 12));
|
||
}
|
||
|
||
#[test]
|
||
fn clamp_terminal_size_valid() {
|
||
assert_eq!(clamp_terminal_size(120, 40), (120, 40));
|
||
}
|
||
|
||
#[test]
|
||
fn clamp_terminal_size_exact_minimum() {
|
||
assert_eq!(
|
||
clamp_terminal_size(MIN_CLIENT_COLS, MIN_CLIENT_ROWS),
|
||
(MIN_CLIENT_COLS, MIN_CLIENT_ROWS)
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn client_socket_path_derived_from_api_socket_override() {
|
||
let path = client_socket_path_from_overrides(Some("/tmp/test-herdr.sock"), None);
|
||
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
|
||
}
|
||
|
||
#[test]
|
||
fn client_socket_path_api_override_takes_precedence_over_legacy_client_override() {
|
||
let path = client_socket_path_from_overrides(
|
||
Some("/tmp/test-herdr.sock"),
|
||
Some("/tmp/legacy-client.sock"),
|
||
);
|
||
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
|
||
}
|
||
|
||
#[test]
|
||
fn client_socket_path_respects_legacy_client_override_without_api_override() {
|
||
let path = client_socket_path_from_overrides(None, Some("/tmp/test-herdr-client.sock"));
|
||
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
|
||
}
|
||
|
||
#[test]
|
||
fn client_socket_path_defaults_to_config_dir() {
|
||
let path = client_socket_path_from_overrides(None, None);
|
||
assert_eq!(path, config::config_dir().join("herdr-client.sock"));
|
||
}
|
||
|
||
#[test]
|
||
fn derive_client_socket_from_api_socket_without_sock_extension() {
|
||
let derived = derive_client_socket_from_api_socket(Path::new("/tmp/custom-api"));
|
||
assert_eq!(derived, PathBuf::from("/tmp/custom-api-client.sock"));
|
||
}
|
||
|
||
#[test]
|
||
fn prepare_socket_path_removes_stale_socket() {
|
||
let dir = PathBuf::from(format!(
|
||
"/tmp/hs-{}-{}",
|
||
std::process::id(),
|
||
std::time::SystemTime::now()
|
||
.duration_since(std::time::UNIX_EPOCH)
|
||
.map(|d| d.as_nanos())
|
||
.unwrap_or(0)
|
||
));
|
||
let _ = fs::create_dir_all(&dir);
|
||
let socket_path = dir.join("stale.sock");
|
||
|
||
// Create a socket file that nobody is listening on.
|
||
{
|
||
let _listener = UnixListener::bind(&socket_path).expect("bind stale socket");
|
||
}
|
||
// The listener scope ended, so the socket is now stale.
|
||
let deadline = std::time::Instant::now() + Duration::from_secs(1);
|
||
while std::time::Instant::now() < deadline {
|
||
if std::os::unix::net::UnixStream::connect(&socket_path).is_err() {
|
||
break;
|
||
}
|
||
std::thread::sleep(Duration::from_millis(10));
|
||
}
|
||
|
||
// prepare_socket_path should remove it without error.
|
||
let result = prepare_socket_path(&socket_path);
|
||
assert!(result.is_ok(), "should remove stale socket: {result:?}");
|
||
|
||
// Socket file should be gone.
|
||
assert!(!socket_path.exists());
|
||
|
||
let _ = fs::remove_dir_all(&dir);
|
||
}
|
||
|
||
#[test]
|
||
fn prepare_socket_path_rejects_live_socket() {
|
||
let dir = PathBuf::from(format!(
|
||
"/tmp/hl-{}-{}",
|
||
std::process::id(),
|
||
std::time::SystemTime::now()
|
||
.duration_since(std::time::UNIX_EPOCH)
|
||
.map(|d| d.as_nanos())
|
||
.unwrap_or(0)
|
||
));
|
||
let _ = fs::create_dir_all(&dir);
|
||
let socket_path = dir.join("live.sock");
|
||
|
||
// Bind a live listener.
|
||
let _listener = UnixListener::bind(&socket_path).expect("bind");
|
||
|
||
let result = prepare_socket_path(&socket_path);
|
||
assert!(result.is_err());
|
||
assert_eq!(result.unwrap_err().kind(), io::ErrorKind::AddrInUse);
|
||
|
||
let _ = fs::remove_dir_all(&dir);
|
||
}
|
||
|
||
#[test]
|
||
fn virtual_render_produces_nonempty_buffer() {
|
||
let mut state = AppState::test_new();
|
||
let area = Rect::new(0, 0, 80, 24);
|
||
let (buffer, _cursor) = render_virtual(&mut state, area, true);
|
||
assert_eq!(buffer.area.width, 80);
|
||
assert_eq!(buffer.area.height, 24);
|
||
}
|
||
|
||
#[test]
|
||
fn virtual_render_without_frame_cursor_keeps_cursor_hidden() {
|
||
let mut state = AppState::test_new();
|
||
let area = Rect::new(0, 0, 80, 24);
|
||
let (_buffer, cursor) = render_virtual(&mut state, area, true);
|
||
|
||
assert_eq!(cursor, None);
|
||
}
|
||
|
||
#[tokio::test]
|
||
async fn virtual_render_preserves_explicit_frame_cursor_position() {
|
||
let mut state = AppState::test_new();
|
||
let mut ws = crate::workspace::Workspace::test_new("test");
|
||
let pane_id = ws.tabs[0].root_pane;
|
||
ws.tabs[0].runtimes.insert(
|
||
pane_id,
|
||
crate::pane::PaneRuntime::test_with_screen_bytes(20, 5, b"left"),
|
||
);
|
||
|
||
state.workspaces = vec![ws];
|
||
state.active = Some(0);
|
||
state.selected = 0;
|
||
state.mode = crate::app::Mode::Terminal;
|
||
|
||
let area = Rect::new(0, 0, 80, 24);
|
||
let (_buffer, cursor) = render_virtual(&mut state, area, true);
|
||
let pane = state
|
||
.view
|
||
.pane_infos
|
||
.iter()
|
||
.find(|info| info.id == pane_id)
|
||
.expect("focused pane info");
|
||
|
||
assert_eq!(
|
||
cursor,
|
||
Some(CursorState {
|
||
x: pane.inner_rect.x + 4,
|
||
y: pane.inner_rect.y,
|
||
visible: true,
|
||
})
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn latest_active_client_drives_shared_size_theme_and_fallback() {
|
||
let mut server = test_headless_server();
|
||
|
||
server.clients.insert(
|
||
1,
|
||
ClientConnection {
|
||
terminal_size: (160, 45),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme {
|
||
foreground: Some(crate::terminal_theme::RgbColor {
|
||
r: 0xaa,
|
||
g: 0xbb,
|
||
b: 0xcc,
|
||
}),
|
||
background: Some(crate::terminal_theme::RgbColor {
|
||
r: 0x11,
|
||
g: 0x22,
|
||
b: 0x33,
|
||
}),
|
||
},
|
||
last_activity: 1,
|
||
last_frame: None,
|
||
writer: None,
|
||
},
|
||
);
|
||
server.clients.insert(
|
||
2,
|
||
ClientConnection {
|
||
terminal_size: (80, 24),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme {
|
||
foreground: Some(crate::terminal_theme::RgbColor {
|
||
r: 0x10,
|
||
g: 0x20,
|
||
b: 0x30,
|
||
}),
|
||
background: Some(crate::terminal_theme::RgbColor {
|
||
r: 0xdd,
|
||
g: 0xee,
|
||
b: 0xff,
|
||
}),
|
||
},
|
||
last_activity: 2,
|
||
last_frame: None,
|
||
writer: None,
|
||
},
|
||
);
|
||
|
||
assert!(server.promote_client_to_foreground(1));
|
||
assert_eq!(server.foreground_client_id, Some(1));
|
||
assert_eq!(server.effective_size, (160, 45));
|
||
assert_eq!(
|
||
server.app.state.host_terminal_theme,
|
||
server.clients[&1].host_terminal_theme
|
||
);
|
||
|
||
assert!(server.promote_client_to_foreground(2));
|
||
assert_eq!(server.foreground_client_id, Some(2));
|
||
assert_eq!(server.effective_size, (80, 24));
|
||
assert_eq!(
|
||
server.app.state.host_terminal_theme,
|
||
server.clients[&2].host_terminal_theme
|
||
);
|
||
|
||
assert!(server.remove_client(2));
|
||
assert_eq!(server.foreground_client_id, Some(1));
|
||
assert_eq!(server.effective_size, (160, 45));
|
||
assert_eq!(
|
||
server.app.state.host_terminal_theme,
|
||
server.clients[&1].host_terminal_theme
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn render_and_stream_uses_each_client_terminal_size() {
|
||
let mut server = test_headless_server();
|
||
server.app.state.workspaces = vec![crate::workspace::Workspace::test_new("test")];
|
||
server.app.state.active = Some(0);
|
||
server.app.state.selected = 0;
|
||
server.app.state.mode = crate::app::Mode::Terminal;
|
||
|
||
let (desktop_tx, desktop_rx) = std::sync::mpsc::channel();
|
||
let (phone_tx, phone_rx) = std::sync::mpsc::channel();
|
||
|
||
server.clients.insert(
|
||
1,
|
||
ClientConnection {
|
||
terminal_size: (120, 40),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity: 1,
|
||
last_frame: None,
|
||
writer: Some(desktop_tx),
|
||
},
|
||
);
|
||
server.clients.insert(
|
||
2,
|
||
ClientConnection {
|
||
terminal_size: (80, 24),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity: 2,
|
||
last_frame: None,
|
||
writer: Some(phone_tx),
|
||
},
|
||
);
|
||
server.foreground_client_id = Some(1);
|
||
server.sync_foreground_client_state();
|
||
server.resize_shared_runtime_to_effective_size();
|
||
|
||
server.render_and_stream();
|
||
|
||
let desktop_frame = read_server_frame(desktop_rx.recv().expect("desktop frame"));
|
||
let phone_frame = read_server_frame(phone_rx.recv().expect("phone frame"));
|
||
|
||
assert_eq!((desktop_frame.width, desktop_frame.height), (120, 40));
|
||
assert_eq!((phone_frame.width, phone_frame.height), (80, 24));
|
||
}
|
||
|
||
#[test]
|
||
fn render_and_stream_skips_identical_frame_sends() {
|
||
let mut server = test_headless_server();
|
||
server.app.state.workspaces = vec![crate::workspace::Workspace::test_new("test")];
|
||
server.app.state.active = Some(0);
|
||
server.app.state.selected = 0;
|
||
server.app.state.mode = crate::app::Mode::Terminal;
|
||
|
||
let (client_tx, client_rx) = std::sync::mpsc::channel();
|
||
|
||
server.clients.insert(
|
||
1,
|
||
ClientConnection {
|
||
terminal_size: (80, 24),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity: 1,
|
||
last_frame: None,
|
||
writer: Some(client_tx),
|
||
},
|
||
);
|
||
server.foreground_client_id = Some(1);
|
||
server.sync_foreground_client_state();
|
||
server.resize_shared_runtime_to_effective_size();
|
||
|
||
server.render_and_stream();
|
||
let first = client_rx.recv_timeout(Duration::from_millis(100));
|
||
assert!(first.is_ok(), "expected first frame to be sent");
|
||
|
||
server.render_and_stream();
|
||
assert!(
|
||
client_rx.recv_timeout(Duration::from_millis(50)).is_err(),
|
||
"identical frame should not be sent twice"
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn clipboard_write_targets_foreground_client_only() {
|
||
let mut server = test_headless_server();
|
||
let (background_tx, background_rx) = std::sync::mpsc::channel();
|
||
let (foreground_tx, foreground_rx) = std::sync::mpsc::channel();
|
||
|
||
server.clients.insert(
|
||
1,
|
||
ClientConnection {
|
||
terminal_size: (120, 40),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity: 1,
|
||
last_frame: None,
|
||
writer: Some(background_tx),
|
||
},
|
||
);
|
||
server.clients.insert(
|
||
2,
|
||
ClientConnection {
|
||
terminal_size: (80, 24),
|
||
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
|
||
last_activity: 2,
|
||
last_frame: None,
|
||
writer: Some(foreground_tx),
|
||
},
|
||
);
|
||
server.foreground_client_id = Some(2);
|
||
server.sync_foreground_client_state();
|
||
|
||
let changed = server.handle_internal_event_with_forwarding(AppEvent::ClipboardWrite {
|
||
content: b"test".to_vec(),
|
||
});
|
||
|
||
assert!(!changed);
|
||
match read_server_message(
|
||
foreground_rx
|
||
.recv_timeout(Duration::from_millis(100))
|
||
.expect("foreground clipboard message"),
|
||
) {
|
||
ServerMessage::Clipboard { data } => assert_eq!(data, "dGVzdA=="),
|
||
other => panic!("expected clipboard message, got {other:?}"),
|
||
}
|
||
assert!(
|
||
background_rx
|
||
.recv_timeout(Duration::from_millis(50))
|
||
.is_err(),
|
||
"background client should not receive clipboard writes"
|
||
);
|
||
}
|
||
|
||
#[test]
|
||
fn handshake_timeout_is_within_five_second_deadline() {
|
||
// The handshake timeout must be short enough that
|
||
// the connection is guaranteed to close within 5 seconds even with
|
||
// OS overhead (thread scheduling, timer slack, cleanup).
|
||
assert!(
|
||
HANDSHAKE_TIMEOUT < Duration::from_secs(5),
|
||
"HANDSHAKE_TIMEOUT ({:?}) must be less than 5 seconds to guarantee \
|
||
connection close within the 5-second deadline",
|
||
HANDSHAKE_TIMEOUT
|
||
);
|
||
}
|
||
|
||
/// Verify that no direct calls to `self.app.handle_internal_event`
|
||
/// exist outside of `handle_internal_event_with_forwarding` in this
|
||
/// module. This ensures the forwarding bypass cannot be reintroduced.
|
||
///
|
||
/// The search pattern looks for `handle_internal_event` calls that
|
||
/// are NOT inside the `handle_internal_event_with_forwarding` method.
|
||
#[test]
|
||
fn no_handle_internal_event_bypass_in_module() {
|
||
let source = include_str!("headless.rs");
|
||
|
||
// Find all lines containing handle_internal_event
|
||
let mut bypass_lines: Vec<String> = Vec::new();
|
||
let mut inside_forwarding_method = false;
|
||
let mut forwarding_method_brace_depth = 0u32;
|
||
|
||
for (i, line) in source.lines().enumerate() {
|
||
let line_num = i + 1;
|
||
|
||
// Track when we're inside handle_internal_event_with_forwarding
|
||
if line.contains("fn handle_internal_event_with_forwarding") {
|
||
inside_forwarding_method = true;
|
||
forwarding_method_brace_depth = 0;
|
||
}
|
||
|
||
if inside_forwarding_method {
|
||
// Count braces to track when we exit the method
|
||
for ch in line.chars() {
|
||
match ch {
|
||
'{' => forwarding_method_brace_depth += 1,
|
||
'}' => {
|
||
forwarding_method_brace_depth =
|
||
forwarding_method_brace_depth.saturating_sub(1);
|
||
if forwarding_method_brace_depth == 0 {
|
||
inside_forwarding_method = false;
|
||
}
|
||
}
|
||
_ => {}
|
||
}
|
||
}
|
||
} else if line.contains("self.app.handle_internal_event(")
|
||
&& !line.trim().starts_with("///")
|
||
&& !line.contains("contains(")
|
||
{
|
||
// Direct call to handle_internal_event outside the forwarding method
|
||
bypass_lines.push(format!("line {}: {}", line_num, line.trim()));
|
||
}
|
||
}
|
||
|
||
assert!(
|
||
bypass_lines.is_empty(),
|
||
"Found direct calls to self.app.handle_internal_event outside \
|
||
handle_internal_event_with_forwarding (bypass risk):\n {}",
|
||
bypass_lines.join("\n ")
|
||
);
|
||
}
|
||
}
|