herdr/src/server/headless.rs

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//! Headless server mode — runs the herdr event loop without a real terminal.
//!
//! The server:
//! - Does not enter raw mode or read stdin
//! - Creates and listens on both `herdr.sock` (existing JSON API) and
//! `herdr-client.sock` (new binary protocol)
//! - Initializes AppState and all PTYs from session restore or fresh state
//! - Runs the main event loop (drain events, drain API requests, scheduled tasks)
//! - Renders to a virtual ratatui Buffer in memory
//! - Accepts client connections on the client socket
//! - Streams frames to connected clients after each render
//! - Routes client input events through the existing input pipeline
//! - Continues running after client disconnect
//! - Handles stale socket cleanup, explicit server stop, minimum terminal size,
//! and pane spawn failure during restore
use std::collections::HashMap;
use std::fs;
use std::io::{self, Write};
use std::os::unix::net::{UnixListener, UnixStream};
use std::path::{Path, PathBuf};
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::Arc;
use std::time::{Duration, Instant};
use ratatui::backend::{Backend, ClearType, TestBackend, WindowSize};
use ratatui::layout::{Position, Rect, Size};
use tokio::sync::mpsc;
use tracing::{debug, error, info, warn};
use base64::Engine;
use crate::api;
use crate::app;
use crate::app::state::AppState;
use crate::config;
use crate::events::AppEvent;
use crate::server::protocol::{
self, ClientMessage, CursorState, FrameData, ServerMessage, MAX_FRAME_SIZE, PROTOCOL_VERSION,
};
// ---------------------------------------------------------------------------
// Loop event enum for the headless server event loop
// ---------------------------------------------------------------------------
/// Events that the headless server event loop can process.
enum LoopEvent {
Timer,
Internal(AppEvent),
Api(api::ApiRequestMessage),
ServerEvent(ServerEvent),
RenderRequested,
}
// ---------------------------------------------------------------------------
// Constants
// ---------------------------------------------------------------------------
/// Default shared runtime size (columns, rows) when no clients are attached.
const MIN_COLS: u16 = 80;
const MIN_ROWS: u16 = 24;
/// Minimum accepted attached client size.
///
/// Narrow observers must be allowed to drive narrow renders, otherwise the
/// server wraps pane content against a wider width and the client sees the
/// right edge clipped.
const MIN_CLIENT_COLS: u16 = 1;
const MIN_CLIENT_ROWS: u16 = 1;
/// Legacy environment variable for overriding the client socket path.
///
/// Contractual override behavior for auto-detect uses `HERDR_SOCKET_PATH`.
/// This variable is kept as a fallback for callers that explicitly need a
/// client-only override when `HERDR_SOCKET_PATH` is not set.
const CLIENT_SOCKET_PATH_ENV_VAR: &str = "HERDR_CLIENT_SOCKET_PATH";
/// Socket permission mode (owner read/write only).
const SOCKET_PERMISSION_MODE: u32 = 0o600;
/// Timeout for in-flight API requests during shutdown.
#[allow(dead_code)]
const SHUTDOWN_API_TIMEOUT: Duration = Duration::from_secs(5);
/// How long to wait for a client handshake before closing the connection.
/// Set to 4 seconds (rather than 5) to guarantee the connection is closed
/// within the 5-second deadline, even with
/// OS timer slack, thread scheduling, and cleanup overhead.
const HANDSHAKE_TIMEOUT: Duration = Duration::from_secs(4);
/// Maximum input payload size (bytes) for a single `ClientMessage::Input`.
const MAX_INPUT_PAYLOAD: usize = 1024 * 1024; // 1 MB
/// How often the idle headless loop wakes to poll the std UnixListener for new
/// client connections.
///
/// The listener is non-blocking and not integrated into `tokio::select!`, so
/// a low-frequency wake is required to notice new thin-client attaches while
/// otherwise idle. Keep this much slower than the old resize-poll cadence to
/// avoid reintroducing the idle CPU spin.
const CLIENT_ACCEPT_POLL_INTERVAL: Duration = Duration::from_millis(250);
// ---------------------------------------------------------------------------
// Socket path helpers
// ---------------------------------------------------------------------------
/// Returns the path for the client protocol socket.
///
/// Contract-aligned override behavior:
/// 1. If `HERDR_SOCKET_PATH` is set, derive the client socket path from it by
/// inserting `-client` before `.sock` (e.g. `herdr.sock` -> `herdr-client.sock`).
/// This keeps JSON API and client socket overrides consistent.
/// 2. Otherwise, honor `HERDR_CLIENT_SOCKET_PATH` (legacy/testing fallback).
/// 3. Otherwise, use the app config directory.
pub fn client_socket_path() -> PathBuf {
client_socket_path_from_overrides(
std::env::var(api::SOCKET_PATH_ENV_VAR).ok().as_deref(),
std::env::var(CLIENT_SOCKET_PATH_ENV_VAR).ok().as_deref(),
)
}
fn client_socket_path_from_overrides(
api_socket_override: Option<&str>,
client_socket_override: Option<&str>,
) -> PathBuf {
if let Some(api_socket_override) = api_socket_override {
return derive_client_socket_from_api_socket(Path::new(api_socket_override));
}
if let Some(client_socket_override) = client_socket_override {
return PathBuf::from(client_socket_override);
}
config::config_dir().join("herdr-client.sock")
}
fn derive_client_socket_from_api_socket(api_socket_path: &Path) -> PathBuf {
let stem = api_socket_path
.file_stem()
.and_then(|s| s.to_str())
.unwrap_or("herdr");
let parent = api_socket_path.parent().unwrap_or_else(|| Path::new(""));
if api_socket_path
.extension()
.and_then(|ext| ext.to_str())
.is_some_and(|ext| ext == "sock")
{
return parent.join(format!("{stem}-client.sock"));
}
parent.join(format!("{stem}-client.sock"))
}
/// Clamp client-reported terminal dimensions to a minimum viable size.
pub fn clamp_terminal_size(cols: u16, rows: u16) -> (u16, u16) {
let clamped_cols = cols.max(MIN_CLIENT_COLS);
let clamped_rows = rows.max(MIN_CLIENT_ROWS);
(clamped_cols, clamped_rows)
}
// ---------------------------------------------------------------------------
// Connected client state
// ---------------------------------------------------------------------------
/// A connected client tracked by the server.
struct ClientConnection {
/// The client's terminal size (after clamping).
terminal_size: (u16, u16),
/// Last known host terminal default colors for this client.
host_terminal_theme: crate::terminal_theme::TerminalTheme,
/// Monotonic activity stamp used to choose the fallback foreground client.
last_activity: u64,
/// Last frame sent to this client. Used to skip identical frame sends.
last_frame: Option<FrameData>,
/// Channel for sending framed ServerMessage data to the client writer thread.
writer: Option<std::sync::mpsc::Sender<Vec<u8>>>,
}
// ---------------------------------------------------------------------------
// Stale socket cleanup
// ---------------------------------------------------------------------------
/// Prepares a socket path for binding: creates parent directories,
/// removes stale socket files (where no server is listening), and
/// returns an error if a live server is already bound.
fn prepare_socket_path(path: &Path) -> io::Result<()> {
crate::ipc::prepare_socket_path(path, |path| {
format!(
"herdr server is already running (socket busy at {})",
path.display()
)
})
}
/// Restricts socket file permissions to owner-only (0o600).
fn restrict_socket_permissions(path: &Path) -> io::Result<()> {
crate::ipc::restrict_socket_permissions(path, SOCKET_PERMISSION_MODE)
}
// ---------------------------------------------------------------------------
// Virtual rendering
// ---------------------------------------------------------------------------
struct CursorTrackingBackend {
inner: TestBackend,
rendered_cursor: Option<Position>,
}
impl CursorTrackingBackend {
fn new(width: u16, height: u16) -> Self {
Self {
inner: TestBackend::new(width, height),
rendered_cursor: None,
}
}
fn buffer(&self) -> &ratatui::buffer::Buffer {
self.inner.buffer()
}
fn rendered_cursor(&self) -> Option<CursorState> {
self.rendered_cursor.map(|pos| CursorState {
x: pos.x,
y: pos.y,
visible: true,
})
}
}
impl Backend for CursorTrackingBackend {
type Error = std::convert::Infallible;
fn draw<'a, I>(&mut self, content: I) -> Result<(), Self::Error>
where
I: Iterator<Item = (u16, u16, &'a ratatui::buffer::Cell)>,
{
self.inner.draw(content)
}
fn append_lines(&mut self, n: u16) -> Result<(), Self::Error> {
self.inner.append_lines(n)
}
fn hide_cursor(&mut self) -> Result<(), Self::Error> {
self.inner.hide_cursor()?;
self.rendered_cursor = None;
Ok(())
}
fn show_cursor(&mut self) -> Result<(), Self::Error> {
self.inner.show_cursor()
}
fn get_cursor_position(&mut self) -> Result<Position, Self::Error> {
self.inner.get_cursor_position()
}
fn set_cursor_position<P: Into<Position>>(&mut self, position: P) -> Result<(), Self::Error> {
let position = position.into();
self.inner.set_cursor_position(position)?;
self.rendered_cursor = Some(position);
Ok(())
}
fn clear(&mut self) -> Result<(), Self::Error> {
self.inner.clear()
}
fn clear_region(&mut self, clear_type: ClearType) -> Result<(), Self::Error> {
self.inner.clear_region(clear_type)
}
fn size(&self) -> Result<Size, Self::Error> {
self.inner.size()
}
fn window_size(&mut self) -> Result<WindowSize, Self::Error> {
self.inner.window_size()
}
fn flush(&mut self) -> Result<(), Self::Error> {
self.inner.flush()
}
}
/// Renders the AppState to an in-memory ratatui Buffer.
///
/// This produces the same output as the monolithic binary's terminal draw,
/// but writes to a `Buffer` instead of stdout. Cursor visibility is captured
/// from explicit frame cursor intent rather than incidental backend state.
fn render_virtual(
app_state: &mut AppState,
area: Rect,
resize_panes: bool,
) -> (ratatui::buffer::Buffer, Option<CursorState>) {
if resize_panes {
crate::ui::compute_view(app_state, area);
} else {
crate::ui::compute_view_without_resizing_panes(app_state, area);
}
let backend = CursorTrackingBackend::new(area.width, area.height);
let mut terminal = ratatui::Terminal::new(backend).expect("TestBackend::new should never fail");
terminal
.draw(|frame| {
crate::ui::render(app_state, frame);
})
.expect("render to TestBackend should never fail");
let buffer = terminal.backend().buffer().clone();
let cursor = terminal.backend().rendered_cursor();
(buffer, cursor)
}
// ---------------------------------------------------------------------------
// Headless server
// ---------------------------------------------------------------------------
/// The headless server — runs the herdr event loop without a real terminal.
pub struct HeadlessServer {
app: app::App,
client_listener: UnixListener,
client_socket_path: PathBuf,
clients: HashMap<u64, ClientConnection>,
next_client_id: u64,
/// The client currently driving the shared pane runtime size and theme.
foreground_client_id: Option<u64>,
/// Monotonic activity counter used to pick the most recently active client.
next_activity_stamp: u64,
/// Shared pane runtime size derived from the foreground client,
/// or MIN_COLS × MIN_ROWS when no clients are connected.
effective_size: (u16, u16),
/// Flag set when shutdown is initiated.
shutting_down: bool,
/// Flag set by Ctrl+C or `server stop` signal.
should_quit: Arc<AtomicBool>,
/// Channel for receiving server events from client connection threads.
server_event_rx: mpsc::Receiver<ServerEvent>,
/// Sender for server events (cloned for each client thread).
server_event_tx: mpsc::Sender<ServerEvent>,
}
impl HeadlessServer {
/// Creates and starts the headless server.
///
/// This:
/// 1. Prepares the client socket path (cleans up stale sockets)
/// 2. Binds the client socket listener
/// 3. Returns the server ready to run
pub fn new(app: app::App) -> io::Result<Self> {
let client_path = client_socket_path();
prepare_socket_path(&client_path)?;
let listener = UnixListener::bind(&client_path)?;
restrict_socket_permissions(&client_path)?;
info!(path = %client_path.display(), "client protocol socket listening");
// Set non-blocking on the listener so we can poll it from the event loop.
listener.set_nonblocking(true)?;
let should_quit = Arc::new(AtomicBool::new(false));
// Channel for server events from client threads.
let (server_event_tx, server_event_rx) = mpsc::channel(64);
Ok(Self {
app,
client_listener: listener,
client_socket_path: client_path,
clients: HashMap::new(),
next_client_id: 1,
foreground_client_id: None,
next_activity_stamp: 1,
effective_size: (MIN_COLS, MIN_ROWS),
shutting_down: false,
should_quit,
server_event_rx,
server_event_tx,
})
}
/// Runs the headless server event loop until shutdown.
///
/// This is the server's main loop — analogous to `App::run()` but without
/// a real terminal. It:
/// - Drains internal events (pane death, state changes)
/// - Drains API requests (from the JSON socket)
/// - Accepts new client connections
/// - Reads client messages and routes input
/// - Handles scheduled tasks (resize poll, animation, session save, etc.)
/// - Renders virtually and streams frames to clients
pub async fn run(&mut self) -> io::Result<()> {
info!("headless server starting");
// Register SIGINT handler for graceful shutdown.
let should_quit = self.should_quit.clone();
let quit_notify = self.server_event_tx.clone();
ctrlc_handler(should_quit, quit_notify);
// No input_rx needed — server doesn't read stdin.
// We use None for input_rx so the event loop doesn't try to read from stdin.
self.app.input_rx = None;
let mut needs_render = true;
loop {
// If shutdown has been initiated, complete it and exit.
if self.shutting_down {
self.complete_shutdown()?;
break;
}
// Check if we should start shutting down.
if self.app.state.should_quit || self.should_quit.load(Ordering::Acquire) {
self.initiate_shutdown();
continue;
}
// 1. Check render_dirty flag from PTY reader tasks.
if self.app.render_dirty.load(Ordering::Acquire) {
needs_render = true;
}
// 2. Drain internal events.
if self.drain_internal_events_with_forwarding() {
needs_render = true;
}
// 3. Drain API requests.
if self.drain_api_requests_with_shutdown_check() {
needs_render = true;
}
self.app.sync_focus_events();
self.app.sync_session_save_schedule();
// 4. Accept new client connections.
self.accept_client_connections()?;
// 5. Drain server events from client threads.
if self.drain_server_events() {
needs_render = true;
}
// 6. Handle scheduled tasks.
let now = Instant::now();
if self.handle_scheduled_tasks_headless(now) {
needs_render = true;
}
// Handle deferred requests.
if self.app.state.request_complete_onboarding {
self.app.state.request_complete_onboarding = false;
self.app.open_settings_from_onboarding();
needs_render = true;
}
if self.app.state.request_new_workspace {
self.app.state.request_new_workspace = false;
self.app.create_workspace();
needs_render = true;
}
if self.app.state.request_new_tab {
self.app.state.request_new_tab = false;
self.app.create_tab();
needs_render = true;
}
if self.app.state.request_reload_keybinds {
self.app.state.request_reload_keybinds = false;
self.app.reload_keybinds();
needs_render = true;
}
self.app.sync_headless_animation_timer(now);
// 7. Render virtually and stream frames.
if needs_render && self.app.can_render_now(now) {
self.app.render_dirty.swap(false, Ordering::AcqRel);
self.render_and_stream();
self.app.last_render_at = Some(now);
needs_render = false;
continue;
}
// 8. Wait for next event.
let next_deadline = self
.app
.next_headless_loop_deadline(now, needs_render)
.map(|deadline| deadline.min(now + CLIENT_ACCEPT_POLL_INTERVAL))
.or(Some(now + CLIENT_ACCEPT_POLL_INTERVAL));
let event = {
tokio::select! {
maybe_api = self.app.api_rx.recv() => match maybe_api {
Some(msg) => LoopEvent::Api(msg),
None => LoopEvent::Timer,
},
maybe_ev = self.app.event_rx.recv() => match maybe_ev {
Some(ev) => LoopEvent::Internal(ev),
None => LoopEvent::Timer,
},
maybe_server_ev = self.server_event_rx.recv() => match maybe_server_ev {
Some(ev) => LoopEvent::ServerEvent(ev),
None => LoopEvent::Timer,
},
_ = sleep_until_or_pending(next_deadline) => LoopEvent::Timer,
_ = self.app.render_notify.notified() => LoopEvent::RenderRequested,
}
};
match event {
LoopEvent::Timer => {}
LoopEvent::Internal(ev) => {
if self.handle_internal_event_with_forwarding(ev) {
needs_render = true;
}
}
LoopEvent::Api(msg) => {
if self.handle_api_request_with_shutdown_check(msg) {
needs_render = true;
}
}
LoopEvent::ServerEvent(ev) => {
if self.handle_server_event(ev) {
needs_render = true;
}
}
LoopEvent::RenderRequested => {
if self.app.render_dirty.load(Ordering::Acquire) {
needs_render = true;
}
}
}
}
// Save session on exit.
if !self.app.no_session {
self.app.save_session_now();
}
info!("headless server exiting");
Ok(())
}
fn allocate_activity_stamp(&mut self) -> u64 {
let stamp = self.next_activity_stamp;
self.next_activity_stamp = self.next_activity_stamp.saturating_add(1);
stamp
}
fn resize_shared_runtime_to_effective_size(&mut self) {
if self.foreground_client_id.is_none() {
return;
}
let (cols, rows) = self.effective_size;
let area = Rect::new(0, 0, cols, rows);
crate::ui::compute_view(&mut self.app.state, area);
// Shared runtime size changes affect pane wrapping and foreground-driven
// rendering semantics. Force one fresh frame to every remaining client
// even if the next rendered buffer compares equal to its cached frame.
for client in self.clients.values_mut() {
client.last_frame = None;
}
}
fn sync_foreground_client_state(&mut self) {
let Some(client_id) = self.foreground_client_id else {
self.effective_size = (MIN_COLS, MIN_ROWS);
return;
};
let Some(client) = self.clients.get(&client_id) else {
self.foreground_client_id = None;
self.effective_size = (MIN_COLS, MIN_ROWS);
return;
};
self.effective_size = client.terminal_size;
if !client.host_terminal_theme.is_empty() {
self.app.set_host_terminal_theme(client.host_terminal_theme);
}
}
fn promote_client_to_foreground(&mut self, client_id: u64) -> bool {
let stamp = self.allocate_activity_stamp();
let Some(client) = self.clients.get_mut(&client_id) else {
return false;
};
client.last_activity = stamp;
let changed = self.foreground_client_id != Some(client_id);
self.foreground_client_id = Some(client_id);
self.sync_foreground_client_state();
changed
}
fn promote_latest_remaining_client(&mut self) -> bool {
let next_foreground = self
.clients
.iter()
.max_by_key(|(_, client)| client.last_activity)
.map(|(&client_id, _)| client_id);
let changed = next_foreground != self.foreground_client_id;
self.foreground_client_id = next_foreground;
self.sync_foreground_client_state();
changed
}
fn remove_client(&mut self, client_id: u64) -> bool {
let was_foreground = self.foreground_client_id == Some(client_id);
self.clients.remove(&client_id);
if was_foreground {
self.promote_latest_remaining_client()
} else {
false
}
}
fn update_client_host_theme_from_events(
&mut self,
client_id: u64,
events: &[crate::raw_input::RawInputEvent],
) -> bool {
let Some(client) = self.clients.get_mut(&client_id) else {
return false;
};
let mut next_theme = client.host_terminal_theme;
for event in events {
if let crate::raw_input::RawInputEvent::HostDefaultColor { kind, color } = event {
next_theme = next_theme.with_color(*kind, *color);
}
}
if next_theme == client.host_terminal_theme {
return false;
}
client.host_terminal_theme = next_theme;
if self.foreground_client_id == Some(client_id) {
self.app.set_host_terminal_theme(next_theme)
} else {
false
}
}
fn events_include_interaction(events: &[crate::raw_input::RawInputEvent]) -> bool {
events.iter().any(|event| {
matches!(
event,
crate::raw_input::RawInputEvent::Key(_)
| crate::raw_input::RawInputEvent::Mouse(_)
| crate::raw_input::RawInputEvent::Paste(_)
)
})
}
/// Accepts pending client connections from the non-blocking listener.
fn accept_client_connections(&mut self) -> io::Result<()> {
loop {
match self.client_listener.accept() {
Ok((stream, _addr)) => {
let client_id = self.next_client_id;
self.next_client_id += 1;
if let Err(err) = stream.set_nonblocking(true) {
warn!(err = %err, "failed to set client stream nonblocking");
continue;
}
// Spawn a thread for the handshake and read loop.
let should_quit = self.should_quit.clone();
let server_event_tx = self.server_event_tx.clone();
std::thread::spawn(move || {
if let Err(err) = handle_client_handshake(
stream,
client_id,
&server_event_tx,
&should_quit,
) {
debug!(client_id, err = %err, "client handshake failed");
}
});
}
Err(ref err) if err.kind() == io::ErrorKind::WouldBlock => {
// No more pending connections.
break;
}
Err(err) => {
error!(err = %err, "client listener accept failed");
break;
}
}
}
Ok(())
}
/// Drains server events from the dedicated channel.
///
/// Returns true if any input was processed (requiring a re-render).
fn drain_server_events(&mut self) -> bool {
let mut changed = false;
while let Ok(ev) = self.server_event_rx.try_recv() {
changed |= self.handle_server_event(ev);
}
changed
}
/// Handles a single internal event with forwarding logic for clipboard,
/// sound, and toast notifications to connected clients.
///
/// ALL internal events MUST be routed through this method to ensure
/// clipboard/notify forwarding is never bypassed. Do not call
/// `self.app.handle_internal_event()` directly for any internal event
/// in the headless server — use this method instead.
///
/// Returns true if the event changed visual state (requiring a re-render).
fn handle_internal_event_with_forwarding(&mut self, ev: AppEvent) -> bool {
match &ev {
AppEvent::ClipboardWrite { content } => {
// Clipboard writes are client-local side effects. Forward them only to
// the foreground client instead of broadcasting to every attached client.
if let Some(client_id) = self.foreground_client_id {
let data = base64::engine::general_purpose::STANDARD.encode(content.as_slice());
self.send_to_client(client_id, ServerMessage::Clipboard { data });
}
// ClipboardWrite doesn't change visual state — no render needed.
false
}
AppEvent::StateChanged {
pane_id,
agent,
state,
} => {
// Capture toast before handling.
let toast_before = self.app.state.toast.clone();
let pane_id_val = *pane_id;
let agent_val = *agent;
let state_val = *state;
// Find the previous state of this pane before the event
// is processed. We need this to determine if a sound
// notification would be triggered.
let prev_state = self
.app
.state
.workspaces
.iter()
.find_map(|ws| {
ws.tabs
.iter()
.find_map(|tab| tab.panes.get(&pane_id_val).map(|p| p.state))
})
.unwrap_or(crate::detect::AgentState::Unknown);
// Handle the state change (updates pane state, sets toast on AppState).
// Note: apply_pane_state_change inside handle_internal_event will try
// to play sounds, but sound.enabled=false in the headless server, so
// sound::play is never called. Toast may still be set on AppState if
// toast_config.enabled is true.
self.app.handle_internal_event(ev);
// Forward sound notification to clients.
// We check the agent-specific sound setting but NOT sound.enabled,
// because the server sets enabled=false to prevent local playback —
// clients should still receive sound notifications and decide
// locally whether to play them based on their own config.
let is_active_tab = self
.app
.state
.active
.and_then(|ws_idx| self.app.state.workspaces.get(ws_idx))
.is_some_and(|ws| {
ws.find_tab_index_for_pane(pane_id_val)
.is_some_and(|tab_idx| ws.active_tab_index() == tab_idx)
});
if !matches!(
self.app.state.sound.agents.for_agent(agent_val),
crate::config::AgentSoundSetting::Off
) {
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
is_active_tab,
prev_state,
state_val,
) {
let msg = match sound {
crate::sound::Sound::Done => "agent done",
crate::sound::Sound::Request => "agent attention",
};
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Sound,
message: msg.to_owned(),
});
}
}
let toast_msg =
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
self.app
.state
.toast
.as_ref()
.map(|toast| format!("{}: {}", toast.title, toast.context))
} else if matches!(
self.app.state.toast_config.delivery,
crate::config::ToastDelivery::Terminal
) {
self.app
.state
.workspaces
.iter()
.enumerate()
.find_map(|(ws_idx, ws)| {
ws.tabs.iter().find_map(|tab| {
tab.panes.get(&pane_id_val).and_then(|pane| {
pane.effective_agent_label().and_then(|agent_label| {
crate::app::actions::notification_toast_for_state_change(
is_active_tab,
prev_state,
state_val,
)
.map(|kind| {
let event_text = match kind {
crate::app::state::ToastKind::NeedsAttention => {
"needs attention"
}
crate::app::state::ToastKind::Finished => {
"finished"
}
crate::app::state::ToastKind::UpdateInstalled => {
"updated"
}
};
format!(
"{} {}: {}",
agent_label,
event_text,
crate::app::actions::notification_context(
ws,
ws_idx,
pane_id_val,
)
)
})
})
})
})
})
} else {
None
};
if let Some(msg) = toast_msg {
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Toast,
message: msg,
});
}
true
}
AppEvent::HookStateReported {
pane_id,
agent_label,
state,
..
} => {
// The hook authority may not change the effective pane state if
// the detected agent doesn't match. We forward based on the
// hook-reported state transition regardless.
let toast_before = self.app.state.toast.clone();
let pane_id_val = *pane_id;
let agent_val = crate::detect::parse_agent_label(agent_label);
let hook_state_val = *state;
// Capture the previous hook authority state for this pane.
// If no hook authority exists, use the effective state.
let prev_hook_state = self
.app
.state
.workspaces
.iter()
.find_map(|ws| {
ws.tabs.iter().find_map(|tab| {
tab.panes.get(&pane_id_val).map(|p| {
p.hook_authority
.as_ref()
.map(|h| h.state)
.unwrap_or(p.state)
})
})
})
.unwrap_or(crate::detect::AgentState::Unknown);
self.app.handle_internal_event(ev);
// Forward sound notification based on hook state transition.
// This ensures API-reported state changes (pane.report_agent)
// produce notifications even before fallback detection confirms.
let is_active_tab = self
.app
.state
.active
.and_then(|ws_idx| self.app.state.workspaces.get(ws_idx))
.is_some_and(|ws| {
ws.find_tab_index_for_pane(pane_id_val)
.is_some_and(|tab_idx| ws.active_tab_index() == tab_idx)
});
if !matches!(
self.app.state.sound.agents.for_agent(agent_val),
crate::config::AgentSoundSetting::Off
) {
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
is_active_tab,
prev_hook_state,
hook_state_val,
) {
let msg = match sound {
crate::sound::Sound::Done => "agent done",
crate::sound::Sound::Request => "agent attention",
};
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Sound,
message: msg.to_owned(),
});
}
}
let toast_msg =
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
self.app
.state
.toast
.as_ref()
.map(|toast| format!("{}: {}", toast.title, toast.context))
} else if matches!(
self.app.state.toast_config.delivery,
crate::config::ToastDelivery::Terminal
) {
self.app
.state
.workspaces
.iter()
.enumerate()
.find_map(|(ws_idx, ws)| {
ws.tabs.iter().find_map(|tab| {
tab.panes.get(&pane_id_val).and_then(|pane| {
pane.effective_agent_label().and_then(|agent_label| {
crate::app::actions::notification_toast_for_state_change(
is_active_tab,
prev_hook_state,
hook_state_val,
)
.map(|kind| {
let event_text = match kind {
crate::app::state::ToastKind::NeedsAttention => {
"needs attention"
}
crate::app::state::ToastKind::Finished => {
"finished"
}
crate::app::state::ToastKind::UpdateInstalled => {
"updated"
}
};
format!(
"{} {}: {}",
agent_label,
event_text,
crate::app::actions::notification_context(
ws,
ws_idx,
pane_id_val,
)
)
})
})
})
})
})
} else {
None
};
if let Some(msg) = toast_msg {
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Toast,
message: msg,
});
}
true
}
AppEvent::UpdateReady { version } => {
let toast_before = self.app.state.toast.clone();
let version = version.clone();
self.app.handle_internal_event(ev);
let toast_msg =
if self.app.state.toast.is_some() && self.app.state.toast != toast_before {
self.app
.state
.toast
.as_ref()
.map(|toast| format!("{}: {}", toast.title, toast.context))
} else if matches!(
self.app.state.toast_config.delivery,
crate::config::ToastDelivery::Terminal
) {
Some(format!(
"v{version} available: detach, then run `herdr update`"
))
} else {
None
};
if let Some(msg) = toast_msg {
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Toast,
message: msg,
});
}
true
}
_ => {
self.app.handle_internal_event(ev);
true
}
}
}
/// Drains internal events, forwarding clipboard, sound, and toast
/// notifications to connected clients instead of processing them locally.
///
/// In the monolithic mode:
/// - `ClipboardWrite` events are written to stdout via `write_osc52_bytes`.
/// - Sound notifications are played locally via `sound::play`.
/// - Toast notifications are set on AppState and rendered into the frame.
///
/// In the headless server, there is no stdout terminal or audio subsystem,
/// so we:
/// - Forward `ClipboardWrite` as `ServerMessage::Clipboard` to the
/// foreground client only.
/// - Detect when a sound would be played and forward as
/// `ServerMessage::Notify { kind: Sound }` to all clients.
/// - Detect when a toast is set on AppState and forward as
/// `ServerMessage::Notify { kind: Toast }` to all clients.
fn drain_internal_events_with_forwarding(&mut self) -> bool {
let mut changed = false;
while let Ok(ev) = self.app.event_rx.try_recv() {
changed |= self.handle_internal_event_with_forwarding(ev);
}
changed
}
/// Encodes a server message into a length-prefixed frame.
fn frame_server_message(msg: &ServerMessage) -> Result<Vec<u8>, protocol::FramingError> {
let mut framed = Vec::new();
protocol::write_message(&mut framed, msg)?;
Ok(framed)
}
/// Sends a message to all connected clients.
/// Broken connections are tracked and cleaned up.
fn send_to_all_clients(&mut self, msg: ServerMessage) {
let serialized = match Self::frame_server_message(&msg) {
Ok(framed) => framed,
Err(err) => {
warn!(err = %err, "failed to serialize message for clients");
return;
}
};
let mut broken_clients: Vec<u64> = Vec::new();
for (&client_id, client) in &mut self.clients {
if let Some(writer) = &client.writer {
if writer.send(serialized.clone()).is_err() {
debug!(client_id, "client writer channel closed during broadcast");
broken_clients.push(client_id);
}
}
}
// Remove broken clients.
for client_id in broken_clients {
let foreground_changed = self.remove_client(client_id);
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
}
}
/// Sends a message to a specific client. Returns false if the client
/// was not found or the send failed (client removed).
fn send_to_client(&mut self, client_id: u64, msg: ServerMessage) -> bool {
let serialized = match Self::frame_server_message(&msg) {
Ok(framed) => framed,
Err(err) => {
warn!(client_id, err = %err, "failed to serialize message for client");
return false;
}
};
if let Some(client) = self.clients.get(&client_id) {
if let Some(writer) = &client.writer {
if writer.send(serialized).is_err() {
debug!(
client_id,
"client writer channel closed during targeted send"
);
let foreground_changed = self.remove_client(client_id);
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
return false;
}
}
true
} else {
false
}
}
/// Handles a server event. Returns true if the event requires a re-render.
fn handle_server_event(&mut self, ev: ServerEvent) -> bool {
match ev {
ServerEvent::ClientConnected {
client_id,
cols,
rows,
writer,
} => {
info!(client_id, cols, rows, "client connected");
let last_activity = self.allocate_activity_stamp();
self.clients.insert(
client_id,
ClientConnection {
terminal_size: (cols, rows),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity,
last_frame: None,
writer: Some(writer),
},
);
self.foreground_client_id = Some(client_id);
self.sync_foreground_client_state();
self.resize_shared_runtime_to_effective_size();
true
}
ServerEvent::ClientInput { client_id, data } => {
debug!(client_id, len = data.len(), "client input received");
if let Some(client) = self.clients.get_mut(&client_id) {
// Ensure the next render after client input is delivered even if the
// current frame buffer still compares equal. Input can change cursor or
// PTY state asynchronously, and thin clients should not stall waiting for
// a post-input frame behind identical-frame dedupe.
client.last_frame = None;
}
let events = crate::raw_input::parse_raw_input_bytes_sync(&data);
let interaction = Self::events_include_interaction(&events);
let foreground_changed = if interaction {
self.promote_client_to_foreground(client_id)
} else {
false
};
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
let theme_changed = self.update_client_host_theme_from_events(client_id, &events);
self.app
.route_client_events(events, self.foreground_client_id == Some(client_id));
// Check if the detach keybind was triggered during input processing.
if self.app.state.detach_requested {
self.app.state.detach_requested = false;
info!(client_id, "client detach requested via keybind");
// Send a ServerShutdown with "detached" reason to this client
// so it exits cleanly (not with a connection-lost error).
// The client will close its connection after receiving this,
// which triggers a ClientDisconnected event that removes it.
self.send_to_client(
client_id,
ServerMessage::ServerShutdown {
reason: Some("detached".to_owned()),
},
);
// Don't remove the client here — let the client disconnect
// naturally after receiving the ServerShutdown. The client's
// read loop will see EOF and the server will get a
// ClientDisconnected event which handles cleanup.
//
// However, we do need to stop sending frames to this client
// since it's detaching. Drop the writer channel so no more
// frames are queued for this client.
if let Some(client) = self.clients.get_mut(&client_id) {
client.writer = None;
}
// No re-render needed for remaining clients.
false
} else {
foreground_changed || theme_changed || interaction
}
}
ServerEvent::ClientResize {
client_id,
cols,
rows,
} => {
info!(client_id, cols, rows, "client resize");
if let Some(client) = self.clients.get_mut(&client_id) {
client.terminal_size = (cols, rows);
}
self.promote_client_to_foreground(client_id);
self.resize_shared_runtime_to_effective_size();
true
}
ServerEvent::ClientDetach { client_id } => {
info!(client_id, "client detached");
let foreground_changed = self.remove_client(client_id);
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
true
}
ServerEvent::ClientDisconnected { client_id } => {
info!(client_id, "client disconnected");
let foreground_changed = self.remove_client(client_id);
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
true
}
ServerEvent::QuitSignal => {
// The quit check at the top of the loop handles this.
// No render needed — the next iteration will initiate shutdown.
false
}
}
}
/// Drains API requests with shutdown awareness.
///
/// During shutdown, remaining requests get a `server_unavailable` error.
fn drain_api_requests_with_shutdown_check(&mut self) -> bool {
let mut changed = false;
while let Ok(msg) = self.app.api_rx.try_recv() {
changed |= self.handle_api_request_with_shutdown_check(msg);
}
changed
}
/// Handles a single API request with shutdown awareness.
///
/// Also forwards any toast/sound notifications that result from the API
/// request to connected clients. API methods like `pane.report_agent`
/// trigger internal events that may set toast state or would normally
/// play sounds — in headless mode we forward these to clients instead.
fn handle_api_request_with_shutdown_check(&mut self, msg: api::ApiRequestMessage) -> bool {
if self.shutting_down {
// During shutdown, respond with server_unavailable.
let response = serde_json::to_string(&api::schema::ErrorResponse {
id: msg.request.id,
error: api::schema::ErrorBody {
code: "server_unavailable".into(),
message: "server is shutting down".into(),
},
})
.unwrap_or_else(|_| {
r#"{"id":"","error":{"code":"server_unavailable","message":"server is shutting down"}}"#
.to_string()
});
let _ = msg.respond_to.send(response);
return false;
}
let changed = api::request_changes_ui(&msg.request);
// Capture toast and pane agent states before the API call so we can
// forward any resulting notifications to connected clients.
// API requests like pane.report_agent trigger handle_internal_event
// internally, which bypasses drain_internal_events_with_forwarding.
// Since sound.enabled=false in the headless server, sounds would be
// silently dropped; toasts may be set but not forwarded.
//
// Note: pane.report_agent sets hook_authority on the pane, but the
// effective state may not change until the fallback detector confirms
// the agent (detected_agent must match). So we capture both the
// effective state AND the hook authority state for comparison.
let toast_before = self.app.state.toast.clone();
let pane_states_before: Vec<(
usize,
crate::layout::PaneId,
crate::detect::AgentState,
Option<crate::detect::AgentState>,
)> = self
.app
.state
.workspaces
.iter()
.enumerate()
.flat_map(|(ws_idx, ws)| {
ws.tabs.iter().flat_map(move |tab| {
tab.panes.iter().map(move |(&pane_id, pane)| {
(
ws_idx,
pane_id,
pane.state,
pane.hook_authority.as_ref().map(|h| h.state),
)
})
})
})
.collect();
let response = self.app.handle_api_request(msg.request);
let _ = msg.respond_to.send(response);
// Forward any new toast as a notification to clients.
let toast_after = self.app.state.toast.clone();
let forwarded_toast_from_state = if toast_after.is_some() && toast_after != toast_before {
if let Some(toast) = &toast_after {
let msg_text = format!("{}: {}", toast.title, toast.context);
debug!(msg = %msg_text, "forwarding toast notification from API request");
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Toast,
message: msg_text,
});
true
} else {
false
}
} else {
false
};
// Forward sound notifications for any pane state changes that occurred
// during the API request. Compare before/after pane states (including
// hook authority state) to find transitions that would trigger a sound.
//
// pane.report_agent sets hook_authority on the pane, but the effective
// state may not change until the fallback detector confirms the agent
// (detected_agent must match hook_authority.agent). We check BOTH the
// effective state AND the hook authority state so that API-reported
// state changes trigger notifications even before fallback confirmation.
for (ws_idx, pane_id, prev_effective_state, prev_hook_state) in &pane_states_before {
let pane_after = self
.app
.state
.workspaces
.get(*ws_idx)
.and_then(|ws| ws.tabs.iter().find_map(|tab| tab.panes.get(pane_id)));
let Some(pane_after) = pane_after else {
continue;
};
let new_effective_state = pane_after.state;
let new_hook_state = pane_after.hook_authority.as_ref().map(|h| h.state);
// Check effective state change first.
let effective_changed = new_effective_state != *prev_effective_state;
// Check hook authority state change — this catches API-reported
// state changes that haven't been confirmed by fallback detection.
let hook_changed = new_hook_state != *prev_hook_state;
if effective_changed || hook_changed {
// Use the hook state if available (it reflects the API-reported
// state), otherwise use the effective state.
let prev_state = prev_hook_state.unwrap_or(*prev_effective_state);
let new_state = new_hook_state.unwrap_or(new_effective_state);
// Skip if the derived transition is a no-op.
if prev_state == new_state {
continue;
}
let is_active_tab = self.app.state.pane_is_in_active_tab(*ws_idx, *pane_id);
// Get the known agent for sound settings. Unknown custom labels
// fall back to None so clients use the generic sound behavior.
let agent = pane_after.effective_known_agent();
debug!(
ws_idx,
pane_id = pane_id.raw(),
prev_state = ?prev_state,
new_state = ?new_state,
agent = ?agent,
effective_changed,
hook_changed,
"pane state changed during API request, checking sound notification"
);
if !forwarded_toast_from_state
&& matches!(
self.app.state.toast_config.delivery,
crate::config::ToastDelivery::Terminal
)
{
if let Some(kind) = crate::app::actions::notification_toast_for_state_change(
is_active_tab,
prev_state,
new_state,
) {
if let Some(agent_label) = pane_after.effective_agent_label() {
let event_text = match kind {
crate::app::state::ToastKind::NeedsAttention => "needs attention",
crate::app::state::ToastKind::Finished => "finished",
crate::app::state::ToastKind::UpdateInstalled => "updated",
};
let msg_text = format!(
"{} {}: {}",
agent_label,
event_text,
crate::app::actions::notification_context(
&self.app.state.workspaces[*ws_idx],
*ws_idx,
*pane_id,
)
);
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Toast,
message: msg_text,
});
}
}
}
// Check agent-specific sound setting but NOT sound.enabled,
// because the server sets enabled=false to prevent local playback.
// Clients decide locally whether to play sounds.
if !matches!(
self.app.state.sound.agents.for_agent(agent),
crate::config::AgentSoundSetting::Off
) {
if let Some(sound) = crate::app::actions::notification_sound_for_state_change(
is_active_tab,
prev_state,
new_state,
) {
let msg_text = match sound {
crate::sound::Sound::Done => "agent done",
crate::sound::Sound::Request => "agent attention",
};
debug!(sound = ?sound, "forwarding sound notification from API request");
self.send_to_all_clients(ServerMessage::Notify {
kind: protocol::NotifyKind::Sound,
message: msg_text.to_owned(),
});
}
}
}
}
changed
}
/// Renders the current state to client-sized virtual buffers and streams
/// frames to all connected clients.
fn render_and_stream(&mut self) {
let foreground_client_id = self.foreground_client_id;
let mut render_targets: Vec<(u64, (u16, u16), bool)> = self
.clients
.iter()
.filter(|(_, client)| client.writer.is_some())
.map(|(&client_id, client)| {
(
client_id,
client.terminal_size,
foreground_client_id == Some(client_id),
)
})
.collect();
render_targets.sort_by_key(|(client_id, _, is_foreground)| (*is_foreground, *client_id));
if render_targets.is_empty() {
let (cols, rows) = self.effective_size;
let area = Rect::new(0, 0, cols, rows);
let _ = render_virtual(&mut self.app.state, area, true);
debug!(
cols,
rows, "rendered virtual frame with no attached clients"
);
return;
}
let mut broken_clients: Vec<u64> = Vec::new();
for (client_id, (cols, rows), is_foreground) in render_targets {
let area = Rect::new(0, 0, cols, rows);
let (buffer, cursor) = render_virtual(&mut self.app.state, area, is_foreground);
let frame = FrameData::from_ratatui_buffer(&buffer, cursor);
let Some(client) = self.clients.get_mut(&client_id) else {
continue;
};
let Some(writer) = client.writer.as_ref().cloned() else {
continue;
};
if client.last_frame.as_ref() == Some(&frame) {
continue;
}
let message = ServerMessage::Frame(frame.clone());
let serialized = match Self::frame_server_message(&message) {
Ok(framed) => framed,
Err(err) => {
warn!(client_id, err = %err, "failed to serialize frame for client");
broken_clients.push(client_id);
continue;
}
};
if writer.send(serialized).is_err() {
debug!(client_id, "client writer channel closed, marking as broken");
broken_clients.push(client_id);
continue;
}
client.last_frame = Some(frame);
}
if !broken_clients.is_empty() {
for client_id in broken_clients {
let foreground_changed = self.remove_client(client_id);
if foreground_changed {
self.resize_shared_runtime_to_effective_size();
}
}
}
let (cols, rows) = self.effective_size;
debug!(cols, rows, foreground_client_id = ?self.foreground_client_id, "rendered virtual frame(s)");
}
/// Handle scheduled tasks for the headless server.
///
/// Similar to `App::handle_scheduled_tasks` but without resize polling
/// (the server doesn't have a terminal to resize).
fn handle_scheduled_tasks_headless(&mut self, now: Instant) -> bool {
let mut changed = false;
self.app.sync_headless_animation_timer(now);
// No resize polling needed — server has no terminal.
// Client resize messages drive size changes instead.
if self
.app
.config_diagnostic_deadline
.is_some_and(|deadline| now >= deadline)
{
self.app.config_diagnostic_deadline = None;
self.app.state.config_diagnostic = None;
changed = true;
}
if self
.app
.toast_deadline
.is_some_and(|deadline| now >= deadline)
{
self.app.toast_deadline = None;
self.app.state.toast = None;
changed = true;
}
if self
.app
.next_animation_tick
.is_some_and(|deadline| now >= deadline)
{
self.app.state.spinner_tick = self
.app
.state
.spinner_tick
.wrapping_add(app::HEADLESS_ANIMATION_TICK_STEP);
self.app.next_animation_tick = Some(now + app::HEADLESS_ANIMATION_INTERVAL);
changed = true;
}
if self
.app
.git_refresh_deadline()
.is_some_and(|deadline| now >= deadline)
{
for ws in &mut self.app.state.workspaces {
ws.refresh_git_ahead_behind();
}
self.app.last_git_remote_status_refresh = now;
changed = true;
}
if self
.app
.next_auto_update_check
.is_some_and(|deadline| now >= deadline)
{
self.app.run_auto_update_check();
}
if self
.app
.session_save_deadline
.is_some_and(|deadline| now >= deadline)
{
self.app.save_session_now();
}
self.app.sync_headless_animation_timer(now);
changed
}
/// Initiates graceful shutdown.
fn initiate_shutdown(&mut self) {
if self.shutting_down {
return;
}
info!("server shutdown initiated");
self.shutting_down = true;
// Send ServerShutdown to all connected clients.
let shutdown_msg = ServerMessage::ServerShutdown {
reason: Some("server is shutting down".to_owned()),
};
self.send_to_all_clients(shutdown_msg);
// Give client writer threads a moment to flush the shutdown message.
// A short sleep ensures the message is written to the socket before
// we close the connections.
std::thread::sleep(Duration::from_millis(50));
// Signal the main loop to exit.
self.should_quit.store(true, Ordering::Release);
self.app.state.should_quit = true;
}
/// Completes the shutdown sequence: send ServerShutdown to clients,
/// close client connections, remove socket files, and clean up.
fn complete_shutdown(&mut self) -> io::Result<()> {
info!("completing server shutdown");
// Send ServerShutdown to all remaining clients.
if !self.clients.is_empty() {
let shutdown_msg = ServerMessage::ServerShutdown {
reason: Some("server is shutting down".to_owned()),
};
self.send_to_all_clients(shutdown_msg);
// Give writer threads a moment to flush before closing.
std::thread::sleep(Duration::from_millis(50));
}
// Drain remaining API requests with server_unavailable.
self.drain_api_requests_with_shutdown_check();
// Close all client connections.
self.clients.clear();
// Remove socket files.
self.cleanup_sockets()?;
Ok(())
}
/// Removes socket files created by the server.
fn cleanup_sockets(&self) -> io::Result<()> {
if let Err(err) = fs::remove_file(&self.client_socket_path) {
if err.kind() != io::ErrorKind::NotFound {
warn!(
path = %self.client_socket_path.display(),
err = %err,
"failed to remove client socket on shutdown"
);
}
}
Ok(())
}
}
impl Drop for HeadlessServer {
fn drop(&mut self) {
let _ = self.cleanup_sockets();
}
}
// ---------------------------------------------------------------------------
// Client handshake
// ---------------------------------------------------------------------------
/// Internal event sent from the handshake thread to the main event loop.
#[derive(Debug)]
pub enum ServerEvent {
/// A new client completed the handshake.
ClientConnected {
client_id: u64,
cols: u16,
rows: u16,
writer: std::sync::mpsc::Sender<Vec<u8>>,
},
/// A client sent an input message.
ClientInput { client_id: u64, data: Vec<u8> },
/// A client sent a resize message.
ClientResize {
client_id: u64,
cols: u16,
rows: u16,
},
/// A client detached gracefully.
ClientDetach { client_id: u64 },
/// A client connection was lost.
ClientDisconnected { client_id: u64 },
/// Ctrl+C or external shutdown signal received.
QuitSignal,
}
/// Handles the client handshake on a blocking thread.
///
/// Reads the `Hello` message, validates the version, sends `Welcome`,
/// and then enters a read loop forwarding messages to the server event channel.
fn handle_client_handshake(
mut stream: UnixStream,
client_id: u64,
server_event_tx: &mpsc::Sender<ServerEvent>,
should_quit: &Arc<AtomicBool>,
) -> io::Result<()> {
// Reset to blocking mode — the accept loop sets nonblocking but
// the handshake thread needs blocking I/O for read_message/write_message.
stream.set_nonblocking(false)?;
// Set a read timeout for the handshake.
stream.set_read_timeout(Some(HANDSHAKE_TIMEOUT))?;
// Read the Hello message.
let hello: ClientMessage = match protocol::read_message(&mut stream, MAX_FRAME_SIZE) {
Ok(msg) => msg,
Err(protocol::FramingError::UnexpectedEof) => {
debug!(client_id, "client disconnected before handshake");
return Ok(());
}
Err(protocol::FramingError::Oversized { claimed, max }) => {
warn!(client_id, claimed, max, "oversized handshake from client");
return Ok(());
}
Err(err) => {
debug!(client_id, err = %err, "failed to read client hello");
return Ok(());
}
};
let (client_cols, client_rows) = match hello {
ClientMessage::Hello {
version,
cols,
rows,
} => {
// Version check.
match protocol::check_client_version(version) {
protocol::VersionCheck::Compatible => {}
protocol::VersionCheck::Incompatible(reason) => {
// Send rejection Welcome.
let welcome = ServerMessage::Welcome {
version: PROTOCOL_VERSION,
error: Some(reason),
};
let _ = protocol::write_message(&mut stream, &welcome);
return Ok(());
}
}
// Clamp size.
let (clamped_cols, clamped_rows) = clamp_terminal_size(cols, rows);
(clamped_cols, clamped_rows)
}
_ => {
// First message must be Hello.
debug!(client_id, "first message was not Hello, closing");
let welcome = ServerMessage::Welcome {
version: PROTOCOL_VERSION,
error: Some("expected Hello as first message".to_owned()),
};
let _ = protocol::write_message(&mut stream, &welcome);
return Ok(());
}
};
// Send Welcome.
let welcome = ServerMessage::Welcome {
version: PROTOCOL_VERSION,
error: None,
};
protocol::write_message(&mut stream, &welcome)
.map_err(|e| io::Error::new(io::ErrorKind::Other, e.to_string()))?;
// Clear read timeout for normal operation.
stream.set_read_timeout(None)?;
// Create a channel for writing frames back to the client.
let (frame_tx, frame_rx) = std::sync::mpsc::channel::<Vec<u8>>();
// Notify the main loop about the new client.
let _ = server_event_tx.blocking_send(ServerEvent::ClientConnected {
client_id,
cols: client_cols,
rows: client_rows,
writer: frame_tx,
});
// Spawn a writer thread that forwards frames from the channel to the stream.
let write_stream = stream.try_clone()?;
let write_quit = should_quit.clone();
std::thread::spawn(move || {
client_writer_loop(write_stream, frame_rx, &write_quit);
});
// Enter read loop — read client messages and forward to main loop.
client_read_loop(stream, client_id, server_event_tx, should_quit)
}
/// The client writer loop — sends frames from the channel to the client stream.
fn client_writer_loop(
mut stream: UnixStream,
frame_rx: std::sync::mpsc::Receiver<Vec<u8>>,
should_quit: &Arc<AtomicBool>,
) {
while !should_quit.load(Ordering::Acquire) {
match frame_rx.recv_timeout(Duration::from_millis(100)) {
Ok(data) => {
if let Err(err) = stream.write_all(&data) {
debug!(err = %err, "client write failed, closing writer");
break;
}
if let Err(err) = stream.flush() {
debug!(err = %err, "client flush failed, closing writer");
break;
}
}
Err(std::sync::mpsc::RecvTimeoutError::Timeout) => continue,
Err(std::sync::mpsc::RecvTimeoutError::Disconnected) => break,
}
}
debug!("client writer thread exiting");
}
/// The client read loop — reads messages from the client and forwards to the server event channel.
fn client_read_loop(
mut stream: UnixStream,
client_id: u64,
server_event_tx: &mpsc::Sender<ServerEvent>,
should_quit: &Arc<AtomicBool>,
) -> io::Result<()> {
while !should_quit.load(Ordering::Acquire) {
let msg: ClientMessage = match protocol::read_message(&mut stream, MAX_FRAME_SIZE) {
Ok(msg) => msg,
Err(protocol::FramingError::UnexpectedEof) => {
// Client disconnected.
let _ =
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
break;
}
Err(protocol::FramingError::Oversized { claimed, max }) => {
warn!(
client_id,
claimed, max, "oversized message from client, closing"
);
let _ =
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
break;
}
Err(err) => {
debug!(client_id, err = %err, "client read error, closing");
let _ =
server_event_tx.blocking_send(ServerEvent::ClientDisconnected { client_id });
break;
}
};
let event = match msg {
ClientMessage::Input { data } => {
// Validate input size.
if data.len() > MAX_INPUT_PAYLOAD {
warn!(
client_id,
size = data.len(),
"oversized input from client, closing"
);
ServerEvent::ClientDisconnected { client_id }
} else {
ServerEvent::ClientInput { client_id, data }
}
}
ClientMessage::Resize { cols, rows } => {
let (clamped_cols, clamped_rows) = clamp_terminal_size(cols, rows);
ServerEvent::ClientResize {
client_id,
cols: clamped_cols,
rows: clamped_rows,
}
}
ClientMessage::Detach => ServerEvent::ClientDetach { client_id },
ClientMessage::Hello { .. } => {
// Duplicate Hello — ignore.
continue;
}
};
if server_event_tx.blocking_send(event).is_err() {
break; // Main loop gone.
}
}
debug!(client_id, "client read thread exiting");
Ok(())
}
// ---------------------------------------------------------------------------
// Helpers
// ---------------------------------------------------------------------------
/// Installs a Ctrl+C handler that sets the should_quit flag and wakes up
/// the event loop by sending a QuitSignal on the server event channel.
fn ctrlc_handler(should_quit: Arc<AtomicBool>, server_event_tx: mpsc::Sender<ServerEvent>) {
let _ = ctrlc::set_handler(move || {
should_quit.store(true, Ordering::Release);
// Wake up the event loop so the quit flag is checked promptly.
let _ = server_event_tx.try_send(ServerEvent::QuitSignal);
});
}
/// Sleep until a deadline, or return pending if none.
async fn sleep_until_or_pending(deadline: Option<Instant>) {
match deadline {
Some(deadline) => tokio::time::sleep_until(tokio::time::Instant::from_std(deadline)).await,
None => std::future::pending().await,
}
}
// ---------------------------------------------------------------------------
// Entry point
// ---------------------------------------------------------------------------
/// Run the headless server. This is the entry point called from main.rs.
pub fn run_server() -> io::Result<()> {
init_logging();
let loaded_config = config::Config::load();
let (api_tx, api_rx) = tokio::sync::mpsc::unbounded_channel();
let event_hub = api::EventHub::default();
// Start the JSON API socket server.
let _api_server = match api::start_server(api_tx, event_hub.clone()) {
Ok(server) => server,
Err(err) if err.kind() == io::ErrorKind::AddrInUse => {
eprintln!("error: herdr server is already running");
eprintln!("api socket: {}", api::socket_path().display());
std::process::exit(1);
}
Err(err) => return Err(err),
};
let no_session = false; // Server always does session persistence.
let _show_changelog = false;
let rt = tokio::runtime::Builder::new_multi_thread()
.enable_all()
.build()
.map_err(|e| io::Error::new(io::ErrorKind::Other, e))?;
let result = rt.block_on(async {
// Create the App (with AppState, event channels, etc.).
let mut app = app::App::new(
&loaded_config.config,
no_session,
None, // config_diagnostic
None, // startup_release_notes
api_rx,
event_hub,
);
// The server runs headless — disable local sound playback.
// Sound notifications are forwarded to connected clients as
// ServerMessage::Notify instead of played locally.
app.state.sound.enabled = false;
// Create the headless server.
let mut server = match HeadlessServer::new(app) {
Ok(server) => server,
Err(err) if err.kind() == io::ErrorKind::AddrInUse => {
eprintln!("error: herdr server is already running");
eprintln!("client socket: {}", client_socket_path().display());
std::process::exit(1);
}
Err(err) => return Err(err),
};
info!(
api_socket = %api::socket_path().display(),
client_socket = %client_socket_path().display(),
"herdr server started"
);
server.run().await
});
rt.shutdown_timeout(Duration::from_millis(100));
result
}
/// Initialize logging for the server process.
fn init_logging() {
crate::logging::init_file_logging("herdr-server.log");
}
// ---------------------------------------------------------------------------
// Tests
// ---------------------------------------------------------------------------
#[cfg(test)]
mod tests {
use super::*;
use crate::server::protocol::CursorState;
fn test_headless_server() -> HeadlessServer {
let config = crate::config::Config::default();
let (_api_tx, api_rx) = tokio::sync::mpsc::unbounded_channel();
let app = crate::app::App::new(&config, true, None, None, api_rx, api::EventHub::default());
let dir = std::env::temp_dir().join(format!(
"hh-{}-{}",
std::process::id(),
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0)
));
let _ = fs::create_dir_all(&dir);
let socket_path = dir.join("client.sock");
let _ = fs::remove_file(&socket_path);
let listener = UnixListener::bind(&socket_path).expect("bind test listener");
listener
.set_nonblocking(true)
.expect("set listener nonblocking");
let (server_event_tx, server_event_rx) = mpsc::channel(64);
HeadlessServer {
app,
client_listener: listener,
client_socket_path: socket_path,
clients: HashMap::new(),
next_client_id: 1,
foreground_client_id: None,
next_activity_stamp: 1,
effective_size: (MIN_COLS, MIN_ROWS),
shutting_down: false,
should_quit: Arc::new(AtomicBool::new(false)),
server_event_rx,
server_event_tx,
}
}
fn read_server_message(bytes: Vec<u8>) -> ServerMessage {
let mut cursor = std::io::Cursor::new(bytes);
protocol::read_message(&mut cursor, MAX_FRAME_SIZE).expect("decode server message")
}
fn read_server_frame(bytes: Vec<u8>) -> FrameData {
match read_server_message(bytes) {
ServerMessage::Frame(frame) => frame,
other => panic!("expected frame, got {other:?}"),
}
}
#[test]
fn clamp_terminal_size_zero_zero() {
assert_eq!(
clamp_terminal_size(0, 0),
(MIN_CLIENT_COLS, MIN_CLIENT_ROWS)
);
}
#[test]
fn clamp_terminal_size_one_one() {
assert_eq!(clamp_terminal_size(1, 1), (1, 1));
}
#[test]
fn clamp_terminal_size_preserves_narrow_client_size() {
assert_eq!(clamp_terminal_size(40, 12), (40, 12));
}
#[test]
fn clamp_terminal_size_valid() {
assert_eq!(clamp_terminal_size(120, 40), (120, 40));
}
#[test]
fn clamp_terminal_size_exact_minimum() {
assert_eq!(
clamp_terminal_size(MIN_CLIENT_COLS, MIN_CLIENT_ROWS),
(MIN_CLIENT_COLS, MIN_CLIENT_ROWS)
);
}
#[test]
fn client_socket_path_derived_from_api_socket_override() {
let path = client_socket_path_from_overrides(Some("/tmp/test-herdr.sock"), None);
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
}
#[test]
fn client_socket_path_api_override_takes_precedence_over_legacy_client_override() {
let path = client_socket_path_from_overrides(
Some("/tmp/test-herdr.sock"),
Some("/tmp/legacy-client.sock"),
);
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
}
#[test]
fn client_socket_path_respects_legacy_client_override_without_api_override() {
let path = client_socket_path_from_overrides(None, Some("/tmp/test-herdr-client.sock"));
assert_eq!(path, PathBuf::from("/tmp/test-herdr-client.sock"));
}
#[test]
fn client_socket_path_defaults_to_config_dir() {
let path = client_socket_path_from_overrides(None, None);
assert_eq!(path, config::config_dir().join("herdr-client.sock"));
}
#[test]
fn derive_client_socket_from_api_socket_without_sock_extension() {
let derived = derive_client_socket_from_api_socket(Path::new("/tmp/custom-api"));
assert_eq!(derived, PathBuf::from("/tmp/custom-api-client.sock"));
}
#[test]
fn prepare_socket_path_removes_stale_socket() {
let dir = PathBuf::from(format!(
"/tmp/hs-{}-{}",
std::process::id(),
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0)
));
let _ = fs::create_dir_all(&dir);
let socket_path = dir.join("stale.sock");
// Create a socket file that nobody is listening on.
{
let _listener = UnixListener::bind(&socket_path).expect("bind stale socket");
}
// The listener scope ended, so the socket is now stale.
let deadline = std::time::Instant::now() + Duration::from_secs(1);
while std::time::Instant::now() < deadline {
if std::os::unix::net::UnixStream::connect(&socket_path).is_err() {
break;
}
std::thread::sleep(Duration::from_millis(10));
}
// prepare_socket_path should remove it without error.
let result = prepare_socket_path(&socket_path);
assert!(result.is_ok(), "should remove stale socket: {result:?}");
// Socket file should be gone.
assert!(!socket_path.exists());
let _ = fs::remove_dir_all(&dir);
}
#[test]
fn prepare_socket_path_rejects_live_socket() {
let dir = PathBuf::from(format!(
"/tmp/hl-{}-{}",
std::process::id(),
std::time::SystemTime::now()
.duration_since(std::time::UNIX_EPOCH)
.map(|d| d.as_nanos())
.unwrap_or(0)
));
let _ = fs::create_dir_all(&dir);
let socket_path = dir.join("live.sock");
// Bind a live listener.
let _listener = UnixListener::bind(&socket_path).expect("bind");
let result = prepare_socket_path(&socket_path);
assert!(result.is_err());
assert_eq!(result.unwrap_err().kind(), io::ErrorKind::AddrInUse);
let _ = fs::remove_dir_all(&dir);
}
#[test]
fn virtual_render_produces_nonempty_buffer() {
let mut state = AppState::test_new();
let area = Rect::new(0, 0, 80, 24);
let (buffer, _cursor) = render_virtual(&mut state, area, true);
assert_eq!(buffer.area.width, 80);
assert_eq!(buffer.area.height, 24);
}
#[test]
fn virtual_render_without_frame_cursor_keeps_cursor_hidden() {
let mut state = AppState::test_new();
let area = Rect::new(0, 0, 80, 24);
let (_buffer, cursor) = render_virtual(&mut state, area, true);
assert_eq!(cursor, None);
}
#[tokio::test]
async fn virtual_render_preserves_explicit_frame_cursor_position() {
let mut state = AppState::test_new();
let mut ws = crate::workspace::Workspace::test_new("test");
let pane_id = ws.tabs[0].root_pane;
ws.tabs[0].runtimes.insert(
pane_id,
crate::pane::PaneRuntime::test_with_screen_bytes(20, 5, b"left"),
);
state.workspaces = vec![ws];
state.active = Some(0);
state.selected = 0;
state.mode = crate::app::Mode::Terminal;
let area = Rect::new(0, 0, 80, 24);
let (_buffer, cursor) = render_virtual(&mut state, area, true);
let pane = state
.view
.pane_infos
.iter()
.find(|info| info.id == pane_id)
.expect("focused pane info");
assert_eq!(
cursor,
Some(CursorState {
x: pane.inner_rect.x + 4,
y: pane.inner_rect.y,
visible: true,
})
);
}
#[test]
fn latest_active_client_drives_shared_size_theme_and_fallback() {
let mut server = test_headless_server();
server.clients.insert(
1,
ClientConnection {
terminal_size: (160, 45),
host_terminal_theme: crate::terminal_theme::TerminalTheme {
foreground: Some(crate::terminal_theme::RgbColor {
r: 0xaa,
g: 0xbb,
b: 0xcc,
}),
background: Some(crate::terminal_theme::RgbColor {
r: 0x11,
g: 0x22,
b: 0x33,
}),
},
last_activity: 1,
last_frame: None,
writer: None,
},
);
server.clients.insert(
2,
ClientConnection {
terminal_size: (80, 24),
host_terminal_theme: crate::terminal_theme::TerminalTheme {
foreground: Some(crate::terminal_theme::RgbColor {
r: 0x10,
g: 0x20,
b: 0x30,
}),
background: Some(crate::terminal_theme::RgbColor {
r: 0xdd,
g: 0xee,
b: 0xff,
}),
},
last_activity: 2,
last_frame: None,
writer: None,
},
);
assert!(server.promote_client_to_foreground(1));
assert_eq!(server.foreground_client_id, Some(1));
assert_eq!(server.effective_size, (160, 45));
assert_eq!(
server.app.state.host_terminal_theme,
server.clients[&1].host_terminal_theme
);
assert!(server.promote_client_to_foreground(2));
assert_eq!(server.foreground_client_id, Some(2));
assert_eq!(server.effective_size, (80, 24));
assert_eq!(
server.app.state.host_terminal_theme,
server.clients[&2].host_terminal_theme
);
assert!(server.remove_client(2));
assert_eq!(server.foreground_client_id, Some(1));
assert_eq!(server.effective_size, (160, 45));
assert_eq!(
server.app.state.host_terminal_theme,
server.clients[&1].host_terminal_theme
);
}
#[test]
fn render_and_stream_uses_each_client_terminal_size() {
let mut server = test_headless_server();
server.app.state.workspaces = vec![crate::workspace::Workspace::test_new("test")];
server.app.state.active = Some(0);
server.app.state.selected = 0;
server.app.state.mode = crate::app::Mode::Terminal;
let (desktop_tx, desktop_rx) = std::sync::mpsc::channel();
let (phone_tx, phone_rx) = std::sync::mpsc::channel();
server.clients.insert(
1,
ClientConnection {
terminal_size: (120, 40),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity: 1,
last_frame: None,
writer: Some(desktop_tx),
},
);
server.clients.insert(
2,
ClientConnection {
terminal_size: (80, 24),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity: 2,
last_frame: None,
writer: Some(phone_tx),
},
);
server.foreground_client_id = Some(1);
server.sync_foreground_client_state();
server.resize_shared_runtime_to_effective_size();
server.render_and_stream();
let desktop_frame = read_server_frame(desktop_rx.recv().expect("desktop frame"));
let phone_frame = read_server_frame(phone_rx.recv().expect("phone frame"));
assert_eq!((desktop_frame.width, desktop_frame.height), (120, 40));
assert_eq!((phone_frame.width, phone_frame.height), (80, 24));
}
#[test]
fn render_and_stream_skips_identical_frame_sends() {
let mut server = test_headless_server();
server.app.state.workspaces = vec![crate::workspace::Workspace::test_new("test")];
server.app.state.active = Some(0);
server.app.state.selected = 0;
server.app.state.mode = crate::app::Mode::Terminal;
let (client_tx, client_rx) = std::sync::mpsc::channel();
server.clients.insert(
1,
ClientConnection {
terminal_size: (80, 24),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity: 1,
last_frame: None,
writer: Some(client_tx),
},
);
server.foreground_client_id = Some(1);
server.sync_foreground_client_state();
server.resize_shared_runtime_to_effective_size();
server.render_and_stream();
let first = client_rx.recv_timeout(Duration::from_millis(100));
assert!(first.is_ok(), "expected first frame to be sent");
server.render_and_stream();
assert!(
client_rx.recv_timeout(Duration::from_millis(50)).is_err(),
"identical frame should not be sent twice"
);
}
#[test]
fn clipboard_write_targets_foreground_client_only() {
let mut server = test_headless_server();
let (background_tx, background_rx) = std::sync::mpsc::channel();
let (foreground_tx, foreground_rx) = std::sync::mpsc::channel();
server.clients.insert(
1,
ClientConnection {
terminal_size: (120, 40),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity: 1,
last_frame: None,
writer: Some(background_tx),
},
);
server.clients.insert(
2,
ClientConnection {
terminal_size: (80, 24),
host_terminal_theme: crate::terminal_theme::TerminalTheme::default(),
last_activity: 2,
last_frame: None,
writer: Some(foreground_tx),
},
);
server.foreground_client_id = Some(2);
server.sync_foreground_client_state();
let changed = server.handle_internal_event_with_forwarding(AppEvent::ClipboardWrite {
content: b"test".to_vec(),
});
assert!(!changed);
match read_server_message(
foreground_rx
.recv_timeout(Duration::from_millis(100))
.expect("foreground clipboard message"),
) {
ServerMessage::Clipboard { data } => assert_eq!(data, "dGVzdA=="),
other => panic!("expected clipboard message, got {other:?}"),
}
assert!(
background_rx
.recv_timeout(Duration::from_millis(50))
.is_err(),
"background client should not receive clipboard writes"
);
}
#[test]
fn handshake_timeout_is_within_five_second_deadline() {
// The handshake timeout must be short enough that
// the connection is guaranteed to close within 5 seconds even with
// OS overhead (thread scheduling, timer slack, cleanup).
assert!(
HANDSHAKE_TIMEOUT < Duration::from_secs(5),
"HANDSHAKE_TIMEOUT ({:?}) must be less than 5 seconds to guarantee \
connection close within the 5-second deadline",
HANDSHAKE_TIMEOUT
);
}
/// Verify that no direct calls to `self.app.handle_internal_event`
/// exist outside of `handle_internal_event_with_forwarding` in this
/// module. This ensures the forwarding bypass cannot be reintroduced.
///
/// The search pattern looks for `handle_internal_event` calls that
/// are NOT inside the `handle_internal_event_with_forwarding` method.
#[test]
fn no_handle_internal_event_bypass_in_module() {
let source = include_str!("headless.rs");
// Find all lines containing handle_internal_event
let mut bypass_lines: Vec<String> = Vec::new();
let mut inside_forwarding_method = false;
let mut forwarding_method_brace_depth = 0u32;
for (i, line) in source.lines().enumerate() {
let line_num = i + 1;
// Track when we're inside handle_internal_event_with_forwarding
if line.contains("fn handle_internal_event_with_forwarding") {
inside_forwarding_method = true;
forwarding_method_brace_depth = 0;
}
if inside_forwarding_method {
// Count braces to track when we exit the method
for ch in line.chars() {
match ch {
'{' => forwarding_method_brace_depth += 1,
'}' => {
forwarding_method_brace_depth =
forwarding_method_brace_depth.saturating_sub(1);
if forwarding_method_brace_depth == 0 {
inside_forwarding_method = false;
}
}
_ => {}
}
}
} else if line.contains("self.app.handle_internal_event(")
&& !line.trim().starts_with("///")
&& !line.contains("contains(")
{
// Direct call to handle_internal_event outside the forwarding method
bypass_lines.push(format!("line {}: {}", line_num, line.trim()));
}
}
assert!(
bypass_lines.is_empty(),
"Found direct calls to self.app.handle_internal_event outside \
handle_internal_event_with_forwarding (bypass risk):\n {}",
bypass_lines.join("\n ")
);
}
}